Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, -6, D:1) a +0 robe (5, 7, D:1) a +0 ring mail (12, -3, D:1) a +0 ring mail (14, -5, D:1) a bat corpse (skeletalised by now) (16, 10, D:1) a +0 dagger a rat corpse (skeletalised by now) (17, 15, D:1) a +0 dagger (18, -1, D:1) a quokka corpse (skeletalised by now) (20, -8, D:1) a quokka corpse (skeletalised by now) (20, 13, D:1) a +0 ring mail (25, 28, D:1) a +0 whip (26, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 26, D:1) a bat corpse (skeletalised by now) (29, 23, D:1) a bat corpse (skeletalised by now) (35, -9, D:1) a +0 whip (40, 25, D:1) a +0 helmet (41, 28, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Sunanih's Antique Weapon Emporium a +0 mace (66 gold) a +0 club (11 gold) a +0 trident (77 gold) a +3 dagger of protection (426 gold) the +4 trident "Ynen" {freeze, *Rage rPois rC++} (1163 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 club (11 gold) the +1 war axe of the Whale {drain, rN+ Str+4} (679 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 heavy war axe (292 gold) a +0 spear (66 gold) (5, 6, D:2) a bat corpse (skeletalised by now) (10, 2, D:2) a +0 short sword an adder skeleton (23, -5, D:2) a +0 dagger (25, -5, D:2) a quokka corpse (skeletalised by now) (26, 11, D:2) a +0 dagger a goblin skeleton (27, 11, D:2) a +0 club a goblin skeleton (28, -2, D:2) a hobgoblin skeleton (30, -3, D:2) a +0 dagger a +0 sling a goblin skeleton (42, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 hand axe (4, -4, D:3) a +0 scale mail (12, 3, D:3) a +0 club (12, 21, D:3) a +0 chain mail (21, 0, D:3) a +0 ring mail (24, 39, D:3) a bat corpse (skeletalised by now) (31, 40, D:3) a +0 falchion (37, 44, D:3) a frilled lizard corpse (skeletalised by now) (50, 25, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, 29, D:4) a +0 dagger a goblin skeleton (8, 30, D:4) a +0 club (10, -3, D:4) a jackal skeleton (19, 19, D:4) a +0 short sword (22, 8, D:4) a ball python corpse (skeletalised by now) (23, 23, D:4) a hound corpse (skeletalised by now) (27, 27, D:4) a +0 morningstar (35, -7, D:4) a +0 club (36, 15, D:4) a +0 dagger (41, -7, D:4) a +0 chain mail (46, 7, D:4) a +0 falchion (46, 33, D:4) a +2 dagger of speed (48, 24, D:4) a ball python skeleton (50, 22, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (8, 10, D:5) a ring of willpower (9, 11, D:5) the +11 falchion of Vesahug {freeze, rF+ Str+2 Int-3} rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (unseen) (10, 13, D:5) a +0 leather armour (16, -2, D:5) +0 steam dragon scales a steam dragon corpse (17, 4, D:5) a parchment of Kiss of Death (18, 11, D:5) a +0 shortbow (27, 9, D:5) a +0 mace (28, 26, D:5) a +0 arbalest (29, 23, D:5) a jackal skeleton (30, 21, D:5) a +0 halberd (31, 22, D:5) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (31, 23, D:5) a +0 leather armour a +0 club (36, 36, D:5) a staff of conjuration (38, 26, D:5) a +0 dagger (39, 12, D:5) a +0 ring mail (42, 28, D:5) a black bear skeleton (47, 25, D:5) a +0 ring mail (47, 36, D:5) a hound corpse (skeletalised by now)