Dungeon Crawl Stone Soup version 0.34-a0-1926-g903b2947ba (webtiles) character file. Game seed: 1076038741109840103 467 Jingleheimer the Shooter (level 7, -1/55 HPs) Began as a Coglin Hunter on Dec 28, 2025. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:01:44 (1175 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1175, Time: 00:01:45 Health: -1/55 AC: 5 Str: 11 XL: 7 Next: 8% Magic: 7/7 EV: 11 Int: 9 God: Gold: 164 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -17), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, sturdy frame 1 a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles e - 3 atropa-tipped darts Armour b - a +0 leather armour (worn) Talismans d - a quill talisman Wands c - a wand of roots (3) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - a scroll of identify {unknown} V - a scroll of vulnerability j - a scroll of fog {unknown} Potions M - 2 potions of mutation f - a potion of might {unknown} Skills: + Level 4.5 Fighting * Level 6.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 41% 1 Confusing Touch Hex 0% N/A 78% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your movements are slightly less encumbered by armour. (ER -2) Message History You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. You feel sick. Something hits you but does no damage. You are more poisoned. No target in view! No target in view! You shoot a sling bullet. x2 You feel very sick. Something hits you. You are more poisoned. Something hits you. You shoot a sling bullet. x2 You feel very sick. Something hits you but does no damage. You are more poisoned. You shoot a sling bullet. x2 You feel very sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You shoot a sling bullet. x2 You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You shoot a sling bullet. Reactivating autopickup. You feel a bit more experienced. You shoot a sling bullet. * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Things that are here: a +1 dagger of venom; a +0 robe It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You feel weirdly uncertain. You feel stable. Iridescent scales grow over part of your body. d -> M - 2 potions of mutation You die... #....#..##..#.###########.## ......#...#..#............... .........#.####.####.######≈≈# .........#.####### ####⌠#⌠##§# ................. #≈≈≈≈≈#≈# ..........####### ##≈...≈#≈# ###..........# ..#⌠≈...≈#≈# #####.#..).#....##§._..'.. #.#..@.).# #⌠≈.).≈#≈# #.#.>)..## ##≈..§≈#≈# #.#....## #≈§§§≈#≈! #.#....# ##§#§##§# #+#....# #####§≈# .#+### ### .. ... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 bombardier beetles An orc priest (D:4) A clockroach (D:4) An iguana (D:4) A sleepcap (D:4) An orc wizard (D:4) 3 gnolls (D:3) 2 adders A shadow imp (D:4) 2 dart slugs (D:2) 8 orcs A ribbon worm (D:2) 8 hobgoblins 6 jackals (D:1) A quokka (D:2) 3 ball pythons 2 bats An endoplasm (D:1) 5 frilled lizards 8 goblins 5 kobolds 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 103 | D:1 | Reached skill level 4 in Ranged Weapons 229 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 464 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 639 | D:2 | Encountered Sigmund 646 | D:2 | Killed Sigmund 647 | D:2 | Reached skill level 5 in Ranged Weapons 647 | D:2 | Reached XP level 5. HP: 40/42 MP: 5/5 647 | D:2 | Reached XP level 6. HP: 45/48 MP: 6/6 916 | D:4 | Found a bloodstained altar of Trog. 975 | D:4 | Reached skill level 6 in Ranged Weapons 977 | D:5 | Entered Level 5 of the Dungeon 1161 | D:4 | Reached XP level 7. HP: 55/55 MP: 7/7 1175 | D:4 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1175 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1175 | D:4 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1175 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1175 | D:4 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_basic, uniq_sigmund D:3: layout_rooms, lemuel_round_altar, lemuel_coloured_pillars_altar, tgw_kikubaaqudgha, minmay_statues_item, chequers_serial_rivers_room_b D:4: layout_basic, lightli_temple_of_fire, amcnicky_altar_lugonu_corruption D:5: layout_loops_ring, kennysheep_mini, serial_shops, nicolae_shopburst, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.5 Fighting | 3 4 | 4.5 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 162 | 170 | 26 || 358 Drink: Mutation | | | 1 || 1 Read: Teleportation | | 1 | || 1 Vulnerability | | 1 | || 1 Armour: Leather armour | 13 | 16 | 12 || 41 Dodge: Dodged | 21 | 14 | 4 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1217 | 1109 | 108 | 0 | 767 | 5 | 243.4 | Dungeon | 1217 | 1109 | 108 | 0 | 767 | 5 | 243.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 456 daAuts D:4: 310 daAuts D:1: 283 daAuts D:3: 165 daAuts D:5: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+