Jingleheimer Level 1 of the Dungeon (1, -3, D:1) a jackal corpse (skeletalised by now) (3, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 18, D:1) a parchment of Foxfire (16, 8, D:1) 7 stones (19, -2, D:1) a +0 sling (21, 7, D:1) a rat skeleton (24, 5, D:1) a +0 short sword (26, 4, D:1) a ring of flight (30, 9, D:1) a rat skeleton (38, 0, D:1) a +0 dagger (48, -10, D:1) a ball python corpse (skeletalised by now) (53, -9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vucropea's Jewellery Shoppe a ring of poison resistance (unknown) (220 gold) an amulet of reflection (unknown) (330 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of positive energy (unknown) (220 gold) a ring of poison resistance (unknown) (220 gold) a +4 ring of protection (unknown) (396 gold) the ring "Ciawn" {rCorr Dex+3} (366 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). an amulet of regeneration (unknown) (330 gold) (0, 0, D:2) a +0 club (18, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:2) a ball python corpse (skeletalised by now) (21, -4, D:2) a +0 club (34, 45, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, -16, D:3) a +0 spear (2, -14, D:3) a +1 mace of holy wrath (4, -16, D:3) a +0 hand axe (4, -14, D:3) a +0 falchion (6, -7, D:3) an adder corpse (skeletalised by now) (8, -16, D:3) a +0 chain mail (14, -11, D:3) a parchment of Construct Spike Launcher (14, 15, D:3) a bat corpse (skeletalised by now) (17, 17, D:3) a +0 pair of boots (18, 16, D:3) a ball python corpse (skeletalised by now) (18, 23, D:3) a +0 ring mail (19, 10, D:3) a +0 club an orc corpse (skeletalised by now) (20, 17, D:3) the ring "Zuonur" {EV+5 Str+5} [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). (23, 17, D:3) a +0 sling (23, 20, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (25, 18, D:3) a +0 whip (30, -1, D:3) a +0 flail a gnoll corpse (skeletalised by now) (32, 16, D:3) a +0 short sword (33, -1, D:3) a +0 flail a gnoll corpse (skeletalised by now) (35, -2, D:3) a +0 halberd (35, 2, D:3) a +0 whip Level 4 of the Dungeon (3, -24, D:4) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, -27, D:4) a wand of charming (7) (8, -9, D:4) a +0 ring mail (16, -14, D:4) a +0 club a kobold skeleton (21, 0, D:4) 5 stones a +0 dagger (29, -20, D:4) a quokka corpse (skeletalised by now) (30, -41, D:4) a rat skeleton (31, -9, D:4) a ring of protection from cold Level 5 of the Dungeon (13, 16, D:5) a +0 flail (15, 16, D:5) a water moccasin corpse (skeletalised by now) (21, 5, D:5) a +0 giant club an ogre skeleton (38, 9, D:5) a +0 dagger (41, 3, D:5) an iguana corpse (skeletalised by now) (45, 4, D:5) a staff of earth (still there?) a +0 robe (still there?) (46, 8, D:5) a ring of willpower (48, 7, D:5) a +0 falchion an orc corpse (skeletalised by now) (49, 8, D:5) a +0 dagger a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (13, 13, D:6) a +0 short sword (25, 14, D:6) a +0 helmet (36, 15, D:6) a ring of magical power (38, 18, D:6) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (38, 19, D:6) a +0 scale mail a +0 trident (38, 20, D:6) a +0 flail a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (38, 22, D:6) an adder corpse (skeletalised by now) (39, 0, D:6) a +0 giant spiked club an iguana corpse (skeletalised by now) (39, 22, D:6) a staff of necromancy (40, -1, D:6) a parchment of Eringya's Surprising Crocodile Level 7 of the Dungeon (2, 23, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (5, 30, D:7) a +1 morningstar of flaming (7, 8, D:7) a +0 tower shield (13, 24, D:7) a +0 giant club an ogre corpse (skeletalised by now) (17, 1, D:7) a +0 short sword a kobold skeleton (18, 3, D:7) a +0 short sword a kobold skeleton (19, 1, D:7) 3 stones a +0 whip (21, 18, D:7) a +0 leather armour a +0 dagger an orc skeleton (23, 20, D:7) a +0 chain mail a +0 arbalest a +0 hand axe an orc skeleton (29, 5, D:7) a staff of fire (34, 25, D:7) a +0 robe a +0 dagger a kobold skeleton (34, 32, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (36, 28, D:7) a ring of wizardry (39, 28, D:7) a +0 dagger (46, 33, D:7) a +4 ring of slaying Level 8 of the Dungeon (0, 0, D:8) the +3 hand axe of the Special Mystics {heavy, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (1, 1, D:8) a scroll of identify (1, 2, D:8) a scroll of identify (2, 1, D:8) 15 gold pieces (2, 2, D:8) a scroll of identify (3, 3, D:8) a ring of positive energy (4, 10, D:8) a +0 dagger an orc skeleton (4, 12, D:8) a +0 chain mail a +0 hand axe of pain (5, 7, D:8) a +0 flail (5, 10, D:8) a +0 robe a +0 dagger a kobold skeleton (5, 14, D:8) a +0 club an orc skeleton (7, 4, D:8) a +0 short sword a +0 robe (8, 3, D:8) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (9, 16, D:8) a +0 dagger (11, 34, D:8) a +0 short sword (16, 30, D:8) 6 large rocks (20, 6, D:8) a +0 ring mail a +0 flail (22, 4, D:8) a yak skeleton (25, 32, D:8) a yak corpse (25, 40, D:8) a yak corpse (26, 21, D:8) a +0 short sword a kobold skeleton (28, 25, D:8) a +0 whip (29, 26, D:8) 5 stones a +1 whip of venom (30, 24, D:8) a +0 club Level 9 of the Dungeon (28, 2, D:9) a +2 trident of draining a +0 robe an orb of stardust (29, -34, D:9) 19 gold pieces (32, -1, D:9) a +0 dagger Level 10 of the Dungeon the Ecumenical Temple