Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 1, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a ring of poison resistance (5, 6, D:1) a +0 dagger (8, -20, D:1) a ring of magical power (9, 18, D:1) a +0 club (10, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 15, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, 16, D:1) a hobgoblin corpse (skeletalised by now) (23, -14, D:1) a +0 spear (25, -11, D:1) 4 stones a +0 club (37, 8, D:1) a frilled lizard corpse (skeletalised by now) (45, 21, D:1) a +0 sling (55, -14, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Ympoezif's Book Shop a parchment of Scorch (105 gold) a parchment of Sandblast (70 gold) a parchment of Shock (70 gold) a parchment of Gloom (140 gold) a parchment of Disjunction (315 gold) a parchment of Confusing Touch (140 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Slow (70 gold) a parchment of Fortress Blast (245 gold) a parchment of Passwall (140 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 0, D:2) a +0 trident a +0 animal skin (4, 1, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 3, D:2) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 32, D:2) a ball python corpse (skeletalised by now) (23, -14, D:2) a +0 spear (23, 0, D:2) a +0 short sword 2 stones (25, 17, D:2) a bat corpse (skeletalised by now) (27, -14, D:2) a +0 sling (27, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, 0, D:2) a +0 dagger (29, 19, D:2) a +0 falchion (30, 14, D:2) a rat corpse (skeletalised by now) (31, 2, D:2) a ball python corpse (skeletalised by now) (36, 10, D:2) a +0 spear (38, 3, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club an ogre skeleton (2, 1, D:3) a +0 ring mail (4, 0, D:3) a rat skeleton (7, -2, D:3) a +0 dagger (8, -1, D:3) a +0 whip (10, -23, D:3) a parchment of Awaken Armour (10, -22, D:3) 3 poisoned darts (10, -21, D:3) a potion of attraction (10, -12, D:3) a rat corpse (skeletalised by now) (11, -23, D:3) a potion of cancellation (11, -22, D:3) a scarf of harm (unseen) (11, -21, D:3) 7 gold pieces (12, -23, D:3) a +0 short sword (12, -22, D:3) a +0 dagger (12, -21, D:3) 15 gold pieces (13, -3, D:3) a ring of wizardry a +0 war axe (14, -19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -19, D:3) a +1 short sword of venom a kobold corpse (skeletalised by now) (16, -29, D:3) a +0 dagger (16, -19, D:3) an adder corpse (skeletalised by now) (19, 0, D:3) a +0 spear (20, -34, D:3) a +0 club (20, -9, D:3) a +0 flail (25, -9, D:3) a +0 ring mail (28, -34, D:3) a +0 leather armour a +0 hand axe a +0 flail a +0 chain mail a +0 mace a +0 leather armour a +2 heavy hand axe an orc corpse (skeletalised by now) (28, -9, D:3) a +6 ring of dexterity (34, -28, D:3) a +0 dagger a goblin skeleton (42, -41, D:3) an adder corpse (skeletalised by now) (43, -13, D:3) a rat skeleton (45, -40, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (2, -5, D:4) a +0 sling (2, -3, D:4) a +0 dagger (17, -5, D:4) a quokka skeleton (17, -4, D:4) a +5 dire flail of protection a +0 leather armour a +0 orcbow (19, -2, D:4) a +0 dagger (21, -23, D:4) an adder skeleton (27, -18, D:4) a +0 dagger a kobold skeleton (29, -13, D:4) a +0 trident a +0 leather armour a +0 rapier the human skeleton of Eustachio (31, -5, D:4) a +0 war axe (35, -25, D:4) a +2 mace of protection (37, 17, D:4) a howler monkey corpse (skeletalised by now) (43, -20, D:4) a +0 robe a +0 whip (43, -19, D:4) a +0 whip a gnoll corpse (skeletalised by now) (44, -21, D:4) a +0 flail a +0 club (46, -21, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Boiling Hail {rC+ rCorr Int+5} (3210 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 great sword of valour (1200 gold) the +5 short sword of Icvilecs {pain, rElec rPois Str+4 Int-2} (5490 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 ring mail "Fafasemp" {rN++ Str-5 Dex+5} (2150 gold) rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 dagger of Askuceur {freeze, rC+ Will- Str+2 SInv} (5180 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +4 spear "Death Rattle" {freeze, Fly Int-3 SInv} (3240 gold) Fly: It grants you flight. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +10 short sword "Omuchite" {heavy, ^Contam *Rage rC+++ Str+7} (10310 gold) ^Contam: It causes magical contamination when unequipped. *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. Str+7: It affects your strength (+7). It cannot be enchanted further. the +9 whip of Courage {spect, rF- rC+ Int+4 Stlth+} (6940 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 leather armour of Vehumet {Int+3 Dex+4 Stlth+} (4150 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of the Worm {rC+ Str+3 Dex+3} (4460 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of the Howling Messenger {rF+ Str+5} (4250 gold) [ring of protection from fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). the ring of the Exiled Gods {rElec rN+ EV+5 Int+3 Stlth+} (6330 gold) [ring of evasion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the fortress talisman of Shielding {rN+ Int-4 Slay+2} (3900 gold) [fortress talisman] rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the cold staff of Delorch {Fly rC+ Str-3 Dex+3 Ice} (3410 gold) [staff of cold] Fly: It grants you flight. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the inkwell talisman of Kiuweig {Harm +Inv rF+} (4000 gold) [inkwell talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF+: It protects you from fire. the +2 dagger "Bawoeso" {elec, rN+++ Int+3 SInv Stlth-} (5210 gold) rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of the Skiapode {rC+ rN+ rCorr Str-4} (3340 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). the +3 robe of Wu Jian's Displeasure {Bane rPois Int+4} (3550 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Hedonism {Dex+2 Slay+4} (4720 gold) [ring of slaying] Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 ring mail of the Eternal Void {rElec Str+3} (2430 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 0, D:5) a +0 scale mail (11, -3, D:5) an iguana skeleton (16, 13, D:5) a +0 giant club (17, -3, D:5) a +0 trident (23, 15, D:5) an iguana corpse (skeletalised by now) (23, 16, D:5) a +0 shortbow (26, -13, D:5) a +0 halberd (27, -14, D:5) a +0 spear a gnoll skeleton (32, -18, D:5) a +0 scale mail (36, -7, D:5) a +0 cloak (37, 14, D:5) a +0 mace (43, -19, D:5) a +0 dagger Level 6 of the Dungeon (1, 1, D:6) a +0 short sword (10, -2, D:6) a +6 ring of strength (14, -13, D:6) an iguana corpse (skeletalised by now) (20, -18, D:6) a +0 flail (22, -9, D:6) a potion of moonshine (23, -30, D:6) a +0 orcbow a centaur skeleton (25, -23, D:6) a +0 long sword (34, -3, D:6) a +3 dagger of speed a +0 robe the elf corpse of Dowan (skeletalised by now) (36, -3, D:6) an adder corpse (skeletalised by now) (37, -5, D:6) a +1 flail of protection (38, -3, D:6) a +0 short sword the elf corpse of Duvessa (skeletalised by now) (40, -19, D:6) a +1 antimagic long sword Level 7 of the Dungeon (1, -8, D:7) a +0 dagger (2, -8, D:7) a +0 shortbow a centaur corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (6, -19, D:7) a +2 short sword of venom (unseen) (6, -4, D:7) the scarf "Bielumoj" {Repulsion, rElec rCorr Int+5 Dex-2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (7, -19, D:7) a +0 hand axe a +0 robe (11, -34, D:7) a +0 dagger (12, -7, D:7) a +0 scale mail (17, 11, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (18, -35, D:7) a +0 mace (18, -2, D:7) a +0 giant spiked club (18, 0, D:7) a +0 flail an orc corpse (skeletalised by now) (18, 5, D:7) a +0 spear (19, -2, D:7) a +0 leather armour a +0 trident (19, 0, D:7) a +0 shortbow (22, -1, D:7) a staff of conjuration a +0 robe a +0 flail (23, -22, D:7) an orb of guile a +0 robe a +2 trident of draining (25, 9, D:7) the human corpse of Joseph (skeletalised by now) (27, -30, D:7) a black bear corpse (skeletalised by now) (28, -5, D:7) a +0 ring mail (29, 9, D:7) a +0 war axe (36, -3, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Hontumu's Antique Weapon Emporium a +0 sling (40 gold) a +0 club (13 gold) a +2 spear of venom (421 gold) a +0 sling (40 gold) a +0 mace (81 gold) a +0 rapier (148 gold) a +0 dagger (54 gold) a +0 sling (40 gold) a +0 short sword (81 gold) a +2 heavy orcbow (518 gold) [Shop] Rutezogobb's Weapon Boutique a +0 rapier (77 gold) a +0 flail of concussion (77 gold) a +5 dagger of venom (411 gold) 2 poisoned darts (16 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) [Shop] Sanups's Magic Scroll Boutique a scroll of vulnerability (60 gold) a scroll of identify (30 gold) a scroll of silence (unknown) (142 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of silence (unknown) (142 gold) a scroll of enchant armour (112 gold) [Shop] Sevu's General Store a potion of haste (unknown) (165 gold) a manual of Axes (1280 gold) a phial of floods (640 gold) a parchment of Arcjolt (259 gold) a lightning rod (4/4) (640 gold) a parchment of Curse of Agony (259 gold) a lightning rod (4/4) (640 gold) a +0 plate armour (288 gold) (0, 0, D:8) a parchment of Metabolic Englaciation (0, 4, D:8) a +2 whip of draining a kobold skeleton (2, 3, D:8) a +0 short sword 4 stones a kobold skeleton (2, 5, D:8) a +0 whip 2 stones (3, 3, D:8) a +0 whip 4 stones (3, 4, D:8) a +0 dagger (4, 5, D:8) a +0 dagger a +0 club a kobold skeleton (5, -20, D:8) a +0 club (7, -4, D:8) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (11, 18, D:8) a +0 quarterstaff (12, -25, D:8) a +5 ring of evasion (13, -24, D:8) My Sojourn through Swampland (14, 17, D:8) a +0 mace (14, 18, D:8) a bullfrog skeleton (15, 2, D:8) a +0 spear (18, 5, D:8) a +0 orcbow a centaur skeleton (24, 11, D:8) a +0 hand axe an orc skeleton (25, 18, D:8) a +0 ring mail (30, 1, D:8) the +9 scale mail of Hadjma {rN+ Dex+7} rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (34, -35, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -34, D:8) a +0 hand axe an orc corpse (skeletalised by now) (36, -15, D:8) a +0 halberd a +0 robe (36, -4, D:8) a yak skeleton (36, 9, D:8) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (38, -31, D:8) a +0 robe a +3 trident of freezing (38, -30, D:8) a +0 robe a +4 trident a +0 robe a +3 hand axe (38, -29, D:8) a +0 robe a +0 great sword a +0 robe a +0 mace (58, -28, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Cih Husm's Antique Armour Shop a +0 robe (26 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +1 robe of positive energy (287 gold) a +0 robe (26 gold) a +1 pair of boots of flying (478 gold) a +0 robe (26 gold) [Shop] Juuneray's Antique Armour Shoppe a +0 plate armour (522 gold) a +0 robe (26 gold) a +0 robe (26 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1160 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +1 scale mail of cold resistance (464 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3013 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Qaoluk's Weapon Shop a +4 long sword of holy wrath (452 gold) a +0 sling (24 gold) a +0 sling (24 gold) a throwing net (48 gold) a +0 sling (24 gold) 4 poisoned darts (38 gold) a +0 long sword (56 gold) a +0 hand axe (48 gold) [Shop] Limigenn's Magic Scroll Shoppe a scroll of blinking (204 gold) a scroll of acquirement (unknown) (1119 gold) a scroll of teleportation (64 gold) a scroll of enchant weapon (160 gold) a scroll of immolation (86 gold) a scroll of identify (43 gold) a scroll of noise (21 gold) a scroll of poison (86 gold) a scroll of enchant weapon (160 gold) [Shop] Ledd's Distillery a potion of attraction (54 gold) 2 potions of mutation (unknown) (290 gold) a potion of berserk rage (90 gold) a potion of haste (unknown) (181 gold) a potion of brilliance (72 gold) a potion of magic (145 gold) a potion of attraction (54 gold) a potion of enlightenment (unknown) (90 gold) (0, 0, D:9) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (1, 2, D:9) a +0 short sword an orc corpse (skeletalised by now) (1, 5, D:9) a +0 war axe a +0 chain mail (5, -1, D:9) a +0 dagger (5, 5, D:9) a +0 short sword a +0 short sword (6, 5, D:9) a +1 dagger of venom a +0 dagger a +0 club a +0 club 4 stones (7, 5, D:9) a +0 club (13, -14, D:9) a +0 hand axe a +0 animal skin a hog corpse (skeletalised by now) a hog corpse (skeletalised by now) (15, -12, D:9) a yak corpse (skeletalised by now) a hog corpse (skeletalised by now) (17, -4, D:9) a +0 whip a +0 short sword a +0 chain mail an orc skeleton an orc skeleton (18, -22, D:9) a +0 whip an orc corpse (skeletalised by now) (19, -5, D:9) a +0 dagger a +0 robe an orc skeleton (19, -4, D:9) a +0 dagger a +0 robe (21, -20, D:9) a +0 dagger a +0 robe (21, -8, D:9) a +0 falchion an orc skeleton (21, -2, D:9) a +0 flail a +2 leather armour of cold resistance an orc skeleton (23, -41, D:9) a +0 spear a +2 robe of willpower a +0 whip (23, -19, D:9) a +0 falchion a +0 dagger a +0 robe (24, -41, D:9) a +0 spear a gnoll skeleton (24, -19, D:9) a +0 scimitar a +0 chain mail (24, -8, D:9) a +0 dagger an orc skeleton (25, -42, D:9) a +0 club (28, -5, D:9) a +0 short sword an orc skeleton (28, -4, D:9) a +0 hand axe (36, -38, D:9) a +0 robe a +0 dagger an orc skeleton (36, -34, D:9) a yak skeleton (36, -33, D:9) a yak skeleton (39, -38, D:9) a +0 club (40, -34, D:9) a +0 robe a +2 dagger of draining (42, -32, D:9) a yak skeleton (44, -25, D:9) a +0 ring mail (48, -35, D:9) a +0 leather armour a +0 flail an orc skeleton (48, -6, D:9) a +0 falchion (53, -41, D:9) a parchment of Martyr's Knell Level 10 of the Dungeon (1, 0, D:10) a +0 chain mail a +0 long sword an orc skeleton (2, 0, D:10) a +0 whip a +0 robe a +0 dagger an orc skeleton (4, 0, D:10) a +0 robe a +0 dagger of speed (5, -1, D:10) a +0 leather armour a +0 club an orc skeleton (6, -7, D:10) 3 large rocks (6, 0, D:10) a +0 robe a +0 dagger (7, 0, D:10) a +0 hand axe (11, -6, D:10) a +0 dagger an orc skeleton (14, 3, D:10) a +0 ring mail (16, -4, D:10) a +0 club an orc skeleton (17, -6, D:10) a +0 orcbow (20, -5, D:10) a +0 short sword (35, 22, D:10) a +0 short sword a +0 leather armour a +0 dagger (37, 20, D:10) a +0 dagger a +0 robe (43, 2, D:10) a +0 short sword (44, -7, D:10) a steam dragon corpse (skeletalised by now) Level 11 of the Dungeon (24, -6, D:11) 4 large rocks (26, -5, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +2 helmet of sniping (unseen) the Ecumenical Temple an ice cave (0, 0, IceCv) a staff of alchemy (10, 14, IceCv) a scroll of summoning (16, 46, IceCv) a +1 leather armour of resistance