Jingleheimer Level 1 of the Dungeon [Shop] Istrat's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:1) a +0 club (5, -1, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -33, D:1) a hobgoblin corpse (skeletalised by now) (10, 6, D:1) a +0 spear (13, -20, D:1) a hobgoblin corpse (skeletalised by now) (13, -19, D:1) a ball python corpse (skeletalised by now) (13, -16, D:1) a +0 leather armour (20, -15, D:1) a +0 robe (23, -26, D:1) a +0 short sword 3 stones (30, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 21, D:1) a quokka corpse (skeletalised by now) (32, 24, D:1) a frilled lizard corpse (skeletalised by now) (42, 11, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Awkeyrr's Armour Shop the +1 plate armour of Fortification {rPois} (376 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 leather armour (22 gold) a +4 plate armour of archery (462 gold) a +0 scale mail (44 gold) a +0 robe (9 gold) a +0 scale mail (44 gold) a +1 scale mail of poison resistance (143 gold) [Shop] Ettiuzxe's Distillery a potion of curing (36 gold) a potion of lignification (unknown) (36 gold) a potion of lignification (unknown) (36 gold) a potion of heal wounds (unknown) (96 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) a potion of heal wounds (unknown) (96 gold) a potion of cancellation (unknown) (96 gold) (0, 0, D:2) a +0 plate armour (4, 5, D:2) a frilled lizard corpse (skeletalised by now) (4, 23, D:2) a +0 club (6, 1, D:2) a +0 club (7, 28, D:2) a +0 whip (22, 5, D:2) a +0 club (32, 46, D:2) a +0 bardiche (33, 40, D:2) a +0 great sword (51, 2, D:2) a +0 quarterstaff (65, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (22, -29, D:3) a +0 trident a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -28, D:3) a +0 club a +0 club (22, -27, D:3) a +0 club (37, -29, D:3) a +0 robe Level 4 of the Dungeon (3, 9, D:4) 3 large rocks (4, 16, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) (7, -8, D:4) a +0 robe (7, 8, D:4) a ring of protection from cold (8, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 13, D:4) the +11 war axe of Xeudirch {protect, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (12, 12, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (2, 13, D:7) a +0 flail (2, 15, D:7) a water moccasin corpse (5, -3, D:7) 6 gold pieces (6, 14, D:7) a +0 whip a +0 robe a gnoll corpse