Jingleheimer Level 1 of the Dungeon (3, 0, D:1) a +0 short sword 4 stones (4, -10, D:1) a frilled lizard corpse (skeletalised by now) (4, 0, D:1) a bat corpse (skeletalised by now) (8, 21, D:1) a rat corpse (skeletalised by now) (9, 26, D:1) a +0 quarterstaff (33, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, 7, D:1) a +0 leather armour Level 2 of the Dungeon (6, 2, D:2) a +0 ring mail (10, -4, D:2) a +0 short sword (20, 49, D:2) a quokka corpse (skeletalised by now) (29, 4, D:2) a +0 ring mail (33, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 46, D:2) a +0 whip a +0 vampiric dagger (34, 33, D:2) a hobgoblin corpse (skeletalised by now) (34, 46, D:2) a +0 dagger (36, 55, D:2) a +0 dagger (39, 47, D:2) a rat corpse (skeletalised by now) (42, 8, D:2) a bat skeleton (43, 10, D:2) a +0 shortbow (52, 11, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (1, 0, D:3) a bat corpse (skeletalised by now) (4, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -28, D:3) a +0 robe a +0 dagger (5, -20, D:3) a +0 rapier (10, -1, D:3) a ball python skeleton (23, 9, D:3) a bat corpse (skeletalised by now) (25, -2, D:3) a +0 club (26, -3, D:3) 2 stones a +0 whip a +0 dagger a goblin corpse (skeletalised by now) (26, 1, D:3) a +0 club (28, -10, D:3) 4 gold pieces (32, 25, D:3) a +0 spear (35, 17, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, -30, D:4) a +0 dagger of holy wrath (7, -30, D:4) a black bear skeleton (9, -26, D:4) a +0 mace (13, 2, D:4) a +0 ring mail (24, -4, D:4) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (25, -17, D:4) a +0 dagger (26, -22, D:4) a +0 kite shield (26, -4, D:4) a +0 leather armour a +0 rapier the elf skeleton of Duvessa (30, -31, D:4) a +2 whip of freezing a +0 robe (53, -1, D:4) a hobgoblin skeleton (54, 19, D:4) a +0 robe (57, -5, D:4) a +0 whip a kobold skeleton (58, 8, D:4) a +0 long sword (63, 3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 0, D:5) an iguana skeleton (3, -1, D:5) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (3, 0, D:5) a +0 leather armour a +0 falchion an orc skeleton (5, -50, D:5) an iguana skeleton (6, -51, D:5) a +0 ring mail (6, -9, D:5) a +0 whip a gnoll skeleton (6, -8, D:5) a +0 flail (6, -7, D:5) a +0 flail (7, -8, D:5) a +0 robe a +0 whip (8, -8, D:5) a +0 halberd a gnoll skeleton (13, -32, D:5) a +0 hand axe (41, -50, D:5) a +0 spear a +0 scale mail (42, -51, D:5) a +0 whip a +0 flail (42, -50, D:5) a +0 spear a +0 club (44, -47, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (45, -47, D:5) a +0 orcbow (50, -11, D:5) a +0 robe a +0 dagger a kobold skeleton (60, -36, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Nijeir's One-of-a-Kind Rings a +7 ring of slaying (1138 gold) a +3 ring of intelligence (unknown) (110 gold) the ring of Miwuan {rC+ Wiz Str+2 Stlth+} (561 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the ring "Xotwoup" {Will+ Str+6 RMsl} (644 gold) [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). RMsl: It protects you from missiles. (21, -25, D:6) a +0 trident (26, -8, D:6) a +0 spear (27, -7, D:6) a +0 spear (27, 4, D:6) a +0 mace (29, -7, D:6) a +0 spear (31, -18, D:6) a +0 kite shield (33, -4, D:6) a +0 spear (35, -5, D:6) a +0 robe (42, -14, D:6) a +0 robe (50, -15, D:6) a +0 short sword (51, -20, D:6) a +0 short sword (51, -19, D:6) a +0 short sword a +0 club 4 stones (51, -18, D:6) a +1 dagger of protection 2 stones (51, -16, D:6) a +0 short sword (51, -15, D:6) a +0 dagger a stone Level 7 of the Dungeon [Shop] Tirhu's Assorted Antiques a lightning rod (4/4) (1000 gold) a scroll of immolation (100 gold) a potion of magic (200 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +1 hat (275 gold) a +0 pair of gloves (112 gold) a lightning rod (4/4) (1000 gold) [Shop] Mucsurch's Armour Shop a +0 chain mail (90 gold) an orb of pyromania (390 gold) a +0 buckler (67 gold) a +0 helmet (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 chain mail (90 gold) [Shop] Tuscheoski's Antique Weapon Boutique a +4 sling (681 gold) a +0 glaive (290 gold) a +0 club (14 gold) a +8 short sword of speed (1479 gold) a +1 short sword of freezing (359 gold) a +0 battleaxe (290 gold) a +0 war axe (101 gold) a +0 lajatang (435 gold) [Shop] Rus Ylin's Antique Armour Shoppe a +2 helmet of light (602 gold) a +2 ring mail of cold resistance (588 gold) the +1 robe "Nipsow" {Fly} (420 gold) Fly: It grants you flight. It cannot be enchanted further. a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 cloak (126 gold) a +0 robe (25 gold) a scarf of harm (252 gold) a +0 chain mail (168 gold) a +0 chain mail (168 gold) (16, 7, D:7) a +0 short sword of holy wrath (20, 9, D:7) a +0 trident (29, 42, D:7) a +0 robe (38, 0, D:7) a +0 halberd (43, 12, D:7) a +0 club (43, 17, D:7) a +0 hand axe 4 gold pieces (43, 21, D:7) a +0 trident (43, 22, D:7) a +2 dagger of venom (44, 21, D:7) a +0 club a +0 leather armour a +0 club a +0 short sword a +0 club a +0 short sword (54, 30, D:7) a +0 trident a +0 leather armour (55, 27, D:7) a +0 mace a +0 scale mail a +0 club (55, 30, D:7) a +0 club a +0 leather armour (56, 29, D:7) a +0 dagger (59, 36, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (9, 2, D:8) a +2 dire flail of venom a +0 giant club (9, 14, D:8) a +0 mace a +0 ring mail a +0 club a +0 leather armour (9, 15, D:8) a +1 short sword of freezing (12, 13, D:8) a +0 hand axe (22, 13, D:8) a +0 robe a +0 long sword a +0 robe a +1 spear (23, 13, D:8) a +3 hand axe a +0 robe a +0 battleaxe a +0 robe a +1 long sword a +0 robe (25, 13, D:8) a +0 hand axe a +0 chain mail a +1 war axe a +0 robe a +2 long sword a +0 robe a +0 dire flail a +0 robe a +0 dagger a +0 robe (27, 13, D:8) a +0 trident of venom (31, 25, D:8) a +0 robe a +0 dagger (32, 33, D:8) a potion of moonshine (42, 41, D:8) a +0 robe a +0 halberd of freezing (49, 14, D:8) a +0 ring mail a +0 short sword of holy wrath (50, 3, D:8) a +0 plate armour a +0 halberd (50, 5, D:8) a +0 leather armour (51, 13, D:8) a +0 robe a +0 dagger (56, 25, D:8) a +0 pair of gloves Level 9 of the Dungeon (18, 18, D:9) a +0 rapier of draining (23, 5, D:9) a +0 dagger (23, 6, D:9) a +0 leather armour (24, 22, D:9) a +0 flail (25, 25, D:9) a +0 plate armour a +0 short sword (26, 28, D:9) a +0 flail (36, -1, D:9) a +0 rapier (37, 12, D:9) a +0 short sword (37, 18, D:9) the +1 spear "Beast's Foe" {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (40, -3, D:9) a +0 quarterstaff (44, 0, D:9) a +0 club a +0 ring mail a +0 hand axe (44, 2, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +4 long sword Level 10 of the Dungeon (2, -10, D:10) a +1 leather armour of fire resistance (4, -8, D:10) a +0 giant club a +0 giant club (17, 9, D:10) a +0 ring mail (47, -2, D:10) 6 stones a +0 dagger a +0 short sword (47, 0, D:10) a +0 robe a +0 dagger (47, 1, D:10) 4 stones a +0 whip (51, -24, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Ykhloc's Distillery a potion of attraction (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) 2 potions of brilliance (104 gold) 2 potions of mutation (208 gold) 2 potions of attraction (78 gold) a potion of curing (39 gold) (5, 28, D:11) a +0 trident (5, 36, D:11) a +0 leather armour (5, 39, D:11) a +0 war axe (6, 36, D:11) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (6, 39, D:11) a +0 sling (7, 6, D:11) a wand of flame (6) (7, 16, D:11) a scroll of identify (7, 17, D:11) 8 gold pieces (7, 36, D:11) 34 gold pieces (7, 39, D:11) a potion of moonshine (8, 16, D:11) a staff of alchemy (unseen) (9, 6, D:11) a wand of warping (3) (9, 16, D:11) a scroll of blinking (9, 17, D:11) 14 gold pieces (11, 29, D:11) a +0 robe a +0 dagger (15, 5, D:11) a +0 dire flail (16, 12, D:11) a +0 battleaxe (16, 30, D:11) a +0 morningstar (31, 26, D:11) a +0 great mace (34, -2, D:11) a +0 trident (35, -3, D:11) a +0 mace (35, -2, D:11) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (5, -6, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (28, -35, Lair:2) a +0 dagger (28, 4, Lair:2) a +0 tower shield (36, -31, Lair:2) 9 gold pieces (38, -7, Lair:2) a +0 pair of boots of rampaging (42, -18, Lair:2) 5 gold pieces (43, -18, Lair:2) 7 gold pieces (44, -17, Lair:2) 13 gold pieces (54, -13, Lair:2) a potion of haste (58, -11, Lair:2) a wand of flame (11) the Necropolis (4, -1, Necropolis) a scroll of brand weapon (4, 0, Necropolis) a parchment of Kiss of Death (4, 1, Necropolis) a +0 short sword (5, -1, Necropolis) a scroll of teleportation (6, -1, Necropolis) a +4 falchion of protection (unseen) (6, 0, Necropolis) a +0 club (6, 1, Necropolis) a +0 quarterstaff (42, 9, Necropolis) 15 gold pieces (43, -14, Necropolis) 12 gold pieces (43, -13, Necropolis) the +0 great mace "Biamunag" {antimagic, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (43, 8, Necropolis) a +2 heavy flail (unseen) (43, 9, Necropolis) 11 gold pieces (43, 15, Necropolis) 5 gold pieces (44, 8, Necropolis) a potion of resistance (44, 12, Necropolis) a potion of experience (45, -14, Necropolis) a parchment of Orb of Destruction (45, 8, Necropolis) a potion of cancellation (46, -14, Necropolis) 3 scrolls of butterflies (46, 8, Necropolis) a +0 ring mail (46, 9, Necropolis) the ring "Eliry" {Will+ Slay+4 Stlth+} [ring of slaying] Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (unseen) (47, 9, Necropolis) the +6 dire flail of Zumnajap {freeze, ^Drain rElec rF++ Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen)