Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 15088313695738902444 43 Jingleheimer the Shooter (level 3, 0/42 HPs) Began as a Coglin Hunter on Jan 15, 2026. Slain by an orc ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:56 (1001 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1001, Time: 00:00:57 Health: 0/42 AC: 3 Str: 11 XL: 3 Next: 58% Magic: 3/3 EV: 11 Int: 8 God: Gold: 8 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.27/turn MPRegen 0.08/turn %: no passive effects @: berserking, silenced, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Armour b - a +0 leather armour (worn) d - a +2 pair of gloves Scrolls s - a scroll of butterflies t - a scroll of teleportation Potions f - a potion of moonshine {unknown} j - a potion of magic {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 65% 2 Rending Blade Conj/Frge 0% 2d6 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 club. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 hand axe! You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet barely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 mace. The orc hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you. The orc hits you with a +0 club. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You cannot read scrolls while silenced! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder closely misses you. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Found an escape hatch in the ceiling. You feel a strong urge to attack something. The adder attacks as it pursues you! The adder bites you but does no damage. The orc hits you with a +0 dagger. You die... .... ### #...o.. ..### #....## ...... ##.....#####...... <.####. .o..#.<...#.... ......o###.###w........ #@o#⌠#..#)....#.. #oS###'.#.....# ###...###.....# #...⌠#._.#⌠.....>.. #..###...###....."## #..#.+###+.#......# ## #..#⌠#..#......# +###.###+ ..#. #.. #( You could see a ribbon worm, an orc priest, an adder and 2 orcs. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 orcs (D:3) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons 2 bats (D:2) 2 goblins 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 380 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 664 | D:2 | Reached skill level 4 in Ranged Weapons 715 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 986 | D:3 | Found a shimmering altar of Xom. 1000 | D:3 | HP: 1/42 [orc priest/+0 mace (6)] 1001 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_corners, chequers_serial_rivers_room_b D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, basic_altar, minmay_door_square D:3: layout_rooms, nicolae_overflow_four_foyers_diagonal, nicolae_elyvilon_little_fluffy_clouds, mainiacjoe_overflow_24_doors, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 116 Drink: Berserk rage || 1 Read: Teleportation || 1 Torment || 1 Silence || 1 Armour: Leather armour || 23 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1021 | 961 | 60 | 61 | 755 | 3 | 340.3 | Dungeon | 1021 | 961 | 60 | 61 | 755 | 3 | 340.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 628 daAuts D:2: 364 daAuts D:3: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+