Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8652609652808006698 9 Jingleheimer the Ducker (level 2, 20/22 HPs) Began as a Demonspawn Gladiator on July 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (212 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 212, Time: 00:00:16 Health: 20/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 20 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength g - an amulet of wildshape Scrolls c - a scroll of vulnerability {unknown} Potions d - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the frilled lizard. You kill the frilled lizard! Your Throwing skill increases to level 2! No target in view! No target in view! No target in view! No target in view! You open the door. You encounter a goblin. It is wielding a +0 dagger. Found a stone staircase leading down. There is an open door here. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse There is a stone staircase leading down here. You open the door. There is an open door here. f - a bubbling silvery potion You now have 20 gold pieces (gained 12). Found a faded altar of an unknown god. You encounter an endoplasm. The endoplasm quivers. You encounter an endoplasm. The endoplasm freezes you. You are frozen. There is a faded altar of an unknown god here. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.### #.# # ## #.# #... #.# #J#. ####.# ##... ####....# #.... .........## #....##########.....## #....@.....# ##...... #.....#####.# ##...## #..... #.# ##.## #.#... ###.# #.# # #.#. #.#.# #.# #ß.. #.#.# ##+## # #####.#.# ##...## ..#.......# ##.....# #.........# ##....>.. You could see an endoplasm (asleep). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 204 | D:1 | Found a faded altar of an unknown god. 212 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 212 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 212 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Long sword || 15 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 12