Dungeon Crawl Stone Soup version 0.35-a0 (webtiles) character file. Game seed: 17129673399752512007 574 Jingleheimer the Shooter (level 7, 0/55 HPs) Began as a Coglin Hunter on Jan 27, 2026. Slain by a scorpion (5 damage) ... on level 6 of the Dungeon. The game lasted 00:02:41 (2310 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 2310, Time: 00:02:41 Health: 0/55 AC: 3 Str: 11 XL: 7 Next: 34% Magic: 7/7 EV: 11 Int: 8 God: Gold: 159 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +3 sling {Imanvir} rCold . . . (100%) c - +0 sling {Prani} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -18), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Imanvir} c - a +0 sling (offhand) {Prani} Missiles e - 6 javelins f - 2 boomerangs Armour b - a +0 leather armour (worn) Talismans d - a spore talisman Potions f - a potion of moonshine {unknown} w - a potion of heal wounds j - a potion of curing {unknown} k - a potion of ambrosia {unknown} l - a potion of might {unknown} n - a potion of mutation {unknown} Skills: + Level 4.8 Fighting * Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Sif Muna Annotations: D:5 exclusion: 2 staircases, Dowan, Duvessa Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the scorpion! The scorpion is heavily wounded. The drude misses you. The drude barely misses you. The drude hits you but does no damage. The drude hits you. Your doom draws closer. You shoot a sling bullet. The sling bullet hits the drude. The drude is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the drude. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The drude hits you. Your doom draws closer. The drude barely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the drude! The drude is severely wounded. You shoot a sling bullet. The sling bullet closely misses the drude. The drude hits you but does no damage. The drude hits you. Doom befalls you.... You are stricken with the Bane of Snow-blindness. The scorpion barely misses you. You shoot a sling bullet. The sling bullet closely misses the drude. You shoot a sling bullet. The sling bullet closely misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The scorpion stings you. You are poisoned. The scorpion poisons you! The drude barely misses you. x2 You shoot a sling bullet. The sling bullet misses the drude. You shoot a sling bullet. The sling bullet closely misses the drude. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The drude closely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The scorpion stings you. You die... ..o†..... .#.......B..##.......#. ..##..%#...#..........#. . .... .. ..........## . ).... 5 ........... ...... #........# . #.......### ....##.5s...... .....)$@......# .......)......# .......#.....## .....#. ....## ..##.#. ...## . . .. ...# # .. .### ... ## You could see a drude and a scorpion. Vanquished Creatures 2 scorpions A howler monkey (D:5) A bombardier beetle (D:4) A hound (D:6) 2 orc priests (D:4) A gnoll bouda (D:5) An iguana (D:5) A clockroach (D:5) 7 gnolls (D:5) 6 adders 2 shadow imps (D:5) A white imp (D:5) A ribbon worm (D:4) 3 dart slugs 15 orcs 7 endoplasms A hobgoblin (D:4) 8 jackals 3 quokkas 2 ball pythons 3 bats A frilled lizard (D:3) 5 goblins 7 kobolds 6 rats 88 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 114 | D:1 | Reached skill level 4 in Ranged Weapons 349 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 394 | D:2 | Found a shimmering blue altar of Sif Muna. 593 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 809 | D:5 | Entered Level 5 of the Dungeon 816 | D:5 | Reached skill level 5 in Ranged Weapons 816 | D:5 | Reached XP level 5. HP: 41/41 MP: 5/5 1099 | D:5 | Reached XP level 6. HP: 48/48 MP: 6/6 1144 | D:6 | Reached skill level 6 in Ranged Weapons 1171 | D:5 | Found an opulent altar of Gozag. 1567 | D:5 | HP: 1/48 [gnoll sergeant/+2 trident of protection (18)] 1947 | D:5 | Reached XP level 7. HP: 54/55 MP: 7/7 2145 | D:5 | Encountered Duvessa 2292 | D:5 | Encountered Dowan 2308 | D:6 | Gained bane: Bane of Snow-blindness [Doom] 2310 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minmay_misc_feat_rows D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_room_b, lemuel_flame_loot_1 D:3: layout_basic D:4: layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_large, infiniplex_forest_lined_3, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_lined_4_way, glass_columns_a D:5: layout_cave_pools, old_standard_altar, st_stairs_8, nrook_mini_vaults, kennysheep_pointless_box, uniq_duvessa D:6: layout_cave_pools, grunt_dithmenos_shadows, amcnicky_altar_gilded, gammafunk_temple_overflow_claw, serial_shops, nicolae_shop_tiny_waterfront Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 126 | 228 | 72 || 426 Throw: Dart | | | 3 || 3 Drink: Heal wounds | | | 1 || 1 Read: Fear | 1 | | || 1 Identify | | 1 | || 1 Enchant weapon | | 1 | || 1 Immolation | | 1 | || 1 Noise | | | 1 || 1 Butterflies | | | 1 || 1 Armour: Leather armour | 8 | 18 | 35 || 61 Dodge: Dodged | 3 | 21 | 31 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2367 | 2187 | 180 | 345 | 1383 | 6 | 394.5 | Dungeon | 2367 | 2187 | 180 | 345 | 1383 | 6 | 394.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1065 daAuts D:5: 384 daAuts D:3: 322 daAuts D:2: 287 daAuts D:1: 180 daAuts D:6: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+