Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10781631651449458128 27 Jingleheimer the Changeling (level 3, -2/25 HPs) Began as an Octopode Shapeshifter on July 25, 2026. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (899 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 899, Time: 00:00:57 Health: -2/25 AC: 1 Str: 13 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 12 God: Gold: 89 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Missiles c - 5 poisoned darts Talismans a - a quill talisman (worn) b - a protean talisman d - an inkwell talisman Scrolls c - a scroll of butterflies {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} Potions L - a potion of lignification d - a potion of moonshine {unknown} f - a potion of attraction {unknown} l - 2 potions of curing {unknown} n - a potion of might {unknown} Baubles a - 3 flux baubles Skills: + Level 2.5 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 3.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 32% 1 Blink Tloc 0% N/A 45% 2 Searing Ray Conj 0% 2d4 45% 2 Gloom Hex/Necr 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel agile. x2 You tentacle-slap the kobold. Your grab misses the kobold. The kobold is moderately wounded. Terence shouts! You hear an angry hiss. The kobold is struck by your quills. The kobold hits you with a +0 dagger. You tentacle-slap the kobold but do no damage. You grab the kobold. The kobold is heavily wounded. You constrict the kobold. You kill the kobold! You encounter a frilled lizard. Terence hits you with a +0 flail! Things that are here: a +0 dagger; a kobold corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. You constrict Terence. Terence hits you with a +0 flail. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...#...######...†..##)#.#.# ..................###...# ........#######.......#.# .........<....##...####.# ........#####.###### #.# ........# #.# ........#####.### #.# ##.#.##.......... #.# #.#. #.@..l..... #.# # #. #@......... #.# ..######.### #.# .... # #.# ...... #.# ..#... #.# # #.. #.# ## . #.# .. #.# You could see Terence and a frilled lizard. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms 3 hobgoblins A ball python (D:2) 3 bats A frilled lizard (D:1) A goblin (D:1) 2 kobolds 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 482 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 894 | D:2 | Encountered Terence 895 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 899 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, minmay_statues_item, minmay_misc_feat_roman, minmay_misc_feat_tiny D:2: layout_basic, minmay_bisected, uniq_natasha, uniq_terence Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Constrict || 10 Tentacles || 7 Punch || 1 Stab: Sleeping || 4 Armour: None || 9 Dodge: Dodged || 10