Dungeon Crawl Stone Soup version 0.34-a0-2051-gdafaf85d1f (webtiles) character file. Game seed: 1424959340186627598 394 Jingleheimer the Shooter (level 6, -1/49 HPs) Began as a Coglin Hunter on Jan 20, 2026. Slain by a rock fish (6 damage) ... in a sewer. The game lasted 00:01:52 (1584 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1584, Time: 00:01:53 Health: -1/49 AC: 4 Str: 12 XL: 6 Next: 81% Magic: 6/6 EV: 11 Int: 8 God: Gold: 98 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +3 sling {Mei} rCold . . . (100%) c - +0 sling {Gabriela} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 98 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Mei} c - a +0 sling (offhand) {Gabriela} Missiles d - 6 boomerangs e - 5 atropa-tipped darts Armour b - a +1 leather armour (worn) Scrolls s - a scroll of butterflies t - a scroll of teleportation Potions d - 3 potions of haste {unknown} w - 2 potions of heal wounds k - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} n - 2 potions of curing {unknown} A - a potion of attraction Skills: + Level 4.3 Fighting * Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Magic Dart Conj 0% 1d3 50% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The rock fish completely misses you. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. The rock fish barely misses you. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. The rock fish bites you! You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. The rock fish barely misses you. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet barely misses the rock fish. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet barely misses the rock fish. The rock fish bites you. You die... ####### ##.....## ##...≈...## ##...≈≈≈..†#######.### #∩∩.≈≈≈≈≈....@.......w ##...≈≈≈...###F###.### ##...≈...## ##..†..## ####### You could see a rock fish. Vanquished Creatures An ogre (D:5) A rock fish (Sewer) A bombardier beetle (D:5) An iguana (D:5) 3 clockroaches (D:5) 8 adders 2 ufetubi (D:5) A dart slug (D:5) An orc (D:5) 4 endoplasms (D:1) 2 hobgoblins 3 quokkas 7 ball pythons 10 bats 4 frilled lizards 5 goblins 5 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 86 | D:1 | You fall into a shaft and drop 1 floor! 183 | D:2 | Reached skill level 4 in Ranged Weapons 244 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1169 | D:4 | Encountered Sigmund 1182 | D:5 | Entered Level 5 of the Dungeon 1203 | D:5 | Reached XP level 4. HP: 17/35 MP: 4/4 1267 | D:5 | Reached skill level 5 in Ranged Weapons 1288 | D:5 | Reached XP level 5. HP: 37/41 MP: 5/5 1395 | D:5 | Encountered an ogre 1401 | D:5 | Killed an ogre 1402 | D:5 | Reached XP level 6. HP: 48/48 MP: 6/6 1411 | D:5 | Found a phantasmal passage. 1417 | Necropol | Found a transporter. 1417 | Necropol | Found a stormy altar of Qazlal. 1417 | Necropol | Found a transporter. 1417 | Necropol | Entered the Necropolis 1474 | D:5 | Reached skill level 6 in Ranged Weapons 1491 | D:5 | Found a glowing drain. 1548 | Sewer | Entered a sewer 1584 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_basic D:3: layout_rooms, nicolae_overflow_squiral, chequers_mini_garden, kennysheep_doodads D:4: layout_basic, uniq_eustachio, uniq_sigmund, uniq_robin D:5: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, index_necropolis_entry_miniature_reverse, gup_sewer_entry_glass Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 136 || 286 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Armour: Leather armour | 15 | 31 || 46 Dodge: Dodged | 5 | 35 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1627 | 1467 | 160 | 0 | 1124 | 7 | 232.4 | Dungeon | 1582 | 1422 | 160 | 0 | 1114 | 5 | 316.4 | Sewer | 39 | 39 | 0 | 0 | 10 | 1 | 39.0 | Necropolis | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 569 daAuts D:5: 374 daAuts D:3: 325 daAuts D:1: 286 daAuts Sewer: 39 daAuts D:4: 26 daAuts Necropolis: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+