Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -20, D:1) a rat corpse (skeletalised by now) (4, -52, D:1) a bat corpse (skeletalised by now) (7, -9, D:1) a +0 dagger (11, -51, D:1) a +0 dagger (12, -43, D:1) a +0 leather armour (23, -6, D:1) a +0 short sword a kobold skeleton (25, -37, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (25, -8, D:1) a +0 dagger a goblin skeleton (26, -8, D:1) a +0 dagger 3 stones a kobold skeleton (38, -26, D:1) a +0 leather armour (42, 5, D:1) a +0 chain mail (46, -10, D:1) a frilled lizard corpse (skeletalised by now) (48, -52, D:1) a ball python corpse (skeletalised by now) (59, -49, D:1) a +0 club 2 stones (62, -16, D:1) a +0 whip Level 2 of the Dungeon (2, -2, D:2) a rat corpse (skeletalised by now) (19, 19, D:2) a +0 short sword 5 stones a jackal skeleton a jackal skeleton (23, 20, D:2) a +0 robe (48, 27, D:2) a +0 ring mail (51, 2, D:2) a hobgoblin corpse (skeletalised by now) (51, 23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 10, D:3) an orb of glass (6, -10, D:3) a +0 dagger a stone (17, 2, D:3) a +0 club (22, -16, D:3) a +0 mace a +0 war axe a +0 dagger a +0 whip an orc skeleton an adder skeleton an orc skeleton (40, 23, D:3) a +0 leather armour (42, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 8, D:3) an iguana corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +7 great mace "Kuofudia" {venom, Will+ rCorr Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 0, D:4) a hobgoblin skeleton (1, 11, D:4) a +0 whip 2 stones (2, 9, D:4) a +0 scale mail (15, 7, D:4) a +0 club an orc skeleton (24, 4, D:4) a hobgoblin skeleton (35, -36, D:4) a hobgoblin corpse (skeletalised by now) (41, -13, D:4) an adder skeleton (44, -30, D:4) a +0 club (44, -29, D:4) a ball python corpse (skeletalised by now) (55, -5, D:4) the +3 mace of the Undead {flame, rPois Str+6} rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. Level 5 of the Dungeon (20, 2, D:5) a jackal skeleton a jackal skeleton a hound skeleton (33, 22, D:5) a +0 dagger (51, 52, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, 16, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (12, 16, D:6) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (13, -27, D:6) a +0 falchion a +0 leather armour a +0 club (13, -3, D:6) 5 large rocks (13, 11, D:6) a +0 scale mail (14, -5, D:6) 3 large rocks (16, -28, D:6) a +0 trident (16, -7, D:6) a +0 dagger a +0 club a +0 dagger a +0 giant spiked club a +0 dagger a +0 dagger a +0 sling a goblin skeleton a goblin skeleton an ogre skeleton a goblin skeleton a goblin skeleton (17, -27, D:6) a +0 falchion a +2 devious dagger an orc corpse (skeletalised by now) (17, -7, D:6) a +0 dagger a +0 sling (17, -6, D:6) a +0 club a +0 sling (17, 1, D:6) a +0 mace (17, 10, D:6) a +0 short sword (18, -7, D:6) a +2 devious dagger a goblin skeleton (19, -4, D:6) a +0 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (20, -13, D:6) a +0 sling (21, -4, D:6) a +0 long sword a gnoll skeleton (21, -2, D:6) a +0 robe a +0 whip a gnoll skeleton (22, 23, D:6) a +0 vampiric dagger a +0 robe an orc corpse (skeletalised by now) (23, -5, D:6) a +0 club a +0 robe a +0 whip a +0 flail a gnoll skeleton (24, -13, D:6) an iguana skeleton (28, 32, D:6) a +0 glaive a +0 leather armour an orc corpse (skeletalised by now) (36, 8, D:6) a +0 whip (40, 8, D:6) the human skeleton of Maggie (47, 8, D:6) a parchment of Momentum Strike Level 7 of the Dungeon [Shop] Heargh's Serpentskin Sales a staff of alchemy (unknown) (375 gold) +0 swamp dragon scales (675 gold) a +1 hand axe of venom (159 gold) 5 curare-tipped darts (90 gold) Huoqox's Incunable of the Alembic (696 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Alistair's Intoxication Alchemy 5 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Sculpt Simulacrum Ice/Alchemy 6 the Vellum of Flux (585 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Irradiate Conjuration/Alchemy 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 (1, -2, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (4, 6, D:7) a +0 ring mail (22, 22, D:7) the +2 robe of Fedhas's Regard {^Drain rPois SInv Archmagi} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (22, 27, D:7) a +0 halberd a gnoll skeleton (23, 14, D:7) a +0 leather armour (24, 18, D:7) a parchment of Passwall (25, 27, D:7) a +0 halberd (25, 28, D:7) a +1 halberd of entangling (25, 29, D:7) a +0 club (25, 30, D:7) a +0 hand axe (26, 26, D:7) a +1 ring mail of poison resistance a +0 war axe (26, 27, D:7) a +0 spear a gnoll skeleton (27, 14, D:7) a water moccasin corpse (skeletalised by now) (33, 21, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger an orc corpse (skeletalised by now) (0, 8, D:8) a +0 robe (11, 2, D:8) 2 flux baubles (21, 14, D:8) a +0 short sword a kobold skeleton (22, 11, D:8) a +0 whip 3 stones a kobold skeleton (23, 12, D:8) a +0 short sword (23, 35, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (24, 12, D:8) a +0 club a kobold skeleton (24, 15, D:8) a +0 short sword (25, 15, D:8) a +0 club a +0 whip (26, 15, D:8) a +0 short sword (29, 28, D:8) a water moccasin skeleton (34, -1, D:8) a +0 dagger a +0 leather armour an orb of glass (34, 1, D:8) a +0 hand axe an orc skeleton (35, 1, D:8) a +0 hand axe (45, 2, D:8) a +0 whip a +0 leather armour (46, -7, D:8) a +4 scimitar of flaming (55, 26, D:8) a +0 halberd (57, 31, D:8) a +0 orcbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (17, -26, D:9) a +0 dire flail (28, -15, D:9) a yak skeleton (28, -14, D:9) a +0 robe a yak skeleton (44, -19, D:9) a +0 hand axe