Dungeon Crawl Stone Soup version 0.34-a0-1423-g4cf6b3df37 (webtiles) character file. Game seed: 6944864198554087376 53 Jingleheimer the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Nov 26, 2025. Slain by Sigmund ... wielding a +3 heavy scythe (20 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1156 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1156, Time: 00:01:26 Health: -1/28 AC: 3 Str: 11 XL: 3 Next: 89% Magic: 3/3 EV: 11 Int: 8 God: Gold: 79 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Armour b - a +0 leather armour (worn) d - a +0 helmet Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of enchant armour {unknown} Potions k - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} j - a potion of lignification {unknown} l - 2 potions of attraction {unknown} n - a potion of ambrosia {unknown} Skills: + Level 2.8 Fighting * Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Petrify Alch/Erth 0% N/A 99% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. No target in view! You now have 79 gold pieces (gained 9). Things that are here: a +0 dagger; a goblin corpse; a rat corpse There is a stone staircase leading up here. You encounter a frilled lizard. The frilled lizard hisses angrily. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. You see here a frilled lizard corpse. l - 2 murky emerald potions (gained 1) h - 2 scrolls labelled JUPYNG UVOOFRO You see here a +6 ring of strength. You see here a hobgoblin skeleton. You see here a +0 hand axe. Sigmund comes into view. Sigmund is nearby! Sigmund is nearby! Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! Clearing quiver. You shoot a sling bullet. x2; Something hits you!! Ouch! That really hurt! You die... #.# #.# #. #######.# ##### #.# #. ........# #...#####.###. ######### #............. ######### #....########. #.......# ###.#.# #. #.#####.# #.....# #####. #.# #.####.....####..... #.# #..@................ #.# ######.....#####.### #.# #.....# #.# #.# ###.#.# #.# #.# #.#.# #.# ########.## #.#.#####.### #.........# #.#.......... #.#####...# #.####....... ........[.# #.# #.##.### There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 dart slugs (D:1) 4 endoplasms 5 hobgoblins 2 quokkas 4 ball pythons (D:1) A bat (D:2) A frilled lizard (D:2) 2 goblins (D:2) 2 kobolds (D:2) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Encountered a minotaur 2 | D:1 | Encountered a human 4 | D:1 | Encountered a spriggan 6 | D:1 | Encountered a felid 6 | D:1 | Encountered a troll 8 | D:1 | Encountered a naga 8 | D:1 | Encountered a demonspawn 10 | D:1 | Encountered an oni 12 | D:1 | Encountered a merfolk 12 | D:1 | Encountered a vine stalker 15 | D:1 | Encountered a djinni 17 | D:1 | Encountered an elf 17 | D:1 | Encountered an armataur 19 | D:1 | Encountered a dwarf 19 | D:1 | Encountered a gargoyle 21 | D:1 | Encountered an octopode 21 | D:1 | Encountered a demigod 23 | D:1 | Encountered a formicid 23 | D:1 | Encountered a draconian 25 | D:1 | Encountered a revenant 25 | D:1 | Encountered a tengu 29 | D:1 | Encountered a barachi 252 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 354 | D:1 | Found Laat's Magic Scroll Emporium. 457 | D:1 | Found a faded altar of an unknown god. 460 | D:1 | Reached skill level 4 in Ranged Weapons 672 | D:2 | Encountered Sigmund 712 | D:2 | Encountered Terence 808 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 846 | D:2 | Killed Terence 1156 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, serial_shops, nicolae_shop_stone, chequers_ecumenical_altar_island D:2: layout_loops_ring, uniq_terence, uniq_sigmund D:3: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, chequers_decorated_corner, minmay_checkerbox Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.5 Fighting | | 2.8 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 96 Read: Butterflies || 1 Armour: Leather armour || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1174 | 1075 | 99 | 0 | 855 | 3 | 391.3 | Dungeon | 1174 | 1075 | 99 | 0 | 855 | 3 | 391.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 602 daAuts D:1: 559 daAuts D:3: 12 daAuts