Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 6267967225148043665 884 Jingleheimer the Shooter (level 8, -5/62 HPs) Began as a Coglin Hunter on Dec 24, 2025. Was an Initiate of the Shining One. Shot with an arrow by a centaur (13 damage) ... on level 6 of the Dungeon. The game lasted 00:03:57 (3251 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 3251, Time: 00:03:58 Health: -5/62 AC: 3 Str: 12 XL: 8 Next: 5% Magic: 8/8 EV: 11 Int: 7 God: the Shining One [......] Gold: 324 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +5 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg + + . (20%) b - +0 leather armour rPois + (33%) g - +2 helmet "Kimal" {Light, Int+2} rElec . (100%) f - +0 cloak of Ashenzari's Approval {^Drain rPois rN++ Int-4} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth + HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: corroded, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 324 gold pieces. Inventory: Hand Weapons a - a +5 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles e - 3 atropa-tipped darts h - a throwing net Armour b - a +0 leather armour (worn) d - a +0 helmet f - the +0 cloak of Ashenzari's Approval (worn) {^Drain rPois rN++ Int-4} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. g - the +2 helmet "Kimal" (worn) {Light, Int+2} (You found it on level 5 of the Dungeon) Int+2: It affects your intelligence (+2). It cannot be enchanted further. Wands e - a wand of paralysis (4) c - a wand of roots (6) Scrolls t - 2 scrolls of teleportation x - a scroll of amnesia f - a scroll of fear I - a scroll of immolation i - a scroll of identify Potions f - a potion of magic {unknown} d - 3 potions of mutation {unknown} r - a potion of resistance c - 4 potions of curing j - 3 potions of heal wounds {unknown} A - 2 potions of attraction k - a potion of lignification {unknown} l - a potion of berserk rage {unknown} o - a potion of moonshine {unknown} n - a potion of ambrosia {unknown} p - a potion of brilliance {unknown} Skills: + Level 5.3 Fighting * Level 7.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 1.8 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 52% 1 Blink Tloc 0% N/A 65% 2 Grave Claw Necr 0% 2d7 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Tukima's Dance Hex 0% N/A 87% 3 Vampiric Draining Necr 0% 2d6 87% 3 Dispel Undead Necr 0% 3d6 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : Annotations: D:3 D3 warlock's mirror & great randart cloak Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The arrow hits you. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly but does no damage. The jelly is severely wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The centaur shoots an arrow. The arrow closely misses you. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # .# ###.##. ....... ....... #######.....#. #.....@..c.... #.#######.#### #. #. #. ###. ##.#. ##....### You could see a centaur. Vanquished Creatures Edmund (D:5) A black bear (D:3) 3 scorpions (D:5) A bombardier beetle (D:4) 4 hounds A jelly (D:6) An orc priest (D:4) A gnoll bouda (D:4) 2 clockroaches Ijyb (D:3) A hell rat (Sewer) An orc wizard (D:3) 2 gnolls (D:4) 3 adders 2 river rats (Sewer) 4 ribbon worms 3 dart slugs 7 orcs 5 hobgoblins 4 jackals (D:1) 4 quokkas 6 ball pythons 8 bats 6 endoplasms 3 frilled lizards 5 goblins A kobold (D:2) 12 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 184 | D:1 | Reached skill level 4 in Ranged Weapons 319 | D:3 | Encountered a black bear 333 | D:3 | Killed a black bear 334 | D:3 | Reached skill level 5 in Ranged Weapons 334 | D:3 | Reached XP level 3. HP: 17/29 MP: 3/3 334 | D:3 | Reached XP level 4. HP: 21/35 MP: 4/4 338 | D:3 | Reached XP level 5. HP: 25/41 MP: 5/5 407 | D:3 | Found a glowing drain. 425 | Sewer | Entered a sewer 709 | D:3 | Encountered Ijyb 710 | D:3 | Paralysed by Ijyb for 2.5 turns 720 | D:3 | Killed Ijyb 745 | D:3 | Found a glowing silver altar of Zin. 859 | D:2 | Reached XP level 6. HP: 48/48 MP: 6/6 1267 | D:3 | Identified the +0 cloak of Ashenzari's Approval {^Drain | rPois rN++ Int-4} 1758 | D:4 | Reached skill level 6 in Ranged Weapons 2052 | D:5 | Entered Level 5 of the Dungeon 2057 | D:5 | Identified the +2 helmet "Kimal" {Light, Int+2} 2262 | D:5 | Reached XP level 7. HP: 55/55 MP: 7/7 2432 | D:5 | Encountered Edmund 2449 | D:5 | Killed Edmund 2450 | D:5 | Reached skill level 7 in Ranged Weapons 2778 | D:5 | Reached skill level 5 in Fighting 2779 | D:5 | Found Qeikh's Book Emporium. 2919 | D:5 | Found a staircase to the Ecumenical Temple. 2922 | D:5 | Found a statue of an orb of winter. 2922 | D:5 | Found a statue of an orb of winter. 2936 | D:5 | Reached skill level 1 in Evocations 2938 | D:5 | Found a blossoming altar of Fedhas. 2943 | Temple | Entered the Ecumenical Temple 2953 | Temple | Became a worshipper of the Shining One 3037 | D:5 | Reached XP level 8. HP: 62/62 MP: 8/8 3251 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms D:2: layout_loops_ring D:3: minmay_wonky_spiral, layout_rooms, zin_scriptorium, cheibrodos_sewer_entry_bend, uniq_ijyb D:4: layout_layer_cave, minmay_quantized D:5: layout_gridville, mainiacjoe_overflow_chevrons, minmay_temple_entry_trees, serial_shops, shop_coins, uniq_eustachio, uniq_edmund D:6: layout_loops_corners, mainiacjoe_overflow_two_lobes, uniq_pikel Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 7 | 7.4 Fighting | 3 4 5 | 5.3 Evocations | 1 | 1.8 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 98 | 276 | 112 || 486 Read: Identify | | 2 | 1 || 3 Enchant weapon | | 1 | 2 || 3 Teleportation | | 1 | || 1 Torment | | 1 | || 1 Summoning | | 1 | || 1 Immolation | | 1 | || 1 Vulnerability | | 1 | || 1 Butterflies | | 1 | || 1 Fear | | | 1 || 1 Amnesia | | | 1 || 1 Armour: Leather armour | 11 | 24 | 18 || 53 Dodge: Dodged | 8 | 28 | 13 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3324 | 3023 | 301 | 275 | 2103 | 8 | 415.5 | Dungeon | 3063 | 2781 | 282 | 157 | 2057 | 6 | 510.5 | Temple | 21 | 2 | 19 | 0 | 0 | 1 | 21.0 | Sewer | 238 | 238 | 0 | 118 | 46 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 999 daAuts D:5: 676 daAuts D:3: 668 daAuts D:2: 415 daAuts D:1: 292 daAuts Sewer: 238 daAuts Temple: 21 daAuts D:6: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ the Shining One | 0 | 30232 | 15 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: the Shining One Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Seen Monster | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Seen Monster | 0 | 0 | 4 || 4 ----------------------+-------+-------+-------++-------