Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 13788040786524147964 405 Jingleheimer the Shooter (level 6, 0/48 HPs) Began as a Coglin Hunter on Jan 11, 2026. Slain by a centaur (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:10 (1316 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1316, Time: 00:02:11 Health: 0/48 AC: 3 Str: 11 XL: 6 Next: 87% Magic: 6/6 EV: 11 Int: 8 God: Gold: 128 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles d - 6 poisoned darts f - 12 boomerangs Armour b - a +0 leather armour (worn) Talismans e - a storm talisman Wands a - a wand of flame (25) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of torment {unknown} h - a scroll of noise {unknown} Potions d - a potion of magic {unknown} h - a potion of haste f - 2 potions of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 4.0 Fighting * Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth + Level 3.2 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Static Discharge Conj/Air 0% 3-3/arc 65% 2 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You encounter a centaur. It is carrying a +0 shortbow. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur shouts! You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You shoot a sling bullet. The sling bullet hits the centaur but does no damage. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You encounter an iguana. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ......###.....##. ......# ##..### ......# ##..### .##..## ##...## ####.# ###..# #.. ##.#### #....# ##...# #@### #c# .l# ..## ... .... ....) ####.# You could see a centaur and an iguana. Vanquished Creatures A black bear (D:5) An ogre (D:5) An orc priest (D:4) A clockroach (D:3) A sleepcap (D:5) Terence (D:2) An iguana (D:5) 4 adders A dart slug (D:1) 2 orcs 3 endoplasms 2 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:1) 5 ball pythons 4 bats 4 frilled lizards 13 goblins A kobold (D:2) 4 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:4) A ball python (D:4) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 249 | D:2 | Reached skill level 4 in Ranged Weapons 267 | D:2 | Found a faded altar of an unknown god. 290 | D:2 | Reached XP level 3. HP: 15/28 MP: 3/3 578 | D:2 | Encountered Terence 582 | D:2 | Killed Terence 583 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1018 | D:4 | Reached skill level 1 in Evocations 1056 | D:4 | Reached XP level 5. HP: 19/41 MP: 5/5 1059 | D:4 | Reached skill level 5 in Ranged Weapons 1067 | D:5 | Entered Level 5 of the Dungeon 1071 | D:5 | HP: 2/41 [orc/+0 hand axe (1)] 1080 | D:5 | Encountered an ogre 1084 | D:5 | Killed an ogre 1085 | D:5 | Reached XP level 6. HP: 7/48 MP: 6/6 1249 | D:5 | Found a bloodstained altar of Trog. 1316 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, chequers_arboretum D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_goblin_outpost, uniq_terence D:3: layout_rooms, marbit_many_paths, minmay_misc_feat_x D:4: layout_cave_pools, nicolae_vehumet_first_one's_free, kennysheep_little_box, minmay_temple_entry_mist, serial_glass, glass_columns_b, glass_columns_a, nicolae_shop_firing_range D:5: layout_rooms, nicolae_overflow_streaming_green_lines, mainiacjoe_overflow_catwalk Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.0 Evocations | 1 2 3 | 3.2 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 120 || 234 Read: Silence | 1 | || 1 Butterflies | 1 | || 1 Identify | | 1 || 1 Summoning | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Armour: Leather armour | 12 | 24 || 36 Dodge: Dodged | 16 | 16 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1346 | 1146 | 200 | 146 | 653 | 5 | 269.2 | Dungeon | 1346 | 1146 | 200 | 146 | 653 | 5 | 269.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 510 daAuts D:1: 288 daAuts D:5: 254 daAuts D:3: 217 daAuts D:4: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+