Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 7348968716724577177 333 Jingleheimer the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on Feb 6, 2026. Slain by a water moccasin (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:46 (1964 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1964, Time: 00:02:47 Health: -2/48 AC: 5 Str: 12 XL: 6 Next: 52% Magic: 6/6 EV: 11 Int: 8 God: Gold: 139 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Xiuying} rCold . . . (100%) c - +0 sling {Mizue} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) i - +1 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no gizmo) Stlth +++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Xiuying} c - a +0 sling (offhand) {Mizue} Missiles f - 15 poisoned darts h - 3 boomerangs j - 2 throwing nets Armour b - a +0 leather armour (worn) g - a +0 pair of gloves i - a +1 pair of gloves of stealth (worn) Talismans d - a quill talisman e - a dragon-coil talisman Wands e - a wand of charming (5) (quivered) Scrolls s - a scroll of butterflies r - a scroll of revelation Potions c - 2 potions of curing M - a potion of mutation j - a potion of berserk rage {unknown} k - a potion of cancellation {unknown} l - a potion of enlightenment {unknown} Skills: + Level 4.1 Fighting * Level 6.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 63% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Xiuying} Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (heavily wounded, catching its breath, 63% to hit) You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is heavily wounded. You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey is almost dead. The howler monkey barely misses you. x2 Fire: a) +2 sling {Xiuying} Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (almost dead, catching its breath, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the howler monkey. You shoot a sling bullet. The sling bullet hits the howler monkey. You kill the howler monkey! The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. * * * LOW HITPOINT WARNING * * * Your Ranged Weapons skill increases to level 6! Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (heavily wounded, catching its breath, chance to affect: 57%) The howler monkey is charmed. The water moccasin bites your howler monkey. Your howler monkey is poisoned. The water moccasin poisons your howler monkey! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your howler monkey! Your howler monkey is killed! Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (chance to affect: 49%) The water moccasin resists with some effort. The water moccasin bites you. You die... ##..............# #.###.........### ###.....####### ####### ########. ###@......# ... ###{S#†#....# #.. #..)##... ... #.. ##..###..... . #... #.....#....... #..###............. #..#...#..o....... #......#..##)....# ##.#.####..# . You could see a water moccasin. Vanquished Creatures 2 howler monkeys (D:5) 3 iguanas A drude (D:6) An orc wizard (D:5) 4 gnolls (D:5) 4 adders 4 dart slugs 2 ribbon worms 8 orcs 4 endoplasms 7 hobgoblins 2 jackals (D:1) A quokka (D:1) 8 ball pythons 2 bats 4 frilled lizards 6 goblins 9 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 52 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 258 | D:1 | Reached skill level 4 in Ranged Weapons 490 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 670 | D:3 | Found a shadowy altar of Dithmenos. 879 | D:2 | Found Ozoyca's Weapon Emporium. 932 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1467 | D:5 | Entered Level 5 of the Dungeon 1566 | D:4 | Reached skill level 5 in Ranged Weapons 1566 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 1886 | D:4 | Reached XP level 6. HP: 32/48 MP: 6/6 1912 | D:5 | Encountered a water moccasin 1962 | D:5 | HP: 1/48 [howler monkey (3)] 1963 | D:5 | Reached skill level 6 in Ranged Weapons 1964 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minmay_crystal_room D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:3: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_cross_hatched D:4: layout_cave_pods D:5: kennysheep_steamy, layout_cave_pools, nicolae_overflow_lobbying_the_gods D:6: layout_gridville, nicolae_tso_besieged_by_evil, minmay_temple_entry_drinking_statues, kennysheep_boxes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.0 Fighting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 244 || 380 Evoke: Wand of charming | | 2 || 2 Read: Identify | | 2 || 2 Blinking | | 2 || 2 Enchant armour | | 1 || 1 Revelation | | 1 || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Immolation | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Armour: Leather armour | 4 | 32 || 36 Dodge: Dodged | 2 | 35 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2018 | 1872 | 146 | 111 | 1281 | 6 | 336.3 | Dungeon | 2018 | 1872 | 146 | 111 | 1281 | 6 | 336.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 547 daAuts D:3: 455 daAuts D:1: 423 daAuts D:4: 361 daAuts D:5: 214 daAuts D:6: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+