Jingleheimer Level 1 of the Dungeon [Shop] Louffalu's Magic Scroll Shoppe a scroll of amnesia (56 gold) a parchment of Magnavolt (459 gold) a scroll of blinking (133 gold) 2 scrolls of identify (56 gold) a scroll of poison (56 gold) a scroll of fog (56 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of fear (56 gold) (0, 0, D:1) a +0 sling (7, 4, D:1) a +0 chain mail (10, -10, D:1) a +0 war axe (10, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 7, D:1) a +0 club (16, 17, D:1) a +4 short sword (17, -18, D:1) a +0 club (20, 0, D:1) a bat corpse (skeletalised by now) (27, -11, D:1) a +2 whip of draining (36, -15, D:1) a ball python corpse (skeletalised by now) (36, 21, D:1) a +2 dagger of venom (38, 20, D:1) a +0 whip Level 2 of the Dungeon (10, -17, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -35, D:2) a ball python skeleton (26, -9, D:2) a +0 hand axe (33, -13, D:2) a +0 robe a +0 club (33, -7, D:2) a hobgoblin corpse (skeletalised by now) (34, -17, D:2) a bat skeleton (36, -21, D:2) a +0 chain mail (37, -20, D:2) a +0 club (43, -28, D:2) a +0 dagger of venom Level 3 of the Dungeon (13, 8, D:3) a +0 giant club (24, 11, D:3) a +0 short sword a +0 hand axe a +0 short sword of electrocution a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 10, D:3) a +0 flail a +0 scale mail (32, -1, D:3) an adder corpse (skeletalised by now) (32, 31, D:3) a +0 dagger a +0 robe (33, 31, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 club (33, 32, D:3) a +0 club Level 4 of the Dungeon (7, -4, D:4) a +0 dagger (7, 1, D:4) a +1 cloak (8, 14, D:4) a +0 whip (11, 14, D:4) a ball python corpse (skeletalised by now) (17, -3, D:4) an adder corpse (skeletalised by now) (18, 23, D:4) a jackal skeleton a jackal skeleton (22, 37, D:4) a +0 ring mail (26, -1, D:4) a hobgoblin corpse (skeletalised by now) (30, 17, D:4) a +0 dagger (30, 20, D:4) a potion of moonshine (43, 10, D:4) a hobgoblin corpse (skeletalised by now) (44, 6, D:4) a +0 ring mail (47, -5, D:4) a +0 scimitar (54, 9, D:4) a +0 short sword a +0 leather armour (56, 9, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (57, 3, D:4) a +0 short sword Level 5 of the Dungeon (17, -28, D:5) a +0 rapier (25, -28, D:5) a hound skeleton (27, -30, D:5) an iguana skeleton (28, -23, D:5) a +0 dagger (33, 6, D:5) 5 large rocks (36, -19, D:5) a +0 dagger a +0 robe (37, -19, D:5) a +0 club a +0 hand axe an orc skeleton (39, -12, D:5) a +0 hand axe a +0 scale mail an adder skeleton (51, -4, D:5) a jackal skeleton (52, 9, D:5) a +2 heavy spear a +0 ring mail a +0 kite shield a gnoll corpse (skeletalised by now) (53, 9, D:5) a +0 club a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (55, -16, D:5) a parchment of Kiss of Death (55, -9, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) the +0 chain mail "Roucoino" {Resonance, Rampage rElec Dex-5 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (7, -4, D:6) a +1 dagger of speed a +0 ring mail (17, -2, D:6) a +0 robe (20, -7, D:6) a +0 cloak (30, -3, D:6) an adder skeleton (35, 5, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Umoox's Jewellery Emporium a +4 ring of slaying (unknown) (468 gold) an amulet of faith (unknown) (520 gold) an amulet of wildshape (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a +5 ring of evasion (unknown) (468 gold) the ring "Qentalu" {rPois rN++} (460 gold) [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. a ring of willpower (325 gold) (1, 21, D:7) a +0 falchion (4, 12, D:7) a +5 war axe a +0 robe (5, 11, D:7) a +5 flail a +0 robe (10, -5, D:7) a +6 flail a +0 robe (11, 5, D:7) a +0 robe a +3 spear (12, -10, D:7) a +0 quarterstaff (15, -4, D:7) a +4 battleaxe a +0 robe (21, 1, D:7) a +0 pair of gloves (26, 2, D:7) a +1 long sword of electrocution a +0 robe (28, 1, D:7) a +0 flail a +0 robe (28, 2, D:7) a +0 dagger a +0 sling a +0 leather armour of fire resistance (28, 29, D:7) a +0 dagger (29, -4, D:7) a +0 leather armour (31, 28, D:7) the +1 hand axe "Vurofy" {reap, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (36, 15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (17, -1, D:8) 11 gold pieces a +0 club a +0 club (18, 0, D:8) 6 gold pieces a +0 whip (18, 4, D:8) 13 gold pieces (21, -14, D:8) a +0 robe a +0 morningstar (21, -6, D:8) a +0 pair of gloves (36, -17, D:8) a potion of lignification (37, -13, D:8) a +0 dagger Level 9 of the Dungeon (7, 2, D:9) a +0 dagger (9, 3, D:9) a potion of haste (10, 7, D:9) a +0 kite shield the Ecumenical Temple