Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17688507078003971673 23 Jingleheimer the Shooter (level 3, -3/28 HPs) Began as a Coglin Hunter on Mar 7, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:50 (784 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 784, Time: 00:00:50 Health: -3/28 AC: 3 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 8 God: Gold: 118 SH: 0 Dex: 19 Spells: 2/2 levels left rFire x . . (150%) a - +3 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -21), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, poor constitution 1, evolution 1, heat vulnerability 1 a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Armour b - a +0 leather armour (worn) Talismans d - an inkwell talisman Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - a scroll of poison {unknown} t - a scroll of teleportation Potions f - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 2.5 Fighting * Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 65% 2 Airstrike Air 0% 2d(0-16) 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your body sometimes grows weak upon taking damage. You have hidden genetic potential. You are vulnerable to heat. (rF-) Message History You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet completely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. You feel your constitution weaken. You feel a hidden potential growing inside you. You die... ... ~~~ .( ~~~ ....... ~~ ..... . .† .... .##. .>.# #.† #..# #S# #..# #@# #..# #.# #..###.##### #..##......# #........#.# ###..#####.#.# #....# #...# ###.##.# ###### #######.#.##.# #.# You could see an adder. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:2) 6 ball pythons 3 bats (D:1) 2 endoplasms (D:1) 8 frilled lizards 3 goblins 2 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 264 | D:1 | Found Qerpho's Vocational Training. 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 502 | D:1 | Reached skill level 4 in Ranged Weapons 779 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 783 | D:2 | HP: 1/28 [adder (1)] 784 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 784 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 784 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 784 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, nicolae_shop_vocational, corexii_hall_statues_l, minmay_liquid_box, minmay_heptomino_d4 D:2: layout_basic, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.2 Fighting | | 2.5 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 96 Drink: Mutation || 1 Read: Teleportation || 1 Fear || 1 Enchant weapon || 1 Armour: Leather armour || 10 Dodge: Dodged || 9