Jingleheimer Level 1 of the Dungeon (12, -4, D:1) a +0 short sword (19, 25, D:1) a +0 club (20, 26, D:1) a +0 club (28, 37, D:1) a bat corpse (skeletalised by now) (31, -9, D:1) a quokka corpse (skeletalised by now) (34, -1, D:1) a quokka corpse (skeletalised by now) (34, 8, D:1) a +0 scale mail (39, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (40, -7, D:1) a +0 mace (40, -3, D:1) a rat corpse (skeletalised by now) (40, -1, D:1) a +2 short sword of speed a stone (40, 0, D:1) a ball python corpse (skeletalised by now) (45, 0, D:1) a +0 dagger (54, -11, D:1) a +0 buckler (54, -5, D:1) a +0 dagger (56, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, 26, D:2) a rat corpse (7, 20, D:2) a rat corpse (20, 52, D:2) a +0 dagger (22, 10, D:2) a rat corpse (26, 22, D:2) a ball python corpse (skeletalised by now) (35, 38, D:2) a bat corpse (37, 7, D:2) a potion of heal wounds (37, 38, D:2) a bat corpse (38, 5, D:2) 3 atropa-tipped darts (38, 6, D:2) a +0 flail (38, 7, D:2) a +0 whip (41, 16, D:2) a +0 leather armour (44, 15, D:2) a +0 ring mail Level 3 of the Dungeon (1, 2, D:3) a bat corpse