Dungeon Crawl Stone Soup version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 5231553073184190899 587 Jingleheimer the Shooter (level 7, -7/55 HPs) Began as a Coglin Hunter on Jan 26, 2026. Succumbed to a kobold brigand's dart ... in a sewer. The game lasted 00:02:56 (1620 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1620, Time: 00:02:57 Health: -7/55 AC: 6 Str: 11 XL: 7 Next: 38% Magic: 7/7 EV: 11 Int: 8 God: Gold: 90 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +3 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +2 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-7 -> -44), slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 90 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles d - 9 poisoned darts e - a boomerang Armour b - a +0 leather armour (worn) g - a +2 pair of gloves (worn) Talismans f - a spore talisman Wands e - a wand of charming (6) Scrolls s - a scroll of butterflies I - 3 scrolls of immolation V - a scroll of vulnerability p - 2 scrolls of poison g - 2 scrolls of fog r - a scroll of revelation Potions c - a potion of curing e - a potion of enlightenment f - a potion of brilliance {unknown} d - a potion of attraction {unknown} j - a potion of berserk rage {unknown} k - a potion of mutation {unknown} Skills: + Level 4.8 Fighting * Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Searing Ray Conj 0% 2d4 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the kobold brigand. You shoot a sling bullet. The sling bullet misses the kobold brigand. You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The kobold brigand throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is almost dead. You feel very sick. The kobold brigand throws a dart. The dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The kobold brigand throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand. You kill the kobold brigand! You hear a splash. x2 You die... ###.~~∩.####~~~ ##...## ##~## #~# #~# ##~## ##~.~## ..#####...~.# .)†))~†~@.~.# ~~#####..~..# ##~.~## ##### There were no monsters in sight! Vanquished Creatures An ogre (D:4) 2 kobold brigands (Sewer) A scorpion (D:4) 3 orc priests An iguana (D:4) 3 orc wizards 3 gnolls (D:3) 9 adders 2 dart slugs 2 ribbon worms 14 orcs 4 endoplasms 6 hobgoblins 2 jackals (D:5) 2 quokkas 7 ball pythons 5 bats 2 frilled lizards 2 goblins (D:2) 8 kobolds 9 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:2 | Reached XP level 2. HP: 13/22 MP: 2/2 86 | D:1 | Reached skill level 4 in Ranged Weapons 198 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 431 | D:2 | Reached XP level 4. HP: 33/34 MP: 4/4 619 | D:4 | Reached skill level 5 in Ranged Weapons 619 | D:4 | Reached XP level 5. HP: 37/41 MP: 5/5 821 | D:3 | Reached XP level 6. HP: 32/48 MP: 6/6 1096 | D:3 | Found Xeshin's Magic Scroll Boutique. 1218 | D:4 | Reached skill level 6 in Ranged Weapons 1419 | D:4 | Reached XP level 7. HP: 40/55 MP: 7/7 1430 | D:5 | Entered Level 5 of the Dungeon 1574 | D:5 | Found a glowing drain. 1580 | Sewer | Entered a sewer 1620 | Sewer | Succumbed to a kobold brigand's dart Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, nicolae_figureground_sparkle D:2: layout_loops_ring D:3: layout_rooms, lemuel_zombie_altar_yredelemnul, serial_shops, shop, nicolae_underground_beach D:4: dreamdust_elfheim, layout_basic, gammafunk_temple_overflow_statue D:5: layout_layer_cave, temple_hall, mainiacjoe_sewer_entry_somewhere_in_here_1, dreamdust_princess_bridge, uniq_menkaure Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 94 | 236 | 76 || 406 Drink: Curing | | 1 | || 1 Read: Identify | | 2 | || 2 Immolation | | 1 | || 1 Vulnerability | | 1 | || 1 Poison | | 1 | || 1 Enchant weapon | | 1 | || 1 Torment | | 1 | || 1 Revelation | | 1 | || 1 Fog | | 1 | || 1 Armour: Leather armour | 9 | 19 | 2 || 30 Dodge: Dodged | 10 | 12 | 3 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1675 | 1507 | 168 | 209 | 788 | 6 | 279.2 | Dungeon | 1627 | 1459 | 168 | 199 | 777 | 5 | 325.4 | Sewer | 47 | 47 | 0 | 10 | 11 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 741 daAuts D:2: 325 daAuts D:4: 219 daAuts D:1: 209 daAuts D:5: 130 daAuts Sewer: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+