Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 14, D:1) a +0 club (8, 14, D:1) a quokka corpse (14, -7, D:1) a scroll of identify (15, -7, D:1) a potion of mutation (16, -6, D:1) a +0 pair of gloves (16, 14, D:1) a bat corpse (31, 2, D:1) a ring of protection from fire (31, 5, D:1) a scroll of vulnerability a scroll of poison (32, 3, D:1) a scroll of revelation (32, 4, D:1) 4 datura-tipped darts (33, 12, D:1) a bat corpse (34, 5, D:1) a scroll of teleportation (34, 7, D:1) a hobgoblin corpse