Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14557139706416545004 302 Jingleheimer the Shooter (level 6, -2/72 HPs) Began as a Coglin Hunter on July 14, 2026. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:55 (1887 turns). Jingleheimer the Shooter (Coglin Hunter) Turns: 1887, Time: 00:02:56 Health: -2/72 AC: 23 Str: 12 XL: 6 Next: 37% Magic: 6/6 EV: 2 Int: 8 God: Gold: 58 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ry} rCold . . . (100%) c - +0 sling {Pickle} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) f - melded +1 cloak {rPois} rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.32/turn MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Ry} c - a +0 sling (offhand) {Pickle} Missiles d - 10 poisoned darts Armour b - a +0 leather armour (melded) f - a +1 cloak of poison resistance (melded) Talismans e - an eel talisman Potions f - a potion of mutation {unknown} Skills: + Level 4.0 Fighting * Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 54% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 78% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 [ D:4 = Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. You encounter a sleepcap. Fire: a) +2 sling {Ry} Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You encounter a sleepcap. The sleepcap barely misses you. Fire: a) +2 sling {Ry} Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! You destroy the sleepcap! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 leather armour and +1 cloak of poison resistance meld into your body. You no longer feel resistant to poison. Your roots penetrate the ground. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. You die... .## .... . ..# ...# #.##.. ...# #.#. . .... ...# ...#: . ....# cf.# #.#... #.# #.. ...#.# .. cc ##.###..##.....# .. #.##........♣.# .# ....#...##.### S#####)......##...### .##bbb.#####...##...###### .bb.####....∩#.####......#### .b### #.#####....######....##### #.# ##..# ####.### ####....## #.####..# #....## ##...... #..##.<# ##..#..# #....... You could see a sleepcap and a centaur. Vanquished Creatures A centaur (D:4) A bombardier beetle (D:4) A sleepcap (D:4) Terence (D:2) A clockroach (D:4) 3 adders 3 gnolls (D:2) 2 dart slugs 4 ribbon worms 7 endoplasms 5 hobgoblins (D:1) 2 jackals (D:1) 7 quokkas 3 ball pythons 3 bats (D:1) 3 frilled lizards 4 goblins 11 kobolds 2 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 183 | D:2 | Encountered Terence 188 | D:2 | Killed Terence 189 | D:2 | Reached skill level 4 in Ranged Weapons 189 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 778 | D:1 | Reached XP level 4. HP: 34/34 MP: 4/4 1357 | D:3 | Reached skill level 5 in Ranged Weapons 1427 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1502 | D:3 | Found Angin's Armour Boutique. 1507 | D:3 | Bought a +1 cloak of poison resistance for 135 gold pieces 1603 | D:4 | Encountered a centaur 1603 | D:4 | Encountered a centaur 1610 | D:4 | Killed a centaur 1610 | D:4 | HP: 2/41 [centaur/arrow (8)] 1611 | D:4 | Reached XP level 6. HP: 3/48 MP: 6/6 1863 | D:4 | Found Joorre Pauts's Jewellery Shop. 1886 | D:4 | HP: 2/48 [centaur/arrow (8)] 1887 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_cross, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_cross_1, co_window_broadway_a, co_window_broadway_a, co_window_corner_b, co_window_of_opportunity_b, co_window_unsneaky_path_c, co_window_sun D:2: layout_basic, uniq_terence D:3: layout_loops_cross, serial_shops, shop D:4: layout_rooms, gammafunk_temple_overflow_elements, gup_sewer_entry_bowl, serial_shops, shop, roderic_batcave, serial_bayou_ford_a, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.9 Fighting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 212 || 344 Drink: Curing | | 1 || 1 Enlightenment | | 1 || 1 Lignification | | 1 || 1 Read: Revelation | | 1 || 1 Poison | | 1 || 1 Silence | | 1 || 1 Vulnerability | | 1 || 1 Butterflies | | 1 || 1 Armour: Leather armour | 6 | 34 || 40 None | | 2 || 2 Dodge: Dodged | 12 | 18 || 30