Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12862959365323608875 52 Jingleheimer the Changeling (level 3, -1/25 HPs) Began as an Octopode Shapeshifter on July 27, 2026. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1297 turns). Jingleheimer the Changeling (Octopode Shapeshifter) Turns: 1297, Time: 00:01:11 Health: -1/25 AC: 1 Str: 13 XL: 3 Next: 85% Magic: 3/3 EV: 12 Int: 12 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - quill talisman %: no passive effects @: about to teleport, quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Missiles c - 13 boomerangs e - 5 poisoned darts f - 6 atropa-tipped darts Jewellery d - a ring of willpower (worn) Talismans a - a quill talisman (worn) b - a protean talisman Wands g - a wand of flame (20) Scrolls c - a scroll of fog {unknown} b - a scroll of blinking t - a scroll of teleportation w - a scroll of enchant weapon d - a scroll of amnesia {unknown} Potions L - a potion of lignification c - 3 potions of curing f - a potion of might {unknown} j - 2 potions of berserk rage {unknown} Baubles a - 3 flux baubles Skills: + Level 2.8 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Construct Spike Launche Frge 0% 2d3 45% 2 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You tentacle-slap the rat. You grab the rat. The rat is severely wounded. You constrict the rat. You kill the rat! No target in view! No target in view! No target in view! You encounter a gnoll. It is wielding a +0 halberd. A gnoll is nearby! A gnoll is nearby! You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! x3 The gnoll is struck by your quills. The gnoll hits you with a +0 halberd! You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll is struck by your quills. The gnoll hits you with a +0 halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.#.#.# ##.....## #...#.# #......># #.....###......... #.......'......... #....####......... #.#.## ##.......# ###.### ##.....## #....# ##...## #.#@.# ....# #.#j.# ###. # #........ # ##j####.# j# .# .# ## You could see 3 gnolls. Vanquished Creatures 2 adders (D:2) 4 dart slugs 2 endoplasms 4 hobgoblins 3 quokkas 2 ball pythons (D:2) 3 frilled lizards 4 goblins 5 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 264 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 371 | D:1 | Found Zataf's Distillery. 771 | D:2 | Found a faded altar of an unknown god. 797 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 1225 | D:2 | Reached skill level 4 in Shapeshifting 1297 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, serial_shops, shop, minmay_misc_feat_columns D:2: layout_loops_corners, angelslayer_ecumenical_altar_broken_walls_simple, serial_bayou_pond_e Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.0 Fighting | | 2.8 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Unarmed || 61 Constrict || 17 Tentacles || 8 Read: Identify || 4 Noise || 1 Teleportation || 1 Stab: Sleeping || 10 Distracted || 1 Armour: None || 15 Dodge: Dodged || 28