Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -25, D:1) a ball python corpse (skeletalised by now) (17, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 11, D:1) a hobgoblin corpse (skeletalised by now) (25, 12, D:1) a ring of see invisible (37, -21, D:1) a bat corpse (skeletalised by now) (54, -10, D:1) a ring of poison resistance Level 2 of the Dungeon (9, 24, D:2) a +0 falchion (10, 5, D:2) a +0 sling (12, 16, D:2) a rat corpse (skeletalised by now) (13, 19, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, 15, D:2) a +1 dagger of speed (33, 19, D:2) a +0 short sword (43, 0, D:2) a +0 sling (44, 29, D:2) a +0 flail (44, 35, D:2) a +0 robe (45, 34, D:2) a +2 barding of flying (45, 40, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 6, D:3) a +0 chain mail (5, -7, D:3) a +0 ring mail (5, 32, D:3) a ring of resist corrosion (6, 33, D:3) a +0 robe (8, 21, D:3) a +0 whip a kobold corpse (skeletalised by now) (19, 1, D:3) a ball python skeleton (19, 15, D:3) a +0 dagger (20, 3, D:3) a +0 hand axe (30, 14, D:3) a +0 chain mail a +0 dagger (31, 13, D:3) a bat skeleton (33, 28, D:3) a +0 club (34, 16, D:3) a quokka skeleton (34, 30, D:3) a hobgoblin skeleton (38, 27, D:3) a ball python corpse (skeletalised by now) (48, 0, D:3) 4 stones a +0 dagger a kobold corpse (skeletalised by now) (54, -2, D:3) a +0 club Level 4 of the Dungeon (9, -4, D:4) the felid skeleton of Natasha (9, -3, D:4) a +0 hand axe an orc skeleton (10, -21, D:4) 3 stones a +0 club a kobold skeleton (10, -4, D:4) a +0 morningstar an orc skeleton (11, -4, D:4) a +0 club (12, -5, D:4) a +0 ring mail a +0 whip a +0 flail a +0 short sword an orc skeleton (14, -17, D:4) an iguana skeleton (17, -14, D:4) a +0 leather armour a hobgoblin skeleton (18, -7, D:4) a +0 ring mail a +0 short sword of venom (19, -8, D:4) the elf skeleton of Duvessa (20, -8, D:4) a ring of protection from fire (22, -2, D:4) a +0 dagger a +0 robe (34, -7, D:4) the felid corpse of Natasha (skeletalised by now) (37, -17, D:4) a +0 robe (37, -14, D:4) a +0 dagger (41, -29, D:4) a +4 ring of slaying (45, -24, D:4) a +2 heavy war axe an orc skeleton (47, -35, D:4) 5 stones (47, -33, D:4) 5 stones a kobold corpse (skeletalised by now) (47, -31, D:4) 5 stones a goblin corpse (skeletalised by now) (47, -24, D:4) a +0 short sword of venom a +0 ring mail a +0 whip an orc skeleton (51, -36, D:4) 5 stones (51, -34, D:4) 5 stones a hobgoblin corpse (skeletalised by now) (51, -32, D:4) 5 stones a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Liosoir's Elemental Accessories a +2 dagger of flaming (171 gold) a +4 ring of protection (unknown) (396 gold) the cold staff "Epuix" {rC+ Int+3 Ice} (421 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the Guidebook on Inhalation (689 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Arcjolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Maxwell's Capacitive Coupling Air 8 (14, -10, D:5) a +0 trident an orc corpse (skeletalised by now) (15, -5, D:5) a staff of earth (16, -14, D:5) a +0 club a +0 leather armour (17, -16, D:5) a +0 halberd (17, -15, D:5) a +0 club (18, -15, D:5) a +0 flail (24, 5, D:5) a +0 chain mail (30, 5, D:5) a +0 dagger (31, -20, D:5) a +0 flail a +0 chain mail (32, -19, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (35, -10, D:5) a +0 ring mail (41, -16, D:5) an iguana corpse (skeletalised by now) (43, -26, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Roedu's Jewellery Shoppe a ring of willpower (unknown) (350 gold) an amulet of chemistry (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) a ring of poison resistance (280 gold) a ring of willpower (unknown) (350 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a maw talisman (210 gold) a ring of flight (unknown) (245 gold) a ring of magical power (unknown) (280 gold) a rimehorn talisman (175 gold) a ring of positive energy (unknown) (280 gold) (0, 0, D:6) a +0 trident (5, -5, D:6) a +0 war axe (7, 21, D:6) a ring of protection from cold (8, 10, D:6) an orb of guile a +2 robe a +2 vampiric trident (8, 12, D:6) a +0 robe a +0 dagger a kobold skeleton (27, 29, D:6) a +0 barding (29, 7, D:6) a +0 ring mail a +0 mace an orc corpse (skeletalised by now) (30, 5, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (32, 5, D:6) a +0 trident (35, 8, D:6) an adder corpse (skeletalised by now) (39, 23, D:6) a +0 dire flail (40, 7, D:6) a +0 spear (40, 8, D:6) a hound corpse (skeletalised by now) (45, 9, D:6) a +0 robe (48, 4, D:6) a +0 ring mail (48, 28, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -8, D:7) a parchment of Scorch (7, -2, D:7) a +0 devious rapier (19, -25, D:7) a +0 robe (19, -1, D:7) a +0 robe (22, -1, D:7) a +0 whip an orc skeleton (23, -7, D:7) a +0 trident (23, 0, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (25, 2, D:7) a +0 mace a +0 short sword an orc skeleton (25, 3, D:7) a +0 leather armour a +1 short sword of draining (26, 3, D:7) a +0 ring mail a +0 hand axe (27, 4, D:7) a +0 ring mail a +0 club an orc skeleton a hound skeleton (28, 4, D:7) a black bear corpse (skeletalised by now) (35, 7, D:7) a +0 club (39, -24, D:7) a bullfrog corpse (skeletalised by now) (42, -18, D:7) a +2 hammer of holy wrath (unseen) (50, -7, D:7) a parchment of Fulminant Prism Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 leather armour (2, -19, D:8) a +0 short sword a +0 leather armour a +0 hand axe an orc corpse an orc corpse (3, -19, D:8) a +0 dagger a +0 robe (13, -31, D:8) a +0 leather armour (24, -37, D:8) a +0 robe (27, 1, D:8) a +0 short sword a kobold skeleton (28, 1, D:8) 3 stones a +0 short sword a +0 whip (29, -38, D:8) a yak corpse (skeletalised by now) (36, -34, D:8) a +0 flail (37, -29, D:8) a +0 leather armour a +0 dagger (37, -6, D:8) a +0 halberd (38, -30, D:8) a +0 robe a +0 dagger an orc skeleton (41, -33, D:8) a +0 ring mail a +1 whip of holy wrath an orc skeleton (42, -41, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (19, -1, D:9) 14 gold pieces (20, -2, D:9) an orb of energy (unseen) (24, 2, D:9) a parchment of Gloom (26, -16, D:9) a Compendium of Siegecraft (28, 1, D:9) the +0 buckler of the Serpent {Fly Str+8 Int-4} Fly: It grants you flight. Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (29, 4, D:9) a +0 leather armour (30, 1, D:9) a book of Cryoformation (30, 7, D:9) a +0 shortbow (31, 5, D:9) a yak corpse (skeletalised by now) (33, 2, D:9) a yak corpse (skeletalised by now) (33, 3, D:9) a yak corpse (skeletalised by now) (35, 2, D:9) a +0 shortbow a +0 leather armour a centaur corpse (skeletalised by now) Level 10 of the Dungeon