Dungeon Crawl Stone Soup version 0.34-a0-2051-gdafaf85d1f (webtiles) character file. Game seed: 18318313044933818193 254 Jingleheimer the Shooter (level 6, -2/45 (48) HPs) Began as a Coglin Hunter on Jan 20, 2026. Slain by a mummy (18 damage) ... in an ossuary. The game lasted 00:02:04 (1518 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1518, Time: 00:02:05 HP: -2/45 (48) AC: 3 Str: 12 XL: 6 Next: 14% MP: 6/6 EV: 11 Int: 8 God: Gold: 142 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling (drain) {Kagemori} rCold . . . (100%) c - +0 sling {Seoyun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 142 gold pieces. Inventory: Hand Weapons a - a +2 sling of draining (weapon) {Kagemori} c - a +0 sling (offhand) {Seoyun} Armour b - a +0 leather armour (worn) e - a +1 pair of gloves of dexterity Talismans d - an inkwell talisman f - an inkwell talisman Potions c - 4 potions of curing g - a potion of magic b - 3 potions of brilliance Skills: + Level 3.9 Fighting * Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Teleport Other Tloc 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Silence Hex/Air 0% N/A 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (1/1) Temple: D:4-7 Altars: Sif Muna Annotations: D:6 Blorkula the orcula Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder simulacrum is almost destroyed. You shoot a sling bullet. The sling bullet hits the adder simulacrum. The adder simulacrum vaporises! The spectral gnoll is engulfed in freezing vapours. You shoot a sling bullet. The sling bullet barely misses the spectral gnoll. You shoot a sling bullet. The sling bullet hits the spectral gnoll. You destroy the spectral gnoll! You start resting. The sentinel's mark upon you fades away. You close the door. You start resting. A mummy breaks down the door. You encounter a mummy. Clearing quiver. Fire: a) +2 sling (drain) {Kagemori} Press: ? - help, Shift-Dir - straight line Aim: a mummy (78% to hit) You shoot a sling bullet. The sling bullet closely misses the mummy. You shoot a sling bullet. The sling bullet barely misses the mummy. Fire: a) +2 sling (drain) {Kagemori} Press: ? - help, Shift-Dir - straight line Aim: a mummy (78% to hit) You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. Fire: a) +2 sling (drain) {Kagemori} Press: ? - help, Shift-Dir - straight line Aim: a mummy (78% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is lightly damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. The mummy hits you!! You die... ######################### #..........∩.∩.∩......... #..........Z............b #......#M#Z#####'#'#..... #...Z.##@#.# #.#.##.... ###'Z####### #######''# ##M.## ##..## # ##.Z## ##b.## #.. ##MZ# #bb## . #...Z#'Z## ##b+# .. #.....'..# #..+ ... #.....##.# #Z##.... #..... ^.# #Z.Z.... You could see a mummy. Vanquished Creatures 2 jellies (D:6) An iguana (D:6) A mummy (Ossuary) 7 adders 4 hound simulacra (Ossuary) 2 spectral hounds (Ossuary) A ribbon worm (D:2) An adder simulacrum (Ossuary) 8 gnoll zombies (Ossuary) 2 orcs (D:4) A spectral gnoll (Ossuary) 2 endoplasms 3 hobgoblins A jackal (D:3) 2 quokkas 2 ball pythons A bat (D:2) A frilled lizard (D:2) 7 goblins 2 jackal simulacra (Ossuary) A kobold (D:2) 4 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 3 rats 2 spectral jackals (Ossuary) 63 creatures vanquished. Vanquished Creatures (others) 2 spectral jackals (Ossuary) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 236 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 423 | D:2 | Reached skill level 4 in Ranged Weapons 486 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 637 | D:3 | Found a shimmering blue altar of Sif Muna. 711 | D:3 | Reached XP level 4. HP: 30/34 MP: 4/4 1000 | D:4 | Identified the +0 scale mail "Yboanix" {Regen+ Dex+6} 1053 | D:5 | Entered Level 5 of the Dungeon 1240 | D:6 | Encountered Blorkula the orcula 1252 | D:6 | Reached skill level 5 in Ranged Weapons 1252 | D:6 | Reached XP level 5. HP: 41/41 MP: 5/5 1255 | D:6 | Found a sand-covered staircase. 1270 | Ossuary | Entered an ossuary 1493 | Ossuary | Reached XP level 6. HP: 25/42 MP: 6/6 1518 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, dreamdust_princess_bridge D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, uniq_sigmund, uniq_natasha D:3: kennysheep_goblin_castle, layout_loops_corners, mainiacjoe_overflow_surrounded_room, amcnicky_altar_gilded D:4: layout_loops_corners D:5: layout_basic, minmay_temple_entry_large_hall, abandoned_shop, serial_bayou_lake_a, uniq_crazy_yiuf_cottage D:6: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, nicolae_ossuary_entry_monument, uniq_blorkula_the_orcula, uniq_edmund Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.7 Fighting | 3 | 3.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 116 | 160 || 276 Drink: Curing | | 1 || 1 Read: Teleportation | 1 | || 1 Identify | | 2 || 2 Immolation | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Poison | | 1 || 1 Butterflies | | 1 || 1 Armour: Leather armour | 12 | 24 || 36 Dodge: Dodged | 9 | 18 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1562 | 1473 | 89 | 214 | 880 | 7 | 223.1 | Dungeon | 1305 | 1216 | 89 | 100 | 840 | 6 | 217.5 | Ossuary | 257 | 257 | 0 | 114 | 40 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 383 daAuts D:1: 311 daAuts D:3: 290 daAuts Ossuary: 257 daAuts D:2: 218 daAuts D:6: 65 daAuts D:5: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+