Dungeon Crawl Stone Soup version 0.34-a0-2036-ge09e3b2ff3 (webtiles) character file. Game seed: 4468090212068074264 43 Jingleheimer the Shooter (level 3, -3/28 HPs) Began as a Coglin Hunter on Jan 18, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:59 (919 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 919, Time: 00:01:00 Health: -3/28 AC: 3 Str: 11 XL: 3 Next: 58% Magic: 3/3 EV: 11 Int: 8 God: Gold: 990 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Liesl} rCold . . . (100%) c - +0 sling {Manveen} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 990 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Liesl} c - a +0 sling (offhand) {Manveen} Missiles e - 8 poisoned darts Armour b - a +0 leather armour (worn) f - a +0 pair of gloves Talismans d - an inkwell talisman Scrolls s - a scroll of butterflies t - a scroll of teleportation Potions d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Scorch Fire 0% 2d5 65% 2 Tukima's Dance Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The rat squeaks loudly. The rat is moderately wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You hear a shout! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You shoot a sling bullet. x2 You shoot a sling bullet. x2 You shoot a sling bullet. x2 Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2 You feel less confused. Something hits you! You shoot a sling bullet. x2; Something hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2 You shoot a sling bullet. x2; Something hits you. You die... #...### ##..†..# ##...... #.....# . ###.....####.. ##............. .##..##..{...... ............##. ....####..@..# ###.# #...##### ...# #.### #.[# #.# #..####.# #...##..# #.#.##.## ###†.....# ##....#..## There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins 5 jackals 2 quokkas (D:1) 3 ball pythons 2 bats (D:1) 2 frilled lizards 2 goblins 2 kobolds (D:2) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 225 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 278 | D:1 | Reached skill level 4 in Ranged Weapons 441 | D:3 | Reached XP level 3. HP: 27/28 MP: 3/3 759 | D:3 | Identified a scroll of acquirement 759 | D:3 | Acquired 891 gold pieces 905 | D:3 | Encountered Sigmund 919 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, minmay_quantized D:2: layout_basic, supply_closet_lemuel, grunt_decor_arrowhead, chequers_serial_rivers_room_b, serial_park_tiny_2, minivault_4 D:3: layout_rooms, nicolae_overflow_macrodata_refinement, hangedman_decor_growths, minivault_19, hex_intersection, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 150 Read: Identify || 2 Noise || 1 Acquirement || 1 Poison || 1 Armour: Leather armour || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 901 | 41 | 100 | 617 | 3 | 314.0 | Dungeon | 942 | 901 | 41 | 100 | 617 | 3 | 314.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 380 daAuts D:2: 367 daAuts D:3: 194 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+