Dungeon Crawl Stone Soup version 0.34-a0-1338-g58661db901 (webtiles) character file. Game seed: 72528261194020285 98 Jingleheimer the Shooter (level 4, -1/32 (35) HPs) Began as a Coglin Hunter on Nov 25, 2025. Was an Initiate of Okawaru. Slain by a wight ... wielding a +2 trident of freezing (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:51 (1380 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1380, Time: 00:01:52 HP: -1/32 (35) AC: 3 Str: 11 XL: 4 Next: 71% MP: 4/4 EV: 11 Int: 8 God: Okawaru [......] Gold: 86 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: mighty, lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 4 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles d - 6 poisoned darts e - 4 atropa-tipped darts Armour b - a +0 leather armour (worn) Potions m - 2 potions of might k - a potion of cancellation {unknown} f - a potion of moonshine c - a potion of curing Skills: + Level 3.1 Fighting * Level 4.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Swiftness Air 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Summon Forest Summ/Tloc Unusable N/A N/A 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Xom Shops: D:4 ? Annotations: D:3 exclusion: staircase Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The wight hits you from afar with a +4 halberd of freezing! You feel drained. The wight freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Ry} Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (severely damaged, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you from afar with a +4 halberd of freezing. You feel drained. The wight freezes you. The wight hits you from afar with a +2 trident of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight barely misses you. Okay, then. Okay, then. Okay, then. Okay, then. As you read the scroll labelled PUIDOOR ESOMU, it crumbles to dust. It is a scroll of identify. f - a potion of moonshine The wight barely misses you. x2 It was a potion of might. You feel very mighty all of a sudden. d -> m - 2 potions of might The wight barely misses you. The wight closely misses you. It was a potion of curing. You feel better. j -> c - a potion of curing The wight barely misses you. The wight hits you from afar with a +2 trident of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... ...........## [ #.... ###.....$....# .... #. .............# .#.....#. ...........<.#...##...... ..............#......... .........#...##......... #..#..[zz##............. ##.....##............. #....@.##............. ##.##..##............. ##.##...###........... .........##...)........ ....................... ............##...##..## #.........#####.###..## ##.....<..# #...#.... ...........## #........ You could see 2 wights. Vanquished Creatures A hound (D:4) 3 gnolls (D:4) An adder (D:3) 3 endoplasms 5 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 8 ball pythons 3 bats 2 frilled lizards 2 goblins A kobold (D:2) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 296 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 425 | D:1 | Reached skill level 4 in Ranged Weapons 603 | D:3 | Noticed an ogre 846 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 912 | D:2 | You fall into a shaft and drop 2 floors! 1035 | D:4 | Found Zuacef's Magic Scroll Emporium. 1095 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 1109 | D:4 | Found a shimmering altar of Xom. 1319 | D:4 | Found an iron altar of Okawaru. 1326 | D:4 | Became a worshipper of Warmaster Okawaru 1380 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_hexomino_f4 D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, kennysheep_generic_room_7 D:4: layout_cave_pools, jmf_multi_god_temple2, nicolae_ossuary_entry_monument, serial_shops, nicolae_shop_tiny_waterfront, nicolae_shop_gadgets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.9 Fighting | 3 | 3.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 152 | 36 || 188 Drink: Curing | | 1 || 1 Might | | 1 || 1 Read: Butterflies | 1 | || 1 Teleportation | 1 | || 1 Torment | 1 | || 1 Immolation | 1 | || 1 Vulnerability | 1 | || 1 Identify | | 1 || 1 Silence | | 1 || 1 Armour: Leather armour | 17 | 5 || 22 Dodge: Dodged | 9 | 7 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1407 | 1293 | 114 | 242 | 808 | 4 | 351.8 | Dungeon | 1407 | 1293 | 114 | 242 | 808 | 4 | 351.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 474 daAuts D:1: 468 daAuts D:2: 435 daAuts D:3: 29 daAuts