Jingleheimer Level 1 of the Dungeon [Shop] Pivenk's Armour Shoppe a +0 leather armour (20 gold) the +2 robe of the Jabberwock {rCorr Str+4 Dex-4} (235 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 chain mail (60 gold) a +0 plate armour (180 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) the +0 leather armour "Maxt" {Dex+4} (174 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (20 gold) a +2 plate armour of command (350 gold) [Shop] Liophit's Magic Scroll Emporium a manual of Polearms (1040 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of poison (52 gold) 3 scrolls of fear (unknown) (156 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of noise (unknown) (13 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of revelation (97 gold) [Shop] Zogunamp's Jewellery Shop an amulet of faith (unknown) (560 gold) a ring of willpower (unknown) (350 gold) a ring of see invisible (unknown) (210 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) (1, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 27, D:1) a frilled lizard corpse (skeletalised by now) (2, 28, D:1) a hobgoblin corpse (skeletalised by now) (10, 19, D:1) a +0 club (11, 18, D:1) a jackal corpse (skeletalised by now) (12, 20, D:1) a jackal corpse (skeletalised by now) (13, 17, D:1) a +3 short sword a kobold corpse (skeletalised by now) (17, -14, D:1) a +0 sling (17, -13, D:1) a quokka corpse (skeletalised by now) (19, -13, D:1) a +0 leather armour (22, -14, D:1) a +0 dagger (23, -17, D:1) a hobgoblin corpse (skeletalised by now) (23, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 21, D:1) a +0 dagger (26, -20, D:1) a rat corpse (skeletalised by now) (27, 19, D:1) a hobgoblin corpse (skeletalised by now) (28, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -22, D:1) a hobgoblin corpse (skeletalised by now) (40, -11, D:1) a hobgoblin corpse (skeletalised by now) (44, -4, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 37, D:2) a +0 leather armour (18, 51, D:2) a bat corpse (skeletalised by now) (19, 9, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (21, 8, D:2) a +0 club a +0 animal skin a +0 dagger (22, 8, D:2) a hobgoblin corpse (skeletalised by now) (24, 8, D:2) a +0 dagger (25, 8, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (25, 16, D:2) a +0 chain mail (31, 8, D:2) 3 stones a +0 whip (36, 8, D:2) a +0 leather armour (39, 2, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (43, 8, D:2) a +0 club a goblin skeleton (44, 24, D:2) a +0 buckler (45, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dizxor's Weapon Emporium the +9 dagger "Bel Gil" {flame, rC+ rN+} (734 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 club (5 gold) a +0 whip (27 gold) a +0 short sword (33 gold) a +0 short sword (33 gold) a +0 falchion (33 gold) the +6 trident "Uliopt" {heavy, ^Contam rCorr Dex+6} (614 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. 3 poisoned darts (19 gold) (2, 16, D:3) a +0 robe (2, 29, D:3) a +0 falchion an orc corpse (skeletalised by now) (5, 33, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (16, 9, D:3) a +0 spear (30, 22, D:3) a +0 leather armour (37, 0, D:3) a +0 club (39, 2, D:3) a ball python corpse (skeletalised by now) (40, 4, D:3) a +0 flail a +2 whip of freezing a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 5, D:3) a +0 war axe (52, 12, D:3) a +0 dagger (52, 14, D:3) a +0 short sword of protection a quokka corpse (skeletalised by now) (53, 19, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (13, -4, D:4) a +0 dagger (33, 29, D:4) a +0 sling (40, 1, D:4) an adder skeleton (40, 17, D:4) a +0 giant club an ogre skeleton (40, 18, D:4) a +0 mace (48, 21, D:4) a +0 giant club an ogre skeleton (49, -14, D:4) a +0 dagger a +0 sling (55, 0, D:4) a hobgoblin skeleton (56, -4, D:4) a +0 scale mail (65, 21, D:4) a +0 giant spiked club (69, 18, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, 7, D:5) a scroll of poison (3, -5, D:5) a +0 dagger (8, -15, D:5) a +0 giant club (8, -3, D:5) a hound corpse (10, -2, D:5) a +0 giant club Level 6 of the Dungeon the Ecumenical Temple