Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17863895357789050414 178 Jingleheimer the Ducker (level 5, 41/41 HPs) Began as a Demonspawn Gladiator on July 22, 2026. Quit the game in a sewer. The game lasted 00:01:36 (1949 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 1949, Time: 00:01:36 Health: 41/41 AC: 5 Str: 15 XL: 5 Next: 32% Magic: 5/5 EV: 11 Int: 12 God: Gold: 109 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: powered by death 1, big brain 1, weakness stinger 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 109 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 3 throwing nets e - a javelin f - 6 boomerangs h - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) Scrolls f - a scroll of fear s - a scroll of summoning r - a scroll of revelation Potions d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of resistance {unknown} k - a potion of brilliance {unknown} c - a potion of curing Skills: + Level 3.3 Fighting + Level 3.5 Long Blades + Level 2.9 Throwing + Level 3.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Soul Splinter Necr 0% N/A 38% 1 Static Discharge Conj/Air 0% 3-3/arc 52% 2 Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have an unusually large brain. (Int +2) You have a small tail. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the brain worm. The brain worm is almost dead. The brain worm splashes around in the water. x3 You barely miss the brain worm. The brain worm is almost dead. The brain worm bites you. The brain worm splashes around in the water. You hit the brain worm. The brain worm is almost dead. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You barely miss the brain worm. The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The brain worm splashes around in the water. Your unstable footing causes you to fumble your attack. The brain worm barely misses you. You slash the brain worm! You kill the brain worm! You have reached level 5! Your demonic ancestry asserts itself... You grow a small tail. You start resting. Magic restored. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈l #≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈~.. ##≈≈≈≈≈≈≈≈≈.~# #≈≈≈≈≈≈≈≈≈~.# #≈≈≈≈≈≈≈@~.# ###≈≈≈≈≈≈~##.# #≈≈≈≈≈≈≈~## # #≈≈≈≈≈≈.## ###≈≈≈≈~## #≈≈≈≈≈≈~# #≈≈≈≈≈≈~### #≈≈≈≈≈≈≈~.# #≈≈≈≈≈≈≈≈≈∩# You could see a frilled lizard (asleep). Vanquished Creatures A brain worm (Sewer) A bombardier beetle (D:3) 3 adders 3 ribbon worms (D:2) A dart slug (D:3) An orc (D:3) 8 endoplasms 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 5 ball pythons 5 bats 2 frilled lizards (D:1) 2 goblins (D:2) 4 kobolds 8 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:3) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Found a faded altar of an unknown god. 181 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 850 | D:2 | HP: 1/23 [poisoned by an adder] 856 | D:2 | Reached XP level 3. HP: 10/28 MP: 3/3 1003 | D:2 | Found a shadowy altar of Dithmenos. 1053 | D:2 | Identified the +2 dagger "Coiril" {venom, rElec rF- rC+ | Str+4 SInv} 1707 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1707 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1798 | D:3 | Found a glowing drain. 1808 | Sewer | Entered a sewer 1808 | Sewer | Encountered a brain worm 1823 | Sewer | Killed a brain worm 1824 | Sewer | Gained mutation: You have a small tail. [demonic ancestry] 1824 | Sewer | Reached XP level 5. HP: 9/41 MP: 1/5 1949 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, basic_altar D:3: cheibrodos_old_hovel, layout_basic, gup_sewer_entry_bubbles, darby_bombarded_bulwark Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.9 Long Blades | 3 | 3.5 Dodging | 3 | 3.5 Fighting | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 144 | 27 || 171 Melee: Long sword | 144 | 27 || 171 Drink: Curing | 1 | || 1 Read: Teleportation | 1 | || 1 Fear | 1 | || 1 Summoning | 1 | || 1 Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Fog | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 114 | 22 || 136 Dodge: Dodged | 114 | 18 || 132