Jingleheimer Level 1 of the Dungeon (0, 3, D:1) a +0 leather armour (2, 50, D:1) a +0 spear (3, 3, D:1) a +0 short sword (5, 3, D:1) a +0 ring mail (11, 47, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, -4, D:1) a +0 spear (21, 45, D:1) a quokka corpse (skeletalised by now) (21, 58, D:1) a hobgoblin corpse (skeletalised by now) (22, 55, D:1) a +0 ring mail (24, 14, D:1) a +0 short sword (29, 59, D:1) a quokka corpse (skeletalised by now) (41, 47, D:1) a +0 club (55, 50, D:1) a hobgoblin corpse (skeletalised by now) (61, 47, D:1) a +0 robe Level 2 of the Dungeon [Shop] Kaschym's Antique Armour Boutique a +4 plate armour of cold resistance (900 gold) a +0 ring mail (80 gold) a +0 pair of gloves (90 gold) a +0 plate armour (360 gold) a scarf of harm (180 gold) a +0 plate armour (360 gold) a +1 chain mail of cold resistance (360 gold) [Shop] Upnum's Distillery a potion of curing (42 gold) a potion of might (56 gold) a potion of heal wounds (112 gold) a potion of might (56 gold) 2 potions of curing (84 gold) a potion of brilliance (56 gold) a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of attraction (42 gold) (3, -36, D:2) a +6 ring of dexterity (3, -24, D:2) a bat corpse (skeletalised by now) (4, -54, D:2) a hobgoblin corpse (skeletalised by now) (6, -43, D:2) a +0 whip (6, -39, D:2) a +0 quarterstaff (17, -29, D:2) a +0 robe (18, -41, D:2) a +0 short sword 3 stones (23, -41, D:2) a ball python corpse (skeletalised by now) (27, 3, D:2) a +0 club a +0 robe (34, -27, D:2) a +5 ring of evasion a frilled lizard skeleton (40, -38, D:2) a frilled lizard corpse (skeletalised by now) (43, -33, D:2) a +0 short sword (44, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zamiunwo's Assorted Antiques the +0 chain mail "Pufutixt" {Death, rPois rF+ rN+ Str-4} (725 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. a +6 spectral quarterstaff (1290 gold) a +0 ring mail (116 gold) a +0 pair of gloves (130 gold) a potion of enlightenment (145 gold) an amulet of reflection (870 gold) a potion of haste (290 gold) a Gell's gravitambourine (2/2) (1160 gold) 2 potions of heal wounds (464 gold) a potion of heal wounds (232 gold) (0, 0, D:3) a +0 leather armour (3, -2, D:3) a +0 club (4, 9, D:3) a +0 whip an orc corpse (skeletalised by now) (18, -5, D:3) a staff of necromancy (27, 24, D:3) a +0 sling (30, 8, D:3) a +6 ring of intelligence (32, 8, D:3) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 8, D:3) a +0 dagger of venom a +0 leather armour a +2 dagger of venom a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, -27, D:4) a jackal corpse (skeletalised by now) (6, -21, D:4) a hound corpse (skeletalised by now) (9, -12, D:4) a ball python skeleton (10, 8, D:4) 4 stones a +0 short sword a kobold skeleton (21, -2, D:4) an adder corpse (skeletalised by now) (25, 3, D:4) an orb of mayhem (25, 7, D:4) a +0 war axe (28, 25, D:4) a +0 ring mail (51, -25, D:4) a +0 club (57, 0, D:4) a ball python skeleton (61, -7, D:4) a howler monkey skeleton (62, -7, D:4) a hound skeleton Level 5 of the Dungeon (10, 2, D:5) a +0 giant spiked club (12, 9, D:5) a +0 flail (27, 17, D:5) a +0 ring mail (34, 6, D:5) an adder skeleton (35, -7, D:5) an adder corpse (skeletalised by now) (39, 2, D:5) an adder skeleton (43, 3, D:5) an adder skeleton (46, -9, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -4, D:6) a +1 battleaxe of sundering a +0 robe (6, -9, D:6) a +3 dagger a +0 robe (8, -25, D:6) a +0 robe a +0 dagger (10, -7, D:6) an adder skeleton (11, -22, D:6) a +0 ring mail a +0 dagger an orc skeleton (11, -18, D:6) a +0 club a +0 dagger a +2 vampiric dagger a +0 robe (11, -14, D:6) a +0 dagger (12, -26, D:6) a +0 robe a +4 spear (13, -3, D:6) an adder skeleton (15, -23, D:6) a +0 robe a +0 dagger an orc skeleton (22, 7, D:6) a +0 robe (23, 9, D:6) a hound skeleton (32, -27, D:6) a +0 whip (33, -24, D:6) a +0 club a gnoll corpse (skeletalised by now) (34, -26, D:6) a +0 flail (35, -32, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) an amulet of guardian spirit (8, -2, D:7) a ring of protection from fire (14, 18, D:7) a +0 plate armour (19, 5, D:7) a howler monkey skeleton (26, 7, D:7) 3 large rocks (26, 9, D:7) a +0 short sword (29, 34, D:7) a +0 robe a +0 dagger (29, 35, D:7) a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +0 hand axe an orc skeleton (38, -6, D:7) a +0 falchion (47, -2, D:7) a parchment of Call Canine Familiar Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, -18, D:8) a +0 ring mail (10, 4, D:8) a yak corpse (skeletalised by now) (10, 7, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, 4, D:8) an orb of stardust (13, -2, D:8) a +2 hand axe of pain (18, -24, D:8) a +0 mace (32, -8, D:8) a parchment of Alistair's Walking Alembic (34, -20, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (34, -14, D:8) a +0 shortbow (37, -14, D:8) an acid dragon corpse (skeletalised by now) (39, -14, D:8) a +0 short sword a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -21, D:8) a staff of earth (40, -14, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -14, D:8) a +0 short sword a +0 leather armour (41, -9, D:8) a +0 dagger of venom a +0 robe (51, -30, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 lajatang (1, -3, D:9) a +0 shortbow (4, 1, D:9) a ring of positive energy (5, -22, D:9) a water moccasin skeleton (5, -20, D:9) a water moccasin skeleton (10, -19, D:9) an iguana skeleton (10, -8, D:9) a wyvern skeleton (16, -3, D:9) a water moccasin corpse (skeletalised by now) (16, -2, D:9) a +3 morningstar (20, -35, D:9) a +0 spear (20, -18, D:9) a yak skeleton a yak skeleton (20, -17, D:9) a yak skeleton a yak skeleton (21, -40, D:9) a +0 shortbow (23, -17, D:9) a basilisk skeleton (30, -16, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (36, -43, D:9) a +0 falchion (41, -4, D:9) the +5 scimitar "Oddumn" {speed, Will+ Str+5 Int-3} Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (46, -16, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (47, -16, D:9) a +0 spear a +0 ring mail (48, -31, D:9) a bullfrog skeleton (49, -15, D:9) a +0 spear (50, -19, D:9) a +0 ring mail (52, -14, D:9) a +0 club Level 10 of the Dungeon (2, 7, D:10) a +0 shortbow (12, 35, D:10) a +0 robe a +0 great sword (15, 35, D:10) a +0 robe a +0 war axe a +0 robe a +0 scimitar (17, -6, D:10) a +0 giant club a +0 giant spiked club (30, -3, D:10) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (30, 4, D:10) a ring of protection from fire (31, -5, D:10) a +0 hand axe a +0 leather armour (31, -2, D:10) a +0 club (42, 21, D:10) a +1 eveningstar of flaming (52, 2, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 11 of the Dungeon (4, 4, D:11) a +0 dagger (8, -8, D:11) a +0 falchion a +0 leather armour (8, -7, D:11) a +1 heavy mace a +0 chain mail (8, 5, D:11) a +2 dire flail of protection (10, -22, D:11) a howler monkey corpse (skeletalised by now) (10, -8, D:11) a +0 dagger a +0 robe (12, -8, D:11) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (14, -5, D:11) a +1 devious dagger a +0 robe an orc corpse (skeletalised by now) (16, -5, D:11) a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, -26, D:11) a +0 giant spiked club a +0 giant spiked club (24, -26, D:11) a +0 short sword a +0 ring mail a +0 hand axe (25, -20, D:11) a +0 orcbow (27, -25, D:11) a howler monkey corpse (skeletalised by now) (27, -19, D:11) a +0 shortbow (28, -18, D:11) a +0 orcbow a +0 rapier a centaur corpse (skeletalised by now) (45, -43, D:11) a +0 arbalest Level 12 of the Dungeon (0, 0, D:12) a +4 ring of protection (0, 1, D:12) a +0 club (0, 2, D:12) a +0 robe a +0 dagger (0, 3, D:12) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (1, 3, D:12) a +0 dagger (1, 6, D:12) an ugly thing corpse (skeletalised by now) (1, 9, D:12) an acid dragon corpse (skeletalised by now) (2, 5, D:12) a +0 chain mail a +0 battleaxe (3, 2, D:12) a +0 club (3, 3, D:12) a +2 flail of concussion (4, 2, D:12) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, 2, D:12) a +0 club a +0 leather armour the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 robe of resistance (unseen) (6, 0, IceCv) a parchment of Permafrost Eruption