Jingleheimer Level 1 of the Dungeon (11, 20, D:1) a bat skeleton (11, 25, D:1) a jackal skeleton (12, 39, D:1) a hobgoblin corpse (skeletalised by now) (13, 25, D:1) a bat skeleton (15, 39, D:1) a +0 sling (23, 32, D:1) a bat skeleton (25, 15, D:1) a +0 leather armour (30, 29, D:1) a +0 dagger (34, -7, D:1) a frilled lizard corpse (skeletalised by now) (42, -3, D:1) a +0 vampiric whip (42, 22, D:1) a ball python corpse (skeletalised by now) (43, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -27, D:2) a bat corpse (skeletalised by now) (3, -19, D:2) a +0 pair of gloves (7, -11, D:2) a rat corpse (skeletalised by now) (11, -6, D:2) a +0 dagger (20, -15, D:2) 2 flux baubles (22, -16, D:2) a +0 dagger (23, 5, D:2) a +0 whip (33, -4, D:2) a +0 short sword 2 stones a +0 leather armour (38, 6, D:2) an adder skeleton (44, 16, D:2) a +0 whip of electrocution 5 stones (51, 14, D:2) a +0 long sword (53, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (66, -25, D:2) a +0 club (68, -14, D:2) a quokka corpse