Jingleheimer Level 1 of the Dungeon [Shop] Oxzegoot's Assorted Antiques a scroll of poison (80 gold) a +0 spear (60 gold) a potion of heal wounds (160 gold) a wand of flame (7) (98 gold) a +0 short sword (60 gold) a ring of willpower (500 gold) a potion of curing (60 gold) a +0 whip (50 gold) [Shop] Ojiniuwn's Armour Emporium a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 pair of gloves of parrying (161 gold) a +2 leather armour of poison resistance (224 gold) a +0 robe (12 gold) the +6 ring mail of the Gloaming {rCorr Int+4} (770 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) [Shop] Gupt's Jewellery Boutique a ring of protection from fire (unknown) (275 gold) a ring of protection from fire (unknown) (275 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) a ring of flight (unknown) (192 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) an amulet of guardian spirit (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) [Shop] Biafuh's Antique Armour Shoppe a +0 pair of gloves (117 gold) a +0 robe (23 gold) a +0 buckler (117 gold) a +0 leather armour (52 gold) the +1 robe of Bausm {rElec Str+3 Archmagi} (1045 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 pair of gloves of dexterity (559 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, -22, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 chain mail (19, -8, D:1) a +2 barding (24, 4, D:1) a +0 club 2 stones (24, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, -42, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, -32, D:1) a +0 helmet (33, -28, D:1) a +0 chain mail (34, -9, D:1) a +0 dagger (45, -8, D:1) a rat corpse (skeletalised by now) (54, -2, D:1) a +0 spear (63, -18, D:1) a rat corpse (skeletalised by now) (64, -15, D:1) a +0 leather armour (66, -17, D:1) a +0 spear Level 2 of the Dungeon (6, 36, D:2) an adder corpse (skeletalised by now) (7, 18, D:2) a +0 whip (10, 2, D:2) 4 stones a +0 short sword (10, 7, D:2) a rat corpse (skeletalised by now) (12, 10, D:2) a ball python corpse (skeletalised by now) (15, 0, D:2) a +2 devious dagger (still there?) a +0 robe (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (24, 29, D:2) a +0 whip (41, 17, D:2) a bat corpse (skeletalised by now) (43, 38, D:2) an adder corpse (skeletalised by now) (44, 11, D:2) a +0 trident (44, 38, D:2) a +0 short sword (46, 28, D:2) a +0 chain mail (47, 22, D:2) a jackal corpse (skeletalised by now) (47, 23, D:2) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, 4, D:2) a +0 whip 3 stones (48, 38, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (10, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -12, D:3) a +0 pair of gloves (14, -16, D:3) a +0 ring mail (24, -18, D:3) a +0 cloak (27, -12, D:3) a +0 club a goblin skeleton (30, 12, D:3) a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 trident a goblin skeleton (30, 14, D:3) a +0 dagger a +0 dagger a +0 club a +0 sling a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (30, 15, D:3) a +0 club a +0 sling a +0 dagger a hobgoblin skeleton a goblin skeleton (34, -3, D:3) a +0 dagger (34, 22, D:3) a quokka corpse (skeletalised by now) (54, -2, D:3) a rat corpse (skeletalised by now) (55, -2, D:3) a bat corpse (skeletalised by now) (55, -1, D:3) a +0 long sword (56, -1, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds Level 6 of the Dungeon (0, 0, D:6) a +3 dagger of freezing (still there?) a +0 robe (still there?) (0, 1, D:6) a +5 long sword (still there?) a +0 robe (still there?) (4, -10, D:6) a scroll of identify (5, 4, D:6) a +0 trident (9, -11, D:6) a +0 mace (9, -9, D:6) a +0 leather armour (10, 18, D:6) a hound corpse (11, -11, D:6) a +0 ring mail (12, 11, D:6) a parchment of Silence (17, 20, D:6) a +0 robe