Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9089228586745037844 28 Jingleheimer the Slasher (level 3, 26/28 HPs) Began as a Demonspawn Gladiator on July 20, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (888 turns). Jingleheimer the Slasher (Demonspawn Gladiator) Turns: 888, Time: 00:00:40 Health: 26/28 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 25 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans f - a maw talisman Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} Potions d - a potion of mutation {unknown} f - a potion of invisibility {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.4 Fighting + Level 3.0 Long Blades + Level 2.1 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 38% 1 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) Message History You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The quokka closely misses you. You closely miss the quokka. The bat misses you. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The bat barely misses you. The quokka bites you but does no damage. The bat closely misses you. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka. You kill the quokka! The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You miss the bat. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! j - a clear potion You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. You pick up a parchment of Yara's Violent Unravelling and begin reading... You add the spell Yara's Violent Unravelling to your library. You encounter a hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Clearing quiver. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# ## #$. #.. #.. #$.. #.# #....###.# ........# # #..#..#### .# ###.†@....#####.# ..................### ###.................. #####..###..#..### #.## ##..# ..# #.# ##.# . #.# #.##### #.# #.....# #####.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 hobgoblins 6 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 bats 5 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 234 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 824 | D:2 | Found a faded altar of an unknown god. 888 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 888 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 888 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, hangedman_glass_teeth, hangedman_decor_growths, minmay_hedge_maze D:2: layout_rooms, ebering_ecumenical_altar_mist, minmay_quantized Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 93 Melee: Long sword || 93 Stab: Sleeping || 1 Armour: Leather armour || 64 Dodge: Dodged || 62