Jingleheimer Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (4, 4, D:1) a quokka skeleton (11, -20, D:1) a +0 dagger (30, -15, D:1) a +0 dagger (31, -17, D:1) a frilled lizard corpse (skeletalised by now) (33, 17, D:1) a hobgoblin corpse (skeletalised by now) (34, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 24, D:1) a +0 hand axe (41, -1, D:1) a quokka corpse (skeletalised by now) (42, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 19, D:1) a +0 helmet (45, -1, D:1) a bat corpse (skeletalised by now) (54, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Abeut's Assorted Antiques a potion of mutation (152 gold) a scroll of fog (76 gold) a scroll of torment (180 gold) a +0 short sword (57 gold) a tin of tremorstones (2/2) (760 gold) a scroll of poison (76 gold) a +0 short sword (57 gold) a box of beasts (760 gold) a +0 war axe (66 gold) a storm talisman (760 gold) [Shop] Hoxtag's General Store a tin of tremorstones (2/2) (560 gold) a +0 hand axe (42 gold) a scroll of identify (28 gold) a +0 mace of holy wrath (103 gold) a +0 leather armour (28 gold) a ring of see invisible (unknown) (210 gold) [Shop] Xopton's Antique Armour Shop a +0 buckler (108 gold) a +0 helmet (108 gold) a +3 ring mail of poison resistance (552 gold) +1 fire dragon scales (1368 gold) a +0 robe (21 gold) a +0 chain mail (144 gold) a +2 ring mail of cold resistance (504 gold) a +0 leather armour (48 gold) a +0 helmet (108 gold) (6, 12, D:2) a hobgoblin corpse (skeletalised by now) (10, 13, D:2) a bat corpse (skeletalised by now) (15, 19, D:2) a +0 leather armour (19, -9, D:2) a ball python corpse (skeletalised by now) (22, 12, D:2) an adder corpse (skeletalised by now) (25, 12, D:2) a +0 dagger (26, 23, D:2) a +0 pair of gloves (36, 13, D:2) a +0 dagger a kobold skeleton (41, 13, D:2) a bat skeleton (42, -4, D:2) a +0 falchion (43, -2, D:2) a +0 dagger a goblin skeleton (51, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Deocw's Antique Weapon Boutique a +0 whip (57 gold) a +0 dagger (46 gold) a +1 rapier of venom (312 gold) a +0 whip (57 gold) a +0 long sword (80 gold) a +0 sling (34 gold) a +0 battleaxe (230 gold) a +4 broad axe of freezing (878 gold) (0, 0, D:3) a +0 pair of gloves (6, 1, D:3) a +0 ring mail (7, 3, D:3) a +0 dagger of protection a kobold corpse (skeletalised by now) (11, 18, D:3) a +0 dagger (28, -2, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (32, 16, D:3) a +0 leather armour (34, 21, D:3) a frilled lizard skeleton (43, 18, D:3) the +11 mace of Karma {freeze, Fly Dex+6} Fly: It grants you flight. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Level 4 of the Dungeon (4, -6, D:4) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (6, 9, D:4) a +0 hammer (6, 26, D:4) a +0 flail (8, 18, D:4) a +0 hammer (9, 19, D:4) a +0 hammer (21, -4, D:4) a hound skeleton (28, 20, D:4) a +0 hand axe (40, 18, D:4) a +0 hand axe (57, -2, D:4) a +0 whip an orc skeleton Level 5 of the Dungeon (9, -8, D:5) a +0 ring mail (21, -22, D:5) 23 gold pieces a +0 orcbow (22, -20, D:5) a parchment of Lee's Rapid Deconstruction (25, 26, D:5) a +0 dagger (35, 26, D:5) a +0 dagger Level 6 of the Dungeon (2, -14, D:6) a +0 club (3, -3, D:6) a +0 mace (13, -2, D:6) a +0 robe (19, 0, D:6) a +0 dagger a +0 robe (26, -19, D:6) a +0 dagger (33, -21, D:6) 12 gold pieces the Ecumenical Temple