Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8909553017326995281 8 Jingleheimer the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on July 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (206 turns). Jingleheimer the Ducker (Demonspawn Gladiator) Turns: 206, Time: 00:00:17 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 30 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 cloak Jewellery f - a +4 ring of slaying Scrolls c - a scroll of vulnerability {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! No target in view! No target in view! No target in view! No target in view! A bat comes into view. A bat is nearby! A bat is nearby! You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! The bat barely misses you. You encounter a jackal. The jackal leaves your sight. The bat closely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you. You hit the bat but do no damage. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat misses you. The goblin barely misses you. The bat barely misses you. You hit the goblin. You kill the goblin! Your Throwing skill increases to level 2! You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You now have 30 gold pieces (gained 12). You encounter a kobold. It is wielding a +1 whip of draining. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ##############.#.# #......@......K#.# #.##############.####### #..............#.##..... #......#######.#.##..... #......# #####.#........ ###......###.............. #.[.....>....###...)...... #.#...)..........#####.... #...#..#...^.....# #.### You could see a kobold (asleep). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 189 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 189 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 206 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minivault_25, feat_on_display, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Long sword || 25 Armour: Leather armour || 14 Dodge: Dodged || 14