Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18224795111621625000 200488 Jingleheimer the Unseen (level 18, -29/157 HPs) Began as an Octopode Shapeshifter on July 27, 2026. Was an Initiate of Gozag. Annihilated by a kraken (33 damage) ... on level 3 of the Shoals on July 28, 2026. The game lasted 00:38:13 (37129 turns). Jingleheimer the Unseen (Octopode Shapeshifter) Turns: 37129, Time: 00:38:14 Health: -29/157 AC: 30 Str: 23 XL: 18 Next: 51% Magic: 45/45 EV: 26 Int: 12 God: Gozag Gold: 5342 SH: 0 Dex: 27 Spells: 28/32 levels left rFire + + + (20%) - Stone tentacles rCold + + + (20%) (no offhand) rNeg + + . (20%) m - +0 hat {Ice} rPois ∞ (0%) G - amulet of regeneration rElec + (33%) C - ring of Domowil {rF++ MP+7 Dex+2} rCorr + (50%) l - +4 ring of protection SInv . y - +5 ring of evasion Will +.... p - ring of Mextutsa {rElec rPois rC+ EV+5} Stlth +++++++++ A - +4 ring of slaying HPRegen 1.26/turn v - ring of Colues {rF+ rC+++ rCorr Int-5} MPRegen 0.29/turn h - ring "Bayf" {Str+3 Int+4 Dex+6} N - ring of Bexteirch {rElec rN+ MP+9 Int+3 Stlth+} O - granite talisman %: no passive effects @: statue-form, studying 4 skills, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, almost no armour, amphibious, 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), tentacles, horns 1, dopey 1 }: 1/15 runes: serpentine a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 3 of the Shoals. You worshipped Gozag. Gozag was greatly pleased with you. You were a living statue of rough stone. You visited 6 branches of the dungeon, and saw 30 of its levels. You also visited: Gauntlet and Ice Cave. You collected 12172 gold pieces. You spent 5352 gold pieces at shops. You paid 1478 gold pieces to Gozag. Inventory: Hand Weapons L - a +0 rapier of distortion Missiles a - a boomerang q - 4 curare-tipped darts U - 2 throwing nets Armour m - a +0 hat of ice (worn) S - the +2 hat of Sunlight {rElec rF++ Will- rCorr} (You took it off Wiglaf on level 4 of the Snake Pit) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Jewellery e - a ring of protection from fire f - a ring of magical power g - an amulet of chemistry h - the ring "Bayf" (worn) {Str+3 Int+4 Dex+6} (You took it off a centaur on level 13 of the Dungeon) [ring of dexterity] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). l - a +4 ring of protection (worn) p - the ring of Mextutsa (worn) {rElec rPois rC+ EV+5} (You acquired it on level 9 of the Dungeon) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. EV+5: It affects your evasion (+5). t - the amulet of Takk {Dissipate Bane rPois Int+3} (You took it off Cassandra on level 12 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). u - a ring of flight v - the ring of Colues (worn) {rF+ rC+++ rCorr Int-5} (You found it in a Gauntlet) [ring of protection from fire] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). w - the ring of the Mage {Wiz Archmagi} (You found it in a Gauntlet) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. y - a +5 ring of evasion (worn) A - a +4 ring of slaying (worn) C - the ring of Domowil (worn) {rF++ MP+7 Dex+2} (You acquired it on level 13 of the Dungeon) [ring of protection from fire] rF++: It greatly protects you from fire. MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). D - a ring of flight E - a +5 ring of evasion F - a ring of see invisible G - an amulet of regeneration (worn) I - a ring of wizardry J - a ring of flight K - a ring of willpower N - the ring of Bexteirch (worn) {rElec rN+ MP+9 Int+3 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Talismans c - an inkwell talisman k - a rimehorn talisman r - the serpent talisman of Haikeuw {Str+3 Slay+3 Stlth+} (You found it on level 13 of the Dungeon) [serpent talisman] Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. O - a granite talisman (worn) P - the serpent talisman of Divine Intervention {*Silence Slay+6 SInv} (You took it off Aizul on level 2 of the Snake Pit) [serpent talisman] *Silence: It may silence you when you take damage. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. Wands i - a wand of flame (41) p - a wand of polymorph (15) e - a wand of paralysis (17) c - a wand of warping (2) b - a wand of light (12) d - a wand of digging (7) Scrolls w - 4 scrolls of enchant weapon f - 7 scrolls of fear g - 7 scrolls of fog i - 4 scrolls of identify S - 3 scrolls of silence t - 11 scrolls of teleportation r - 4 scrolls of revelation a - 4 scrolls of enchant armour x - 3 scrolls of amnesia V - 5 scrolls of vulnerability T - a scroll of torment W - a scroll of brand weapon I - 4 scrolls of immolation p - a scroll of poison Potions L - 3 potions of lignification f - a potion of moonshine c - 11 potions of curing h - 2 potions of haste r - 2 potions of resistance A - 3 potions of attraction g - a potion of magic a - 6 potions of ambrosia w - 3 potions of heal wounds C - a potion of cancellation m - a potion of might B - 2 potions of berserk rage e - a potion of enlightenment d - a potion of brilliance {unknown} Miscellaneous g - a +0 condenser vane h - a +0 phantom mirror j - a +0 box of beasts k - a +1 Gell's gravitambourine (2/2) Baubles a - 3 flux baubles Skills: * Level 13.1 Fighting + Level 12.0 Dodging * Level 18.6 Stealth * Level 12.0 Unarmed Combat - Level 7.7 Spellcasting - Level 8.3 Translocations - Level 8.2 Air Magic + Level 8.8 Evocations + Level 16.4 Shapeshifting You had 28 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Vhi's Electric Charg Tloc/Air 48% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 48% N/A 1% 1 Blink Tloc 48% N/A 1% 2 Lesser Beckoning Tloc 48% N/A 1% 2 Poisonous Vapours Alch/Air 56% 1d2 2% 1 Airstrike Air 12% 2d(2-18) 4% 4 Kiss of Death Conj/Necr 16% 2d6 16% 1 Sandblast Erth 8% 2d5 16% 1 Soul Splinter Necr 16% N/A 16% 1 Summon Small Mammal Summ 16% N/A 16% 1 Construct Spike Launche Frge 8% 2d3 22% 2 Mercury Arrow Conj/Alch 8% 2d6 22% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 26% 4 Cigotuvi's Putrefaction Necr/Air 14% N/A 28% 4 Fugue of the Fallen Necr 4% N/A 41% 3 Ozocubu's Armour Ice 6% N/A 41% 3 Passwall Erth 4% N/A 41% 3 Sigil of Binding Hex 4% N/A 41% 3 Stone Arrow Conj/Erth 8% 3d7 41% 3 Summon Ice Beast Ice/Summ 6% N/A 41% 3 Vampiric Draining Necr 4% 2d6 41% 3 Silence Hex/Air 7% N/A 61% 5 Freezing Cloud Conj/Ice/Air 8% 6-21 80% 5 Anguish Hex/Necr 2% N/A 83% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 83% 4 Leda's Liquefaction Alch/Erth 2% N/A 83% 4 Martyr's Knell Necr/Summ 4% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 83% 4 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 3% N/A 99% 5 Nazja's Percussive Temp Frge 2% 4d4 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Shoals (3/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:2 [ D:3 ( D:4 * D:6 [ Orc:2 ([*= Shoals:2 ***!*: Snake:1 * Portals: Abyss: Lair:5 Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is increased. All of your actions are slow. Your evasion is reduced. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small horns on your head. You are dopey. (Int -3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You batter the kraken!! You tentacle-slap the kraken, but do no damage. The kraken is lightly wounded. You hear a bleat! Tentacles reach out from the kraken! The kraken bites you. The kraken bites you but does no damage. You tentacle-slap the kraken but do no damage. You squeeze the kraken! The kraken is moderately wounded. The kraken barely misses you. The tentacle slaps you but does no damage. x2 The tentacle closely misses you. The kraken completely misses you. Tentacles reach out from the kraken! The tentacle completely misses you. The tentacle slaps you. The tentacle completely misses you. You tentacle-slap the kraken. The kraken is moderately wounded. The kraken bites you!! * * * LOW HITPOINT WARNING * * * The kraken bites you!! * * * LOW HITPOINT WARNING * * * The tentacle completely misses you. The tentacle misses you. x2 The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The kraken bites you!! You die... Your body crumbles into a pile of gold. ≈≈≈≈≈≈~~~≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~~~~~≈≈≈≈≈≈≈ #≈≈~~~~~≈≈≈≈≈≈≈≈ #≈Λ~§~~~≈≈≈≈≈≈≈ #│Λ\§§~~~≈≈≈≈≈≈ ##Xww>~~~~~≈≈≈≈≈ ##