Jingleheimer Level 1 of the Dungeon [Shop] Gylutex's Armour Emporium a +0 robe (10 gold) the +0 robe of Ceopp {+Blink rN+ Int-5 Archmagi} (271 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 kite shield (84 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a +1 pair of boots of stealth (198 gold) a +2 robe of resistance (454 gold) a +2 scale mail of willpower (252 gold) a +0 leather armour (24 gold) (1, 0, D:1) a ball python corpse (skeletalised by now) (3, -1, D:1) a +0 dagger (4, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 15, D:1) a +0 short sword (19, -6, D:1) a +0 sling (19, 16, D:1) a +0 dagger (23, 7, D:1) a jackal corpse (skeletalised by now) (23, 11, D:1) a jackal corpse (skeletalised by now) (23, 12, D:1) a jackal corpse (skeletalised by now) (28, 5, D:1) a bat skeleton (31, -7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (31, 9, D:1) a +0 hand axe (35, 21, D:1) a +0 short sword 3 stones (35, 23, D:1) 3 flux baubles (36, 4, D:1) a +0 ring mail (38, 1, D:1) a +0 spear (43, 5, D:1) a rat skeleton (44, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ibysyh's Distillery a potion of magic (unknown) (96 gold) a potion of might (unknown) (48 gold) a potion of ambrosia (unknown) (96 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of brilliance (unknown) (48 gold) 2 potions of heal wounds (192 gold) a potion of heal wounds (96 gold) a potion of haste (120 gold) (3, -1, D:2) an adder corpse (skeletalised by now) (5, 24, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, 19, D:2) a staff of fire (unseen) (18, 26, D:2) a +0 dagger (23, 32, D:2) a ball python corpse (skeletalised by now) (32, 21, D:2) an adder skeleton (33, 19, D:2) a hobgoblin skeleton a rat skeleton (38, -18, D:2) a +0 robe (39, -9, D:2) a quokka corpse (skeletalised by now) (41, -15, D:2) a ball python corpse (skeletalised by now) (41, 27, D:2) a +0 hand axe (49, 14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (9, -2, D:3) a +0 short sword (17, -11, D:3) a +0 short sword an orc corpse (skeletalised by now) (19, 12, D:3) a +6 ring of dexterity (23, -10, D:3) a +0 dagger (25, -19, D:3) a jackal corpse (skeletalised by now) (26, -27, D:3) a jackal corpse (skeletalised by now) (26, -26, D:3) a jackal corpse (skeletalised by now) (29, -18, D:3) a +0 club (31, 19, D:3) a ball python corpse (skeletalised by now) (34, 2, D:3) a rat corpse (skeletalised by now) (34, 4, D:3) a rat corpse (skeletalised by now) (35, -19, D:3) a +0 robe (37, -6, D:3) a bat corpse (skeletalised by now) (48, 19, D:3) a +0 hammer (50, -19, D:3) a +0 barding (53, -20, D:3) an adder skeleton (56, -19, D:3) a +0 club Level 4 of the Dungeon (21, -9, D:4) a scroll of vulnerability (25, -10, D:4) a +0 short sword (25, -7, D:4) a parchment of Fugue of the Fallen (27, -23, D:4) a +0 robe (27, -20, D:4) a +0 club a +0 sling (33, -18, D:4) an adder corpse (35, -22, D:4) a +0 club (36, -20, D:4) an adder corpse Level 5 of the Dungeon