Jingleheimer Level 1 of the Dungeon (37, 23, D:1) a bat corpse (skeletalised by now) (42, 12, D:1) a frilled lizard skeleton (44, 2, D:1) 4 stones a +0 dagger (47, 0, D:1) a bat corpse (skeletalised by now) (47, 1, D:1) 2 stones a +0 club a kobold corpse (skeletalised by now) (48, 16, D:1) a +0 club (51, 35, D:1) a +0 mace (64, 36, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, 0, D:2) a +0 long sword (9, 0, D:2) a ball python corpse (skeletalised by now) (11, -22, D:2) an adder skeleton (12, -22, D:2) a hobgoblin skeleton (13, -19, D:2) a +0 whip a gnoll skeleton (13, -9, D:2) an adder corpse (skeletalised by now) (14, -22, D:2) a +0 whip a gnoll skeleton (14, -21, D:2) a +0 halberd an adder skeleton (16, -21, D:2) a +0 spear (19, -27, D:2) a +0 club (19, 6, D:2) 3 flux baubles (27, -24, D:2) a bat skeleton (28, -21, D:2) an amulet of chemistry (30, 0, D:2) a bat skeleton (34, -25, D:2) a ball python skeleton (44, -19, D:2) a quokka corpse (skeletalised by now) (55, -40, D:2) a +0 mace (57, -40, D:2) a bat corpse (skeletalised by now) (62, -35, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +1 whip of Impermanence {freeze, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 2, D:3) a +0 short sword an orc corpse (skeletalised by now) (5, -18, D:3) a rat skeleton (7, -1, D:3) a +0 quarterstaff (8, -8, D:3) a +0 flail (8, -7, D:3) an adder skeleton a ball python skeleton (10, 6, D:3) a ball python skeleton (15, 12, D:3) a +0 ring mail a +0 hand axe (19, 26, D:3) a +0 dagger (28, 12, D:3) a bat skeleton (28, 15, D:3) a bat skeleton (30, -3, D:3) a +0 club an orc corpse (skeletalised by now) (32, -2, D:3) a +0 war axe an orc corpse (skeletalised by now) (32, -1, D:3) a +0 flail an orc corpse (skeletalised by now) (33, 0, D:3) a rat corpse (skeletalised by now) (36, -11, D:3) a potion of moonshine (36, 11, D:3) a frilled lizard skeleton (37, -25, D:3) 3 stones a +0 short sword of venom a kobold skeleton (37, -22, D:3) a ball python skeleton (39, 13, D:3) a +0 dagger a goblin skeleton (41, 4, D:3) a +0 club a gnoll corpse (skeletalised by now) (42, 4, D:3) a +0 whip (42, 5, D:3) a +0 halberd a +0 flail (43, -1, D:3) a +0 whip (46, -5, D:3) a +0 ring mail of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (5, 40, D:4) a hound corpse (skeletalised by now) (11, 46, D:4) an iguana corpse (skeletalised by now) (13, 11, D:4) a +2 dagger of freezing (20, 36, D:4) a +0 ring mail (21, -1, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (22, 21, D:4) a +0 club (23, 5, D:4) a ball python skeleton (23, 6, D:4) a +0 leather armour a +0 falchion (23, 8, D:4) a jackal skeleton (23, 18, D:4) a +0 spear (24, 9, D:4) a +0 leather armour a +0 falchion an orc skeleton (25, 7, D:4) a jackal skeleton (26, 4, D:4) a +0 ring mail a +0 whip an orc skeleton (28, 15, D:4) a ball python skeleton (30, 44, D:4) a ball python corpse (skeletalised by now) (32, -11, D:4) a +0 hand axe an orc corpse (skeletalised by now) (32, 41, D:4) a +0 ring mail (33, 31, D:4) a +0 dagger an orc skeleton (33, 32, D:4) a +0 mace an orc skeleton (34, 30, D:4) a +0 whip (35, 20, D:4) an adder skeleton (35, 29, D:4) a +0 dagger (35, 30, D:4) a +0 hand axe (35, 31, D:4) a +0 ring mail a +0 trident a +0 ring mail a +0 whip (36, 30, D:4) a +0 dagger a goblin skeleton (39, 37, D:4) a staff of fire (46, 18, D:4) a hobgoblin skeleton (47, 46, D:4) a hobgoblin corpse (skeletalised by now) (51, 30, D:4) a +0 longbow Level 5 of the Dungeon (6, -5, D:5) a hound corpse (skeletalised by now) (8, -22, D:5) a +0 ring mail (11, -18, D:5) an adder skeleton (14, -15, D:5) a +0 giant spiked club (19, -15, D:5) a black bear corpse (skeletalised by now) (20, -43, D:5) a +0 ring mail (22, -12, D:5) a black bear skeleton (22, -11, D:5) the +4 chain mail of the Onion {rC+ Str-4 Int+3 Dex+2} rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (33, -39, D:5) an adder skeleton (39, -20, D:5) a +0 dagger (41, -17, D:5) a +0 ring mail Level 6 of the Dungeon (3, -27, D:6) an iguana corpse (skeletalised by now) (19, 0, D:6) a parchment of Summon Ice Beast (26, 19, D:6) an iguana skeleton (35, 9, D:6) a +0 dagger a +0 leather armour (37, 18, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (42, -15, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 32, D:7) a +0 club (still there?) a +0 trident of protection (still there?) an orc corpse (skeletalised by now) (still there?) (1, 33, D:7) a +0 dagger a +0 dagger a +0 robe (2, 20, D:7) a stone (2, 33, D:7) a +0 hand axe (8, -2, D:7) an iguana corpse (skeletalised by now) (15, 4, D:7) a +0 ring mail (19, 21, D:7) a parchment of Searing Ray (27, 34, D:7) a bullfrog corpse (skeletalised by now) (28, 34, D:7) a +0 whip (35, 37, D:7) a stone (36, 39, D:7) a stone (37, 40, D:7) a black bear corpse (skeletalised by now) (38, 34, D:7) a stone (40, 35, D:7) a stone (40, 43, D:7) a stone (41, 13, D:7) a parchment of Soul Splinter (42, 44, D:7) a stone (44, 39, D:7) a stone (45, 41, D:7) a stone Level 8 of the Dungeon (4, 17, D:8) a +0 robe a +2 flail (7, 19, D:8) a +0 robe a +0 spear a +0 robe a +1 hand axe of freezing (11, 24, D:8) a +0 robe a +2 dagger (12, 3, D:8) a +0 short sword a water moccasin skeleton (17, 11, D:8) 2 flux baubles (17, 20, D:8) a +0 dagger (18, -4, D:8) a +0 dagger a +0 whip (19, 21, D:8) a +0 whip (22, 13, D:8) a +0 short sword (23, 13, D:8) a +0 dagger a +0 whip a kobold skeleton (23, 14, D:8) a +0 short sword (24, 15, D:8) a +0 short sword of draining (24, 26, D:8) a +0 dagger a kobold skeleton (25, 7, D:8) 3 stones a +0 dagger a kobold corpse (skeletalised by now) (25, 11, D:8) 2 stones a +0 dagger (31, 42, D:8) a +0 quarterstaff (36, 18, D:8) a steam dragon corpse (skeletalised by now) (41, 10, D:8) a +0 robe a +0 falchion (42, 11, D:8) a +0 robe a +0 halberd a +0 whip an orc corpse (skeletalised by now) (42, 13, D:8) a +0 robe a +0 trident a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) (43, 10, D:8) a +0 robe a +4 mace a +0 dagger an orc corpse (skeletalised by now) (45, 19, D:8) a +0 club (54, 47, D:8) a bullfrog corpse (skeletalised by now) (56, 42, D:8) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (3, 10, D:9) a komodo dragon skeleton (8, 3, D:9) a parchment of Maxwell's Portable Piledriver (11, 16, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (17, 24, D:9) a +0 giant spiked club a +0 giant club (29, 4, D:9) an amulet of the acrobat a +0 spear (31, 14, D:9) a +0 shortbow a centaur skeleton (31, 40, D:9) a +0 whip a +0 leather armour (32, 20, D:9) a +0 dagger (32, 40, D:9) a +0 quarterstaff (32, 41, D:9) a +0 club a ring of wizardry a +0 whip (33, 40, D:9) a +4 mace a +0 robe (34, 40, D:9) a +0 battleaxe a +0 robe (35, 40, D:9) a +0 halberd a +0 robe (35, 47, D:9) a +0 leather armour (41, 0, D:9) the +5 scale mail of the Northern Lights {^Drain Will+ rCorr Int+5} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (42, 1, D:9) a troll corpse (skeletalised by now) (44, 14, D:9) a +0 club (49, 26, D:9) an orb of pyromania (54, 27, D:9) a +0 battleaxe (59, 16, D:9) a +2 great mace of protection (60, 49, D:9) a +1 long sword of freezing Level 10 of the Dungeon [Shop] Ynned's Antique Weapon Shoppe the +10 falchion of Income {vamp, ^Fragile rF+ Will+ SInv} (2470 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +2 great mace of Currency {venom, Int+4 Dex+3} (1398 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 short sword of speed (352 gold) a +6 heavy shortbow (1196 gold) a +0 sling (48 gold) a +0 spear (96 gold) a +0 club (16 gold) a +0 trident (112 gold) (0, 0, D:10) a yak corpse (skeletalised by now) (13, 10, D:10) a potion of moonshine (14, 13, D:10) a +0 robe a +0 dagger (15, 12, D:10) a +0 plate armour a +0 battleaxe (15, 13, D:10) a +0 dagger an orc corpse (skeletalised by now) (26, -19, D:10) a +0 shortbow a centaur skeleton (41, -23, D:10) a +0 quarterstaff (43, 14, D:10) a +0 mace of protection Level 11 of the Dungeon [Shop] Cecutos's Island Escapes (Shop contents are unknown) [Shop] Poofoce's Assorted Antiques a phantom mirror (1160 gold) a tin of tremorstones (2/2) (1160 gold) a phantom mirror (1160 gold) a box of beasts (1160 gold) a scroll of enchant weapon (217 gold) a scroll of teleportation (87 gold) a +0 dagger (58 gold) a box of beasts (1160 gold) a scroll of teleportation (87 gold) (0, 38, D:11) a +0 dagger (3, 3, D:11) a +1 heavy mace a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (3, 4, D:11) a +0 trident an orc corpse (skeletalised by now) (5, 5, D:11) 14 gold pieces (14, 27, D:11) a +1 helmet of light (still there?) 21 gold pieces (still there?) (14, 33, D:11) a scroll of revelation 23 gold pieces (17, -3, D:11) a troll corpse (skeletalised by now) (18, 2, D:11) a +4 ring of slaying the Ecumenical Temple Level 1 of the Lair of Beasts (3, -19, Lair:1) a wolf corpse (skeletalised by now) (7, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (8, 2, Lair:2) an elephant corpse (10, 0, Lair:2) a hydra corpse Level 3 of the Lair of Beasts (9, -18, Lair:3) a water moccasin corpse (12, -19, Lair:3) a black bear corpse Level 4 of the Lair of Beasts (8, -2, Lair:4) a cane toad corpse (8, -1, Lair:4) a cane toad corpse Level 5 of the Lair of Beasts (6, -9, Lair:5) a water moccasin corpse