Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17213308817651352660 8 Jingleheimer the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on July 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (218 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 218, Time: 00:00:14 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 22 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You kill the endoplasm! You see here a dart slug corpse. You encounter a kobold. It is wielding a +0 whip and quivering stones. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone closely misses you. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Things that are here: a +0 whip; 2 stones; a kobold corpse You now have 5 gold pieces. Things that are here: a +0 dagger; a +0 whip; a goblin corpse You now have 22 gold pieces (gained 17). Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.).# #...# #####†..#######...# ..................# ..................# ##.################# ...................# ##..####.#.........# ....####.##.......# .........##.....@.# ###......###....#.# ######.......##.# #####.### ># #.# .# #.# .# #.# .# #.# .# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 101 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 101 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 218 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, minmay_misc_feat_secret_circle Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.1 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Long sword || 34 Armour: Leather armour || 22 Dodge: Dodged || 29