Dungeon Crawl Stone Soup version 0.34-a0-1656-g07c986e9b8 (webtiles) character file. Game seed: 3012898506109807737 40 Jingleheimer the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Dec 8, 2025. Slain by a drude (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (926 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 926, Time: 00:01:06 Health: -1/28 AC: 4 Str: 11 XL: 3 Next: 50% Magic: 3/3 EV: 11 Int: 8 God: Gold: 117 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles e - 4 boomerangs Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of summoning {unknown} h - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions d - a potion of might {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Fugue of the Fallen Necr 0% N/A 86% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 exclusion: staircase Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The drude is lightly wounded. You shoot a sling bullet. The sling bullet hits the drude. The drude is moderately wounded. You shoot a sling bullet. The sling bullet hits the drude but does no damage. The drude is moderately wounded. You shoot a sling bullet. The sling bullet hits the drude. The drude is severely wounded. You shoot a sling bullet. The sling bullet hits the drude. The drude is almost dead. You shoot a sling bullet. The sling bullet barely misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the drude. The adder hisses angrily. The sling bullet hits the adder! The adder is severely wounded. You shoot a sling bullet. The sling bullet closely misses the drude. The sling bullet closely misses the adder. The drude closely misses you. The drude hits you! Your doom draws closer. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. You shoot a sling bullet. The sling bullet misses the drude. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet misses the drude. The sling bullet hits the adder. You kill the adder! The drude hits you but does no damage. The drude hits you. You die... ##############. #.............. #............# ...#... #..<........(# ...... #......@.....# ..... #......#5##### .... ########... #... ..... #... ...†... #... ....... #..< ...#####+# #... ....?....# #... .....h...# #### You could see a drude. Vanquished Creatures 2 adders 4 dart slugs A hobgoblin (D:1) An orc (D:2) 4 quokkas 4 ball pythons 2 bats 5 endoplasms 2 goblins 4 kobolds 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 146 | D:2 | Reached skill level 4 in Ranged Weapons 437 | D:2 | Found a broken altar of Ashenzari. 516 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 926 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: layout_loops_cross, basic_altar, st_stairs_12, reono_crystal_passage, minmay_pentomino_w4, uniq_sigmund D:3: layout_basic, saegor_snake_ambush Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.6 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 158 Read: Butterflies || 1 Armour: Leather armour || 23 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 874 | 78 | 100 | 581 | 3 | 317.3 | Dungeon | 952 | 874 | 78 | 100 | 581 | 3 | 317.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 623 daAuts D:1: 284 daAuts D:3: 43 daAuts DLua errors: