Jingleheimer Level 1 of the Dungeon (4, -15, D:1) a bat skeleton (5, -32, D:1) a +0 whip 3 stones (5, -24, D:1) a +0 dagger (5, -16, D:1) a +0 robe (5, -10, D:1) a +0 ring mail (21, -22, D:1) a jackal skeleton (21, -20, D:1) a hobgoblin skeleton a rat skeleton (30, -44, D:1) a rat skeleton (31, -44, D:1) a ball python skeleton (35, -45, D:1) a +0 leather armour (39, -29, D:1) a hobgoblin skeleton (45, -39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, 19, D:2) a bat corpse (13, 20, D:2) an adder skeleton (18, -5, D:2) an adder corpse (skeletalised by now) (18, 11, D:2) the +1 mace "Xuatygel" {drain, *Slow Str+5} *Slow: It may slow you when you take damage. Str+5: It affects your strength (+5). It cannot be enchanted further. (31, 19, D:2) a bat skeleton (32, 13, D:2) a ball python corpse (skeletalised by now) (43, -5, D:2) a +0 whip (44, 18, D:2) a rat corpse (skeletalised by now)