Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5469235517088090712 9 Jingleheimer the Ducker (level 2, 13/22 HPs) Began as a Demonspawn Gladiator on July 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (324 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 324, Time: 00:00:16 Health: 13/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 65 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of see invisible Talismans g - a quill talisman Scrolls c - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal closely misses you. Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.##.###.....##... #.#...#.# ##.....#### #.......# ##...## ##.......## ##.## #.........# #.# ##.......## #.# ##.....## +# ##...## ##@## #h# .hh ..... ##...## #...# ..... ....# You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 324 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 324 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Long sword || 27 Armour: Leather armour || 14 Dodge: Dodged || 16