Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a rat corpse (skeletalised by now) (3, 24, D:1) a ball python corpse (skeletalised by now) (4, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 1, D:1) a +0 club (15, 40, D:1) a ball python corpse (skeletalised by now) (21, 46, D:1) a ball python corpse (skeletalised by now) (29, 26, D:1) 9 stones (29, 28, D:1) 7 stones (31, 23, D:1) a +0 mace (37, 49, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (47, 21, D:1) a +0 club (48, 41, D:1) a +0 club a stone (54, 26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -34, D:2) a +0 quarterstaff (10, -31, D:2) a quokka corpse (skeletalised by now) (12, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -24, D:2) a ball python corpse (skeletalised by now) (17, -35, D:2) a +0 hammer (18, -36, D:2) a +0 hammer (18, -34, D:2) a +0 hammer (21, -23, D:2) a bat corpse (skeletalised by now) (25, 5, D:2) a frilled lizard corpse (skeletalised by now) (35, -4, D:2) a +0 ring mail (40, -18, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the rimehorn talisman of the Oni {MP-9 Str+4 Int+4} (2090 gold) [rimehorn talisman] MP-9: It affects your magic capacity (-9). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). the ring "Ixin" {rF+ Str+2} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). the +6 dagger "Deitz" {freeze, rN++} (5110 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +3 chain mail "Geocoton" {rN+ Int+4} (4060 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the earth staff "Bingo" {rElec Str+2 Int-3 Stlth+ Earth} (3970 gold) [staff of earth] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +1 ring mail of Moubaduack {rC- Str+5} (1950 gold) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. the +5 ring mail of Ashenzari, Fortifying {Harm rN++ Str-4} (3810 gold) Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. the +3 spear of the Beginning {drain, rPois rC+ Str-5 Int+3} (3440 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 ring mail "Jaowocvu" {rF+ Regen+ Dex+3} (2930 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 whip of Tiuchu {vamp, Fly rC++ Str-3 Int+2} (7200 gold) Fly: It grants you flight. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Sloth {rElec MP+9 Dex-4 SInv} (2980 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. the ring of Lebb {Fly rC+ Slay+2} (3990 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 sling "Yfacyod" {freeze, rF+ rN+ rCorr} (3150 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +7 hand axe of the Four Thickets {vamp, Int+3 Dex+2} (6150 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 arbalest of electrocution (3070 gold) the ring of Ukoasys {rC+ Int+6 Dex+3 Slay+3} (6890 gold) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 robe of Weightlessness {rC+ Regen+ rCorr} (2050 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 ring mail "Tuwy" {-Tele rF+ rC+ rN+} (2220 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the air staff "Ineigora" {rElec rN+ Str-4 Dex+3 Summ Air} (3970 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the +9 dagger of Furisud Xuno {protect, rPois rN+} (6280 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (13, -2, D:3) a +0 long sword (14, -35, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (14, -34, D:3) a +0 spear a gnoll corpse (skeletalised by now) (14, -33, D:3) a +0 flail (15, -42, D:3) a hobgoblin corpse (skeletalised by now) (16, -5, D:3) a +0 robe (27, -9, D:3) a staff of air (30, -44, D:3) a +0 club a goblin corpse (skeletalised by now) (40, -21, D:3) a +0 ring mail (42, -26, D:3) an orb of pyromania (48, -43, D:3) a +0 club a +0 club a frilled lizard skeleton (49, -24, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (50, -46, D:3) a +0 leather armour a +0 dagger a +0 hand axe (53, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, -28, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (55, -28, D:3) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) (56, -28, D:3) a +0 dagger a +0 animal skin a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, -28, D:3) a +0 dagger a goblin corpse (skeletalised by now) (59, 3, D:3) a +0 ring mail (63, -39, D:3) a ball python skeleton (64, -11, D:3) a jackal corpse (skeletalised by now) (67, -26, D:3) a +0 chain mail (68, -11, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 8, D:4) a +0 dagger (6, 13, D:4) a +0 club (9, 34, D:4) a +0 robe (9, 36, D:4) a +0 scythe of venom a +2 robe the human skeleton of Sigmund (12, -6, D:4) a +0 whip a +0 whip a +0 flail a +0 club a +0 short sword a gnoll skeleton a kobold skeleton (14, -6, D:4) a jackal skeleton (18, 16, D:4) a +0 dagger (18, 33, D:4) a +0 flail of venom a +0 leather armour (19, 36, D:4) a +0 robe (31, -9, D:4) a +0 short sword a kobold skeleton (33, -7, D:4) a +0 ring mail (33, 16, D:4) a +0 dagger (35, 23, D:4) a ball python skeleton (36, -3, D:4) a +0 club (36, 8, D:4) a ball python corpse (skeletalised by now) (41, 25, D:4) a bat skeleton (43, -12, D:4) a hobgoblin skeleton (44, 1, D:4) a +0 leather armour (45, 43, D:4) a +0 whip 4 stones (49, 1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 dagger of protection (1, -1, D:5) a +0 hand axe a +0 mace (2, 1, D:5) a +0 ring mail a +0 hand axe (2, 4, D:5) a +0 chain mail a +0 club an orc skeleton (2, 7, D:5) a +0 whip (2, 8, D:5) a +0 club an orc skeleton (4, 7, D:5) a +0 ring mail (5, 9, D:5) a +0 club (11, -5, D:5) a +0 whip (26, -25, D:5) a yak corpse (skeletalised by now) (26, -24, D:5) a yak corpse (skeletalised by now) (27, 13, D:5) a yak skeleton (29, -28, D:5) a +0 whip a gnoll corpse (skeletalised by now) (29, -26, D:5) a +1 spear of freezing (29, -25, D:5) a +0 flail a gnoll corpse (skeletalised by now) (32, 6, D:5) an iguana skeleton (32, 14, D:5) a quokka skeleton (41, -2, D:5) an iguana skeleton (48, 11, D:5) a +0 short sword an orc corpse (skeletalised by now) (49, -8, D:5) a bullfrog corpse (skeletalised by now) Level 6 of the Dungeon (9, 15, D:6) a +0 short sword (13, 2, D:6) a +0 spear (14, 1, D:6) a +0 flail a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (16, 1, D:6) a +0 whip a gnoll skeleton (22, 5, D:6) a +0 chain mail (26, 30, D:6) a +0 dagger a +0 club a +0 mace (26, 31, D:6) a +0 whip a +0 chain mail a +0 long sword (32, 47, D:6) a +0 dagger a +0 chain mail (37, 13, D:6) a +0 chain mail (40, 13, D:6) a +1 dagger of venom (44, -3, D:6) a ring of positive energy Level 7 of the Dungeon (23, -15, D:7) a yak corpse (28, -22, D:7) a yak corpse (skeletalised by now) (38, -9, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (21, -28, D:8) a +0 shortbow (36, -27, D:8) the +3 whip of Largesse {distort, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (38, -37, D:8) a +0 whip 2 stones (38, -36, D:8) a +0 dagger a +0 dagger 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, -37, D:8) a +0 whip (40, -38, D:8) a +0 short sword a +0 short sword a +0 short sword 5 stones a kobold corpse (skeletalised by now) (41, -38, D:8) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 9 of the Dungeon the Ecumenical Temple