Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14183561688722437000 9 Jingleheimer the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on July 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (174 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 174, Time: 00:00:06 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 24 SH: 4 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of magical power Scrolls c - a scroll of immolation {unknown} d - a scroll of identify {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The hobgoblin closely misses you. The jackal closely misses you. The hobgoblin barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! The jackal bites you but does no damage. The jackal misses you. You slash the jackal! You kill the jackal! Your Throwing skill increases to level 2! You see here a jackal corpse. HP restored. You now have 10 gold pieces. c - a scroll labelled YTEKKI QAISUE You now have 24 gold pieces (gained 14). d - a scroll labelled URPHOKHEAPT You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...##...######...... .................... ...####............. . #..#######..... #.....# ###### #.....# #.#...... #####.#...... #.@...#...... #.#####...... #. #+### #. #. #. #. #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 174 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 174 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 174 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Long sword || 19 Armour: Leather armour || 20 Dodge: Dodged || 30