Jingleheimer Level 1 of the Dungeon (0, 0, D:1) an orb of energy (10, -6, D:1) a +0 dagger 4 stones (17, 1, D:1) a stone a +0 short sword a kobold skeleton (19, -2, D:1) a +0 sling (23, 5, D:1) a +0 whip (24, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Teimnuz's Jewellery Shoppe a ring of wizardry (390 gold) a ring of wizardry (390 gold) an amulet of chemistry (390 gold) a ring of resist corrosion (unknown) (260 gold) a ring of poison resistance (260 gold) a ring of resist corrosion (unknown) (260 gold) an amulet of wildshape (390 gold) a +4 ring of slaying (unknown) (468 gold) a ring of protection from cold (325 gold) the ring "Hewnij" {MP+9 Str+2} (405 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). an amulet of magic regeneration (unknown) (390 gold) (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (4, 2, D:2) a +0 club (4, 10, D:2) a +0 flail (5, 15, D:2) a +0 spear a gnoll corpse (skeletalised by now) (6, 2, D:2) a +0 dagger of venom (6, 10, D:2) an adder skeleton (7, 15, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (7, 38, D:2) a +0 club a +0 sling (8, 1, D:2) a frilled lizard corpse (skeletalised by now) (13, 33, D:2) a ball python corpse (skeletalised by now) (20, 24, D:2) a +0 robe (20, 27, D:2) a +0 club a goblin skeleton (21, 3, D:2) an adder corpse (skeletalised by now) (22, 27, D:2) a rat skeleton (24, 15, D:2) a +0 giant spiked club (29, 28, D:2) a ball python corpse (skeletalised by now) (30, 15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (31, 27, D:3) an adder corpse (skeletalised by now) (40, 21, D:3) a +0 dagger a goblin skeleton (41, 26, D:3) a +0 ring mail (42, 23, D:3) 4 stones a +0 short sword (42, 26, D:3) a +0 dagger (55, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of moonshine (9, 4, D:4) a +0 whip a kobold corpse (skeletalised by now) (14, 24, D:4) a staff of earth (14, 56, D:4) a +1 dagger of speed (18, 24, D:4) a +0 short sword (25, 47, D:4) a +0 club (35, 41, D:4) a +0 club (38, 6, D:4) a +0 leather armour (39, 13, D:4) a +0 mace (39, 15, D:4) a +2 devious short sword (40, 16, D:4) a +0 hand axe a +0 ring mail (40, 17, D:4) a +0 dagger a +0 robe (40, 18, D:4) a +0 club an orc corpse (skeletalised by now) (41, -1, D:4) a ball python corpse (skeletalised by now) (41, 16, D:4) a +0 hand axe an orc corpse (skeletalised by now) (50, 32, D:4) a +0 club (64, 7, D:4) a +0 club 5 stones Level 5 of the Dungeon [Shop] Asefeagus's Jewellery Emporium an amulet of guardian spirit (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) the amulet of Happiness {Reflect Str+3 Int+5 SH+5} (753 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). a +4 ring of slaying (unknown) (504 gold) a ring of positive energy (280 gold) a ring of willpower (unknown) (350 gold) a ring of see invisible (unknown) (210 gold) (0, 0, D:5) a +0 leather armour a +0 trident (22, 21, D:5) a potion of moonshine (42, -2, D:5) 3 large rocks (47, 12, D:5) a +0 spear (50, 18, D:5) a +1 whip of electrocution a +1 robe of willpower the kobold corpse of Pikel (skeletalised by now) (56, 5, D:5) a quokka skeleton Level 6 of the Dungeon (0, 18, D:6) a +0 dagger (4, 12, D:6) a +0 scale mail (6, 1, D:6) an iguana corpse (skeletalised by now) (8, 10, D:6) a +0 robe (9, 36, D:6) a +3 rapier a +0 leather armour (12, 10, D:6) an adder corpse (skeletalised by now) (17, 45, D:6) a gold piece (18, 44, D:6) 2 gold pieces (18, 45, D:6) 2 gold pieces (18, 46, D:6) 2 gold pieces (24, 7, D:6) a scroll of noise (24, 19, D:6) a hound corpse (skeletalised by now) (25, 14, D:6) a hound corpse (skeletalised by now) (26, 16, D:6) a bullfrog corpse (skeletalised by now) (27, 23, D:6) a +0 pair of boots of earth Level 7 of the Dungeon (5, 8, D:7) a +0 robe (17, -5, D:7) a +0 dagger a +0 dagger a +0 robe (19, -6, D:7) a +0 trident Level 8 of the Dungeon (25, -6, D:8) a +0 ring mail (26, 6, D:8) a +0 leather armour a +0 short sword (28, 19, D:8) a +0 dagger (29, 4, D:8) a +0 robe a +1 dagger of protection (29, 7, D:8) a +0 ring mail a +0 dagger (30, -18, D:8) a parchment of Vampiric Draining (32, 22, D:8) a +0 triple sword (33, 5, D:8) a +0 spear (33, 34, D:8) a +0 flail a +0 spear of entangling a +0 flail (34, 34, D:8) a +0 club (35, 34, D:8) a +0 spear a +0 ring mail a +0 buckler (36, 27, D:8) a +0 scimitar of flaming (36, 33, D:8) a +1 glaive a +1 animal skin (40, 25, D:8) a +0 robe (44, 5, D:8) a +0 flail (46, 6, D:8) a +0 hand axe (49, 5, D:8) a +0 ring mail Level 9 of the Dungeon (14, -6, D:9) a +0 chain mail (14, -2, D:9) a +0 hand axe (16, -2, D:9) a +0 plate armour a +0 hand axe (16, 1, D:9) a +0 whip a +0 short sword 5 stones a +0 short sword (16, 2, D:9) a +0 whip (17, -1, D:9) an orb of guile a +0 giant club a +0 giant spiked club a +0 short sword a +0 robe a +2 short sword (17, 1, D:9) a +0 club a +0 whip a +0 robe a +0 scimitar (17, 2, D:9) a +0 short sword (25, -33, D:9) the +1 robe of Abstinence {*Silence rPois rCorr} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (25, -13, D:9) a +0 ring mail (29, -40, D:9) a +0 tower shield (36, -13, D:9) a +3 dagger of speed a +0 short sword 10 stones a +0 dagger a +0 short sword a +0 short sword (36, -12, D:9) a +0 spear a +0 club a +0 whip (36, -11, D:9) a +0 kite shield a +0 scale mail a +0 trident (37, -12, D:9) a +0 robe a +5 flail a +0 robe a +4 battleaxe of freezing a +0 war axe a +0 robe a +2 dire flail (38, -12, D:9) a +0 robe a +4 great sword (39, -13, D:9) a +0 dagger (39, -12, D:9) a +0 robe a +0 morningstar a +0 robe a +5 hand axe of freezing (40, -12, D:9) a +0 flail (43, -8, D:9) a +0 trident Level 10 of the Dungeon (2, 3, D:10) a +0 rapier (3, 32, D:10) a potion of moonshine (4, -1, D:10) a +0 plate armour a +0 battleaxe (4, 0, D:10) a +0 hand axe (5, 0, D:10) a +0 leather armour a +0 club (6, 0, D:10) a +0 leather armour a +0 war axe a +0 leather armour a +0 short sword (17, 37, D:10) a +0 mace a +0 leather armour (18, 35, D:10) a +0 dagger a +0 robe (18, 36, D:10) a +0 hand axe (19, 35, D:10) a +0 club a +0 ring mail (20, 20, D:10) a +0 hand axe a +0 leather armour (21, 18, D:10) a +0 flail a +0 leather armour (21, 19, D:10) a +2 halberd of distortion a +0 chain mail (21, 20, D:10) a +0 dagger a +0 leather armour (23, 26, D:10) a +0 leather armour (28, 13, D:10) a +0 flail (44, 7, D:10) a scroll of noise (54, 37, D:10) a +1 whip of freezing Level 11 of the Dungeon (25, -25, D:11) a +0 club Level 12 of the Dungeon the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) 29 gold pieces (3, 0, Gauntlet) a +1 barding of cold resistance (4, 0, Gauntlet) a potion of magic (10, 0, Gauntlet) a potion of invisibility (11, 0, Gauntlet) a scroll of silence (16, 19, Gauntlet) a ring of positive energy (16, 20, Gauntlet) a +0 orcbow (18, 0, Gauntlet) a +1 cloak of willpower (24, 0, Gauntlet) 5 silver javelins (25, 0, Gauntlet) a +6 ring of dexterity (27, 0, Gauntlet) a potion of cancellation (34, 0, Gauntlet) a +2 hat of intelligence (unseen) (39, 0, Gauntlet) a +1 vampiric partisan (unseen) (42, 0, Gauntlet) a +0 morningstar (48, 0, Gauntlet) a potion of invisibility (48, 7, Gauntlet) 6 gold pieces (49, 0, Gauntlet) the ring of the Cockatrice {rF- rCorr Dex+8 SInv} [ring of dexterity] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. (unseen) (51, 0, Gauntlet) a ring of willpower (60, 0, Gauntlet) a +2 pair of gloves of stealth (61, 0, Gauntlet) 17 gold pieces (64, 0, Gauntlet) a parchment of Yara's Violent Unravelling