Dungeon Crawl Stone Soup version 0.34-a0-2037-g5558ef20da (webtiles) character file. Game seed: 4680841034525087041 328 Jingleheimer the Shooter (level 6, -7/48 HPs) Began as a Coglin Hunter on Jan 19, 2026. Mangled by Prince Ribbit (11 damage) ... on level 5 of the Dungeon. The game lasted 00:02:00 (2190 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 2190, Time: 00:02:00 Health: -7/48 AC: 4 Str: 11 XL: 6 Next: 50% Magic: 6/6 EV: 11 Int: 8 God: Gold: 163 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +4 sling {Prasit} rCold . . . (100%) c - +0 sling {Qiuyue} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-7 -> -11), invisible, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +4 sling (weapon) {Prasit} c - a +0 sling (offhand) {Qiuyue} Missiles f - 4 poisoned darts Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) h - a +0 cloak Talismans e - a quill talisman g - a quill talisman Scrolls s - a scroll of butterflies Potions c - 2 potions of curing B - a potion of berserk rage e - a potion of enlightenment m - a potion of might w - a potion of heal wounds k - a potion of mutation {unknown} Skills: + Level 4.1 Fighting * Level 6.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Erth 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Fedhas Nemelex Xobeh Vehumet Xom Zin Shops: D:3 : D:4 [ Annotations: D:5 exclusion: staircase, Prince Ribbit Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the scorpion. Prince Ribbit croaks. Prince Ribbit blinks! You shoot a sling bullet. The sling bullet completely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! You shoot a sling bullet. You feel very sick. Prince Ribbit hits you! Your Fighting skill increases to level 4! Your Ranged Weapons skill increases to level 6! Press: ? - help, Dir - look around, f - activate Confirm quaff: Prince Ribbit (will become unable to see you) You fade into invisibility! You feel sick. Prince Ribbit hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +4 sling {Prasit} Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (unable to see you, 52% to hit) You shoot a sling bullet. The sling bullet completely misses Prince Ribbit. You shoot a sling bullet. The sling bullet misses Prince Ribbit. You feel sick. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you! You die... ####### #.....# ########.....##### ###..............>.# #........#.....#.... #........#######...# #........# #.... ###@###### #.... #F# ##.#. #.Y...... #.#. #...Y.... #.#. ##....F.. #.#. ......< #.#. ....... #. ....... #. ....... ## You could see Prince Ribbit (unable to see you) and an ice beast (unable to see you). Vanquished Creatures 3 scorpions (D:5) A howler monkey (D:5) 3 adders 4 gnolls (D:2) 2 ufetubi (D:5) 2 ribbon worms (D:3) 2 dart slugs 2 orcs 2 endoplasms (D:2) 2 hobgoblins 3 quokkas 3 ball pythons 4 bats 2 frilled lizards 5 goblins 5 kobolds 2 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 153 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 363 | D:2 | Reached skill level 4 in Ranged Weapons 396 | D:3 | Found Tompiyta's Vocational Training. 493 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 500 | D:2 | Reached XP level 4. HP: 26/34 MP: 4/4 800 | D:3 | Found a glowing silver altar of Zin. 800 | D:3 | Found a radiant altar of Vehumet. 1003 | D:5 | Entered Level 5 of the Dungeon 1068 | D:4 | Found a blossoming altar of Fedhas. 1069 | D:4 | Found a shadowy altar of Dithmenos. 1072 | D:4 | Found a shimmering altar of Xom. 1129 | D:5 | Found a sparkling altar of Nemelex Xobeh. 1604 | D:4 | Found Tarhunz's Dragon-Slaying Spoils. 1946 | D:5 | Reached skill level 5 in Ranged Weapons 1946 | D:5 | Reached XP level 5. HP: 20/41 MP: 5/5 2154 | D:5 | Reached XP level 6. HP: 48/48 MP: 6/6 2183 | D:5 | Encountered Prince Ribbit 2189 | D:5 | Reached skill level 6 in Ranged Weapons 2190 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic D:3: layout_loops_cross, nicolae_overflow_divine_pier_pressure, dk_vineyard_3, nicolae_shop_vocational D:4: layout_gridville, chequers_temple_overflow_statue_of_worship, nicolae_shop_dragon_depot D:5: layout_basic, mainiacjoe_overflow_tiny_flanked, kennysheep_little_box, old_standard_altar, minivault_4, uniq_eustachio, uniq_prince_ribbit1 D:6: layout_loops_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.0 Fighting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 156 || 238 Drink: Invisibility | | 1 || 1 Read: Identify | | 6 || 6 Enchant weapon | | 2 || 2 Noise | | 1 || 1 Torment | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Armour: Leather armour | 8 | 26 || 34 Dodge: Dodged | 6 | 16 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2229 | 2087 | 142 | 106 | 1652 | 6 | 371.5 | Dungeon | 2229 | 2087 | 142 | 106 | 1652 | 6 | 371.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 856 daAuts D:2: 388 daAuts D:1: 352 daAuts D:5: 339 daAuts D:3: 284 daAuts D:6: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+