Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 7344239850511059001 418 Jingleheimer the Shooter (level 6, 0/49 HPs) Began as a Coglin Hunter on Dec 31, 2025. Slain by Edmund ... wielding a +4 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:08 (1621 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1621, Time: 00:02:09 Health: 0/49 AC: 4 Str: 11 XL: 6 Next: 93% Magic: 6/6 EV: 11 Int: 9 God: Gold: 146 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) f - +2 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles d - 6 curare-tipped darts e - 9 poisoned darts Armour b - a +1 leather armour f - a +2 robe of willpower (worn) Wands e - a wand of charming (8) c - a wand of roots (9) Scrolls V - a scroll of vulnerability c - a scroll of enchant weapon {unknown} S - a scroll of silence I - 2 scrolls of immolation Potions d - a potion of moonshine c - 2 potions of curing r - a potion of resistance Skills: + Level 4.4 Fighting * Level 6.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Searing Ray Conj 0% 2d4 52% 2 Inner Flame Hex/Fire 0% N/A 77% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 77% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. Edmund hits you with a +4 flail of protection. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund misses you. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. Edmund barely misses you. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund hits you with a +4 flail of protection! Edmund hits you with a +4 flail of protection. You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses Edmund. You shoot a sling bullet. The sling bullet completely misses Edmund. Edmund hits you with a +4 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ### ..# #.# #.########## #.#........# #.#........# #.#.....^..# #.####@#........# ......@.'.)...)..# .#.##.#.#........# ...............+ ##..####........# ..........####### ..##.####.....# .. #.####.....# #..........# You could see Edmund. Vanquished Creatures A centaur (D:4) A bombardier beetle (D:4) 2 orc priests (D:4) Jessica (D:2) An iguana (D:4) 4 orc wizards 5 adders A ribbon worm (D:2) 12 orcs 5 endoplasms 5 hobgoblins A quokka (D:2) 5 ball pythons 3 bats 2 frilled lizards 2 goblins 5 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:2 | Encountered Jessica 142 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 391 | D:3 | Reached skill level 4 in Ranged Weapons 487 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 566 | D:2 | Killed Jessica 567 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 793 | D:4 | Reached skill level 5 in Ranged Weapons 793 | D:4 | Reached XP level 5. HP: 32/41 MP: 5/5 1111 | D:4 | Reached XP level 6. HP: 16/48 MP: 6/6 1300 | D:4 | Reached skill level 6 in Ranged Weapons 1306 | D:4 | Found a radiant altar of Vehumet. 1502 | D:5 | Entered Level 5 of the Dungeon 1556 | D:4 | Found a hide-covered altar of Uskayaw. 1588 | D:4 | Encountered Edmund 1621 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_rooms D:4: kennysheep_the_goblin_king, layout_basic, grunt_temple_overflow_open, guppyfry_early_orc_mine, uniq_edmund D:5: layout_gridville, general_overflow_altar, kennysheep_generic_room_9, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.3 Fighting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 222 || 358 Read: Butterflies | 1 | || 1 Vulnerability | 1 | || 1 Silence | 1 | || 1 Identify | | 3 || 3 Poison | | 2 || 2 Enchant armour | | 1 || 1 Torment | | 1 || 1 Immolation | | 1 || 1 Armour: Leather armour | 19 | 1 || 20 Robe | | 38 || 38 Dodge: Dodged | 24 | 24 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1661 | 1446 | 215 | 327 | 733 | 5 | 332.2 | Dungeon | 1661 | 1446 | 215 | 327 | 733 | 5 | 332.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 649 daAuts D:2: 404 daAuts D:3: 309 daAuts D:1: 284 daAuts D:5: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+