Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 1989402605909074471 42 Jingleheimer the Shooter (level 3, -2/28 HPs) Began as a Coglin Hunter on Jan 28, 2026. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (556 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 556, Time: 00:00:52 Health: -2/28 AC: 3 Str: 11 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 8 God: Gold: 62 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Teacymp} rCold . . . (100%) c - +0 sling {Kanchana} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Teacymp} c - a +0 sling (offhand) {Kanchana} Armour b - a +0 leather armour (worn) d - a +0 cloak Talismans e - an inkwell talisman Wands a - a wand of flame (10) Scrolls c - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} h - a scroll of acquirement {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: staircase, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. The ball python bites you but does no damage. The ball python barely misses you. You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. The ball python bites you. Terence hits you with a +0 mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. The ball python bites you but does no damage. The ball python barely misses you. Terence hits you with a +0 mace. The ball python bites you but does no damage. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....... . .. # #. #.# # #. #.# # .. #.# # .#.#.####.##### # .......>#...... # ..##.##.@..## # #)..@S...# # ####....## # .####.#.######. # .....#........ . ##..#.####### # ##:#...###### #.###........ #. #.###.#>..###### #. #......<........ You could see Terence and a ball python. Vanquished Creatures Natasha (D:2) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins (D:1) 5 ball pythons 2 bats A frilled lizard (D:1) A goblin (D:3) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:2 | Encountered Terence 43 | D:2 | Encountered Natasha 90 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 323 | D:1 | Reached skill level 4 in Ranged Weapons 350 | D:1 | Found a faded altar of an unknown god. 451 | D:2 | Killed Natasha 452 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 556 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, dreamdust_princess_bridge, minmay_misc_feat_doors, nicolae_figureground_sparkle, amcnicky_mini_corridor_feature D:2: layout_loops_ring, basic_altar, ebering_dispersal_statue_hall, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 104 Read: Butterflies || 1 Armour: Leather armour || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 523 | 49 | 0 | 390 | 3 | 190.7 | Dungeon | 572 | 523 | 49 | 0 | 390 | 3 | 190.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 429 daAuts D:2: 77 daAuts D:3: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+