Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -4, D:1) a +0 dagger (30, 5, D:1) a bat skeleton (35, 6, D:1) a ball python skeleton (35, 7, D:1) a rat skeleton (36, -5, D:1) a +0 dagger a goblin skeleton (38, -9, D:1) a +0 ring mail (57, -23, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (4, 9, D:2) the +3 dagger of Infection {speed, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. (17, 10, D:2) a +0 mace (39, 5, D:2) a +0 club (43, 12, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of acquirement (5, 5, D:3) a bat corpse (10, -18, D:3) a rat corpse (15, -3, D:3) a +0 dagger a goblin corpse (25, 9, D:3) a +0 chain mail