Jingleheimer Level 1 of the Dungeon (1, 10, D:1) a quokka corpse (skeletalised by now) (4, 12, D:1) a hobgoblin corpse (skeletalised by now) (4, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 25, D:1) a +0 club (21, 15, D:1) a +0 pair of boots (27, 20, D:1) a ball python corpse (skeletalised by now) (27, 21, D:1) a quokka corpse (skeletalised by now) (28, 19, D:1) a hobgoblin corpse (skeletalised by now) (29, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 0, D:1) a quokka corpse (skeletalised by now) (45, 6, D:1) a +0 chain mail (50, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, -9, D:2) a +0 leather armour (10, -11, D:2) an adder corpse (skeletalised by now) (12, -11, D:2) a hobgoblin corpse (skeletalised by now) (18, -5, D:2) a frilled lizard corpse (skeletalised by now) (28, 6, D:2) a ball python corpse (skeletalised by now) (29, -26, D:2) a +0 whip (40, -29, D:2) a +0 club (43, -15, D:2) a +0 mace (43, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, -10, D:3) a +0 hand axe (3, 11, D:3) a +0 ring mail (5, 10, D:3) a +0 ring mail (6, 18, D:3) a +0 club (8, 3, D:3) a +0 club (25, -7, D:3) a +0 club (25, 3, D:3) a +0 mace a +0 ring mail (27, 1, D:3) a bat corpse (skeletalised by now) (30, 4, D:3) a bat corpse (skeletalised by now) (30, 6, D:3) a +0 robe (32, 10, D:3) a hobgoblin corpse (skeletalised by now) (39, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of vulnerability (6, -4, D:4) a +0 club (12, -2, D:4) a +0 mace (13, -2, D:4) a +0 dagger a +0 ring mail (15, 4, D:4) a +0 robe (17, -3, D:4) a +0 hand axe a +0 leather armour (20, 20, D:4) 6 gold pieces a +0 short sword a +0 ring mail (21, 20, D:4) 6 gold pieces (23, 19, D:4) 5 gold pieces a +0 dagger (23, 20, D:4) 9 gold pieces a +0 short sword (28, -7, D:4) a +0 short sword (29, -7, D:4) a +0 leather armour a +2 short sword of protection a +0 giant club (30, 25, D:4) a parchment of Cause Fear (35, -19, D:4) a +0 spear (35, 3, D:4) a +0 dagger (35, 26, D:4) a +0 short sword (41, 16, D:4) a +0 dagger (42, 2, D:4) a +0 club (45, 21, D:4) a +0 club Level 5 of the Dungeon (9, 9, D:5) a +0 hand axe (9, 11, D:5) a +0 robe a +3 dagger (21, -5, D:5) a parchment of Sublimation of Blood (26, 17, D:5) a +0 ring mail (39, 12, D:5) a +0 whip (43, 32, D:5) a +0 ring mail a +0 dagger a +0 leather armour a +0 whip a +0 hand axe (44, 32, D:5) a +0 club a +0 robe a +0 battleaxe Level 6 of the Dungeon (5, 11, D:6) a +0 robe a +0 dagger (5, 12, D:6) a +0 ring mail a +0 short sword (7, 6, D:6) a +0 ring mail (9, -3, D:6) a +0 robe (9, 23, D:6) a +1 trident a +0 robe (11, 5, D:6) a +0 robe a +0 battleaxe a +0 robe a +0 flail a +0 robe a +4 flail (14, 29, D:6) a +0 giant club (14, 34, D:6) a +0 sling (20, 29, D:6) a +0 helmet (20, 39, D:6) a +0 dagger a +0 leather armour (21, 27, D:6) a +0 sling (28, 14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 sling (3, 6, D:7) a +0 short sword (4, 6, D:7) a +0 short sword a +0 dagger (4, 7, D:7) a +1 dagger of electrocution (12, -21, D:7) a +0 orcbow (13, -21, D:7) a +0 club a +0 leather armour (14, -22, D:7) a +0 club a +0 leather armour a +0 club a +0 flail (19, 12, D:7) a +0 helmet (20, -2, D:7) a potion of magic (20, 1, D:7) 2 scrolls of revelation (25, -2, D:7) a potion of enlightenment (27, 11, D:7) a +0 scale mail a +0 flail (28, 6, D:7) a +0 dagger a +0 leather armour (29, 6, D:7) a +0 falchion a +0 leather armour (33, 3, D:7) a +0 ring mail a +0 mace (40, 15, D:7) a howler monkey corpse (skeletalised by now) (40, 18, D:7) a bullfrog skeleton (41, 13, D:7) a steam dragon corpse (skeletalised by now) (41, 18, D:7) an orc corpse (skeletalised by now) (46, 14, D:7) an ogre corpse (skeletalised by now) (46, 15, D:7) an orc skeleton (46, 16, D:7) a water moccasin skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, 7, D:8) a +0 club (8, 5, D:8) a +0 scale mail (10, 12, D:8) a +0 club (12, 13, D:8) a +0 robe a +0 dagger a +0 flail (12, 26, D:8) a +0 robe a +0 club (13, 12, D:8) a +0 dagger (13, 13, D:8) a +0 leather armour a +0 club (13, 26, D:8) a +0 club a +0 club a +0 halberd a +0 club (14, 19, D:8) a +0 dagger (14, 25, D:8) a +0 spear (23, 3, D:8) a +0 whip a +0 leather armour (27, 0, D:8) a +0 glaive a +0 plate armour (27, 1, D:8) a +1 mace of draining a +0 leather armour a +0 whip (28, -5, D:8) a +0 short sword (28, 1, D:8) a +0 club a +0 chain mail (44, 17, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 16, D:9) a +0 dagger a +0 robe (1, 14, D:9) a +0 whip (1, 16, D:9) a +0 dagger a +0 robe (4, -9, D:9) a +0 giant club a +0 giant club (10, 5, D:9) 3 large rocks (12, 1, D:9) a +0 robe a +0 dagger (14, 25, D:9) a +0 ring mail (17, -16, D:9) a +0 whip a +0 whip a +0 robe (18, -16, D:9) a +0 halberd (19, -15, D:9) a +0 halberd (29, 27, D:9) a +0 pair of gloves (31, -8, D:9) a staff of alchemy a +0 short sword 4 stones a +0 war axe (32, -10, D:9) a +0 whip 5 stones (32, -9, D:9) a +0 club a +0 short sword (32, -1, D:9) a +0 dagger (32, 4, D:9) a +0 robe (33, -9, D:9) a +0 dagger a +0 robe (38, -17, D:9) a +0 morningstar (47, -2, D:9) a +0 dagger (48, -1, D:9) a +0 dagger (54, 37, D:9) a +0 spear (55, 36, D:9) a +0 war axe Level 10 of the Dungeon (6, -17, D:10) a +0 club a +0 robe (8, -7, D:10) a +0 club (22, 0, D:10) a +0 dagger (23, 2, D:10) a +0 short sword (24, 1, D:10) a +0 hand axe a +0 leather armour a +0 war axe (24, 2, D:10) a +0 short sword a +0 hand axe a +0 leather armour a +0 club (24, 3, D:10) a +0 dagger (25, 1, D:10) a +0 ring mail a +0 whip a +0 flail a +0 plate armour a +0 scimitar a +0 trident a +0 plate armour a +0 flail a +0 club a +0 short sword (26, 1, D:10) a +0 club a +0 hand axe (26, 7, D:10) a +0 club (27, 1, D:10) a +0 chain mail a +0 halberd (27, 2, D:10) a +0 mace a +3 plate armour a +0 war axe (27, 4, D:10) a +0 dagger (27, 7, D:10) a +0 spear (28, -4, D:10) a +0 spear (29, -6, D:10) a +0 scale mail a +0 spear (30, -5, D:10) a +0 flail (30, 7, D:10) a +0 scale mail (31, -13, D:10) a +0 broad axe (31, -6, D:10) a +0 flail (32, 22, D:10) a +0 robe (35, -20, D:10) 10 stones (35, 29, D:10) a +0 whip (38, -18, D:10) 10 stones a +0 whip a +0 robe (39, -19, D:10) a +0 spear a +0 scale mail (42, -2, D:10) a +0 robe (47, -15, D:10) a +0 spear a +0 plate armour (48, -18, D:10) the +0 glaive of the Stork {flame, *Slow rElec rPois} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. 10 stones (48, -16, D:10) a +0 flail (52, -23, D:10) a +0 giant club a +0 giant club (52, 11, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant spiked club (9, 17, D:11) a +0 giant club a +0 giant club (10, 15, D:11) a +0 chain mail a +0 battleaxe (11, 15, D:11) a +2 dagger of draining (13, 16, D:11) a +0 robe a +0 dagger (24, 4, D:11) a +0 leather armour (27, 31, D:11) a +0 flail (33, 37, D:11) a +0 whip (34, 40, D:11) a +2 dagger of holy wrath 3 stones (35, 38, D:11) a +0 short sword (37, 30, D:11) a +0 chain mail (47, 11, D:11) a +0 orcbow (47, 32, D:11) a +0 whip (49, 32, D:11) a +0 chain mail Level 12 of the Dungeon (7, 7, D:12) a +0 robe a +0 dagger (8, 7, D:12) a +0 robe a +0 dagger (9, 7, D:12) a +0 scale mail a +0 mace (9, 11, D:12) a +0 ring mail a +0 club (12, -13, D:12) a +0 falchion (15, -13, D:12) a scroll of poison (29, -10, D:12) 8 gold pieces (29, 9, D:12) a quill talisman a ring of poison resistance a ring of see invisible a staff of fire the necromancy staff of the Scapegrace {rPois rN+ Int+2 Dex+3 Conj Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the cold staff of Jadil {^Contam rC+ Str+2 Int+4 Ice} [staff of cold] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. a +2 hat 4 javelins 15 boomerangs the +10 trident of Vadiewn {flame, +Blink Will++} +Blink: It lets you blink. Will++: It greatly increases your willpower. It cannot be enchanted further. (30, -9, D:12) a potion of curing (36, 13, D:12) a +0 mace (37, 17, D:12) a +0 shortbow (39, 18, D:12) a +0 shortbow (40, 5, D:12) a +0 giant club a +0 giant spiked club (40, 17, D:12) a +0 orcbow (41, 17, D:12) a +0 shortbow (42, 17, D:12) a +0 antimagic shortbow (43, 16, D:12) a +0 orcbow (46, -6, D:12) a potion of heal wounds (48, -2, D:12) a +0 cloak of poison resistance (49, 19, D:12) a +0 morningstar (50, 7, D:12) a parchment of Shock (53, 11, D:12) a wand of warping (5) (54, 12, D:12) a potion of might (55, 13, D:12) 25 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (8, 6, D:13) a +0 giant club a +0 dire flail (11, -17, D:13) a +0 flail (12, 6, D:13) a +0 orcbow (15, -17, D:13) 4 large rocks (16, -16, D:13) a +0 giant club a +0 giant spiked club (17, -8, D:13) a +0 dire flail (33, -10, D:13) a +0 chain mail Level 14 of the Dungeon (5, 44, D:14) 3 large rocks (17, 57, D:14) a potion of moonshine (52, 25, D:14) a +0 orcbow (60, 41, D:14) 3 large rocks (62, 51, D:14) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (63, 51, D:14) a +0 whip a +0 robe (66, 35, D:14) a +0 short sword (67, 5, D:14) a +0 devious short sword a +0 robe (68, 16, D:14) a +0 mace (70, 39, D:14) the +6 shortbow of Tortfeasance {heavy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 shortbow (18, 28, D:15) a +0 mace a +0 chain mail (20, 7, D:15) 6 large rocks a +0 great mace a +0 leather armour a +0 broad axe a +0 ring mail a +0 kite shield (20, 28, D:15) a +0 club a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (30, 13, D:15) a +0 chain mail (34, 18, D:15) a +0 shortbow a +0 orcbow (34, 19, D:15) a +0 shortbow 3 large rocks a +0 shortbow (35, 19, D:15) a +0 orcbow (38, 19, D:15) a +0 sling (43, 0, D:15) a +0 pair of boots of stealth (43, 29, D:15) 6 large rocks (49, 8, D:15) a parchment of Confusing Touch the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 hand axe a +0 hand axe (0, 1, Orc:1) a +0 chain mail a +0 battleaxe (0, 2, Orc:1) a +0 hand axe a +0 robe a +0 dagger (1, 0, Orc:1) a +0 giant club (1, 2, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 leather armour a +0 hand axe (2, 1, Orc:1) a +0 leather armour a +2 flail of draining a +0 club (2, 2, Orc:1) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 trident (3, 5, Orc:1) a +0 chain mail a +0 flail (6, -8, Orc:1) a +0 plate armour a +0 halberd (6, 1, Orc:1) a +0 flail a +0 mace (6, 2, Orc:1) a +0 club a +0 club (6, 3, Orc:1) a +0 plate armour a +0 glaive (7, -8, Orc:1) a +0 robe a +0 dagger (7, -7, Orc:1) a +0 club a +0 short sword a +0 dagger a +0 club a +0 chain mail a +0 hand axe (7, 0, Orc:1) a +0 robe a +0 dagger (7, 1, Orc:1) a +0 chain mail a +0 scimitar (7, 2, Orc:1) a +0 plate armour a +0 hand axe of electrocution a +0 robe a +0 dagger a +0 club a +0 flail a +0 leather armour a +0 dagger (7, 4, Orc:1) a +0 scale mail a +0 hand axe (8, -8, Orc:1) a +2 flail of protection (8, -6, Orc:1) a +0 chain mail a +0 halberd (8, -5, Orc:1) a +0 club a +0 giant club (8, 1, Orc:1) a +0 hand axe a +0 robe a +0 dagger (9, -5, Orc:1) a +0 hand axe (9, -1, Orc:1) a +0 flail (9, 0, Orc:1) a +0 chain mail a +0 dire flail (9, 1, Orc:1) a +0 ring mail a +0 trident (11, -2, Orc:1) a +0 hand axe (14, -32, Orc:1) a +0 giant club a +0 robe (18, -37, Orc:1) a +0 dagger a +0 robe a +0 club (18, -36, Orc:1) a +0 falchion a +0 halberd a +0 chain mail (19, -37, Orc:1) a +0 dagger a +0 hand axe (19, -36, Orc:1) a +0 giant club a +0 dagger a +0 robe (23, -37, Orc:1) a +0 giant spiked club a +0 giant club Level 2 of the Orcish Mines [Shop] Gunourixus's Jewellery Boutique a ring of protection from cold (375 gold) a ring of see invisible (225 gold) a +4 ring of protection (540 gold) an amulet of wildshape (unknown) (450 gold) the ring of Cheibriados's Hope {^Drain rCorr MP+9 Str+6 Dex-4} (468 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). an amulet of wildshape (unknown) (450 gold) [Shop] Serotz's Antique Armour Boutique a +0 scale mail (100 gold) the +0 chain mail "Esept" {Regen+ Int+2} (430 gold) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour (50 gold) a +0 pair of gloves (112 gold) a +0 chain mail (150 gold) the +2 robe of Hiown {Slay+2 SInv} (762 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 plate armour of Skepticism {Death, rCorr} (890 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 plate armour of fire resistance (1000 gold) the +0 pair of boots of Heresy {rElec SInv} (567 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Fushih's General Store a wand of warping (2) (72 gold) a scroll of noise (unknown) (15 gold) a scroll of noise (unknown) (15 gold) 3 poisoned darts (27 gold) a +1 pair of boots of rampaging (247 gold) a parchment of Summon Seismosaurus Egg (195 gold) a potion of ambrosia (120 gold) a +0 sling (22 gold) [Shop] Binnef's Antique Weapon Boutique a +2 short sword of electrocution (487 gold) a +0 long sword (87 gold) a +0 long sword (87 gold) the +6 long sword "Qauk" {venom, *Corrode Will+ SInv} (1135 gold) *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +3 giant club "Skullcrusher" {speed, Str+7} (1075 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 club (12 gold) a +0 mace (75 gold) a +2 sling of freezing (367 gold) a +0 battleaxe (250 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club (7, 16, Orc:2) a +0 dagger a +2 robe of positive energy (9, 28, Orc:2) a +0 giant club (15, 0, Orc:2) a +0 plate armour a +0 great mace a +0 arbalest a +0 leather armour a +0 flail (16, 0, Orc:2) a +0 robe a +0 dagger (16, 1, Orc:2) a +0 plate armour a +0 halberd (16, 2, Orc:2) a +0 mace (16, 3, Orc:2) a +0 short sword (17, -1, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 broad axe (17, 1, Orc:2) a +2 robe of resistance a +0 dagger (20, -6, Orc:2) a +0 robe a +0 dagger a +2 robe of willpower a +0 dagger (20, -5, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow (20, 5, Orc:2) a +0 whip (20, 8, Orc:2) a +0 chain mail a +0 glaive (21, -6, Orc:2) a +3 chain mail a +0 scimitar a +0 plate armour a +0 flail a +0 robe a +0 dire flail a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 plate armour a +0 long sword a +0 arbalest a +0 chain mail a +0 short sword a +0 scale mail a +0 dagger (23, 3, Orc:2) a +0 dagger (24, -6, Orc:2) a +0 whip a +0 dagger a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 club a +0 giant club a +0 plate armour a +0 hand axe (25, -6, Orc:2) a +0 giant spiked club a +0 plate armour a +1 battleaxe of flaming (26, -7, Orc:2) a +0 mace a +0 falchion a +0 robe a +0 dagger a +0 club (26, -6, Orc:2) a +0 plate armour a +0 hand axe a +0 scale mail a +0 hand axe a +1 cloak of stealth a +0 dagger (28, -8, Orc:2) a +0 trident (30, -8, Orc:2) a +0 chain mail a +0 trident a +0 orcbow (31, -6, Orc:2) a +0 plate armour a +0 glaive Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe a +5 dagger of venom (2, 19, Lair:1) a +0 buckler (28, -6, Lair:1) a +0 chain mail (31, -32, Lair:1) a +0 spear a +0 animal skin (32, -6, Lair:1) a +0 helmet of intelligence (34, -2, Lair:1) a +0 chain mail (46, 1, Lair:1) a +0 scimitar (46, 16, Lair:1) the +0 pair of gloves of Fun and Games {Parrying, rF+ Regen+ Fire} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (62, -29, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Olgreb's Toxic Radiance (13, -5, Lair:2) a potion of moonshine (28, -9, Lair:2) an orb of mayhem (29, 10, Lair:2) a +0 chain mail (53, -16, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (38, 1, Lair:3) a +0 trident (44, -22, Lair:3) a parchment of Lesser Beckoning (44, -17, Lair:3) a parchment of Orb of Destruction (56, -42, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (30, -19, Lair:4) a +1 dagger of speed (37, 23, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (12, -7, Lair:5) a +0 robe (15, 16, Lair:5) a +0 leather armour (18, -26, Lair:5) a +0 leather armour (32, -41, Lair:5) the +2 short sword "Keunie" {freeze, rF+++ Will- Str+2 Stlth+} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, -24, Lair:5) a +0 leather armour (44, -7, Lair:5) the +6 halberd of Ynaddueg {reap, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (54, -8, Lair:5) a +0 mace (56, -20, Lair:5) a +0 ring mail (67, -11, Lair:5) a +0 ring mail (72, -32, Lair:5) 3 flux baubles (72, -28, Lair:5) a parchment of Construct Spike Launcher Level 1 of the Spider Nest (0, 0, Spider:1) a staff of air (15, -19, Spider:1) a +0 war axe a +0 leather armour (16, -18, Spider:1) a +0 hand axe a +0 robe (16, -16, Spider:1) a +0 hand axe a +0 leather armour Level 2 of the Spider Nest (9, 4, Spider:2) a parchment of Malign Gateway (9, 28, Spider:2) 24 gold pieces (10, 3, Spider:2) a potion of moonshine (14, 17, Spider:2) 3 gold pieces (19, -6, Spider:2) a +0 trident (21, 14, Spider:2) a +0 chain mail (23, -7, Spider:2) a staff of alchemy (25, 25, Spider:2) the ring of Recrexod {rElec rC+ MP+9 Int-3 Stlth+} [ring of magical power] rElec: It insulates you from electricity. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (unseen) (27, 25, Spider:2) a +0 ring mail (30, 23, Spider:2) a scroll of identify (32, 6, Spider:2) a +2 pair of boots of flying Level 3 of the Spider Nest (0, 0, Spider:3) 3 gold pieces (12, -22, Spider:3) 26 gold pieces Level 4 of the Spider Nest (2, 1, Spider:4) 9 gold pieces